Voir la version complète : Besoin d'un serieux coup de main sur clan match
Salut a tous, je cherche des fichiers type setting.cfg et match.cfg pour configurer mon clan match, car j'ai toujours une petit truc qui cloche, ou les scores s'affiche pas, ou sa joue les prolongation, ou autres.
Bref, j'ai tellement d'autre chose a gerer que ce truc me prend la tete.
Alors si vous avez sa sous le coude sa serai vraiement gentil.
A au faite comment vire ton le texte ( je pense qu'il fau desactiver le statsmeminmum ) marquer machin a tuer truc dans la grande allée
merci d'avance
anarchist
08/07/2005, 17h21
heu pour ton match.cfg c'est a toi de le faire mais si tu en veut un tous fait et que tu est sur 1.6 je te fait une copie du mien :
mp_forcecamera 2
mp_forcechasecam 2
mp_friendlyfire 1
mp_timelimit 0
mp_freezetime 6
mp_c4timer 35
mp_autoteambalance 0
mp_limitteams 0
mp_roundtime 3
mp_buytime 0.25
mp_startmoney 800
sv_cheats 0
sv_maxspeed 320
sv_pausable 1
sv_alltalk 0
mp_maxrounds 24
mp_tkpunish 0
mp_flashlight 1
decalfrequency 10
filterban 1
pour ton autre fichier je ne sais pas se que c'est
bah setting.cfg c aussi dans clan match
comme celui si
//cmp_match_auto "1"
// Enables automatic start of a match
// Commented for compatibilty issues
// Uncomment it to enable
cmp_match_endtype "0"
// This cvar only works with maxround match type
// 0 -> the match is finished after all rounds are played. (set by default)
// 1 -> the match is finished when a team has won maxrounds+1 rounds
cmp_match_hostname "1"
// 0 -> Does not change host name of server
// 1 -> Changes host name of server to <CoS en match>
cmp_match_overtime "0"
// 0 -> there is no overtime if there's a draw
// 1 -> there is an overtime after a draw match
cmp_match_overtimecfg "0"
// 0 -> there is no overtime config
// 1 -> there is an overtime config named Match_ot.cfg
cmp_match_otrounds "0"
//number of rounds played during the maxround overtime.
cmp_match_password "1"
// 0 -> match plugin will not password server before match
// 1 -> match plugin will password server before match
cmp_match_password2 "celuiquejeveux"
// Use this cvar to set the value of password
cmp_match_playerneed "10"
// only used if you've set cmp_match_readytype to 1.
// This is the number of players which have to be ready
// Set it to 4 if you want to play a 2 vs 2 match for example
cmp_match_readytype "0"
// 0 -> only one player of each side must say ready for the match to begin.
// 1 -> ALL players much say ready in order to start the match
cmp_match_swaptype "1"
// 0 -> teams will not swap after the 1st half
// 1 -> teams will swap automatically after the 1st half
cmp_match_screenshot "1"
// 0 -> no screenshots
// 1 -> screenshot of the score is taken at the end of each half
cmp_match_screenshot2 "0"
// 0 -> no screenshot if match is stopped
cmp_match_showscore "1"
// 0 -> Score will not be show after each round.
// 1 -> Score is shown after each round.
cmp_match_showactivity "0"
// 0 -> No activity will be shown.
// 1 -> Short activity.
// 2 -> Activity with Playernames.
cmp_match_rectype "0"
// 0 -> No record.
// 1 -> Record Demo.
// 2 -> Record HLTV.
// 3 -> Record Both.
cmp_match_type "1"
// 1 -> MaxRounds.
// 2 -> TimeLimit.
cmp_match_type2 "12"
// Value for cmp_match_type Rounds or Time.
cmp_match_warmuptime "0"
// 0 -> No WarmupTime Players must say ready
// 0 -> Warmuptime in seconds after that match begins automatically
cmp_match_warmuptype "2"
// 0 -> No Warmup at all
// 1 -> Warmup in match
// 2 -> Warmup in match and overtime(default)
cmp_match_clantag "0"
// 0 -> no clantag search
// 1 -> find clantag in the playernames
// 2 -> clantag is in clientvar( put setinfo "clan" "MyClan" in your cfg-file)
// 3 -> both
cmp_match_kniferound "0"
//0 -> there is no kniferound(default)
//>0 -> time in s for winning team to choose the side
cmp_match_showresult "1"
//0 -> Result as message
//1 -> Result as MOTD pure text
cmp_lang "french"
//name of thelanguage-file
cmp_match_startbyround "0"
// 0 start half imediately
// 1 start half after round
// Weapon Rerstrictions for each weapon
// 0 -> No Restriction
// 1 -> Restriction for Both Teams
// 2 -> Restriction for Terrorists
// 3 -> Restriction for Counters
cmp_restrict_glock "0"
cmp_restrict_Usp "0"
cmp_restrict_P228 "0"
cmp_restrict_fiveseven "0"
cmp_restrict_Deagle "0"
cmp_restrict_Elite "0"
cmp_restrict_M3 "0"
cmp_restrict_xm1014 "0"
cmp_restrict_mac10 "0"
cmp_restrict_mp5navy "0"
cmp_restrict_ump45 "0"
cmp_restrict_p90 "0"
cmp_restrict_tmp "0"
cmp_restrict_galil "0"
cmp_restrict_ak47 "0"
cmp_restrict_sg552 "0"
cmp_restrict_g3sg1 "0"
cmp_restrict_awp "0"
cmp_restrict_famas "0"
cmp_restrict_aug "0"
cmp_restrict_sg550 "0"
cmp_restrict_nightvision "0"
cmp_restrict_hegrenade "0"
cmp_restrict_smoke "0"
cmp_restrict_flash "0"
cmp_restrict_defuser "0"
cmp_restrict_vest "0"
cmp_restrict_vesthelm "0"
cmp_restrict_scout "0"
cmp_restrict_m4a1 "0"
cmp_restrict_m249 "0"
echo "Configuration de match demarrer"
Epakrette
08/07/2005, 19h08
Voici mon setting.cfg
//cmp_match_auto "1"
// Enables automatic start of a match
// Commented for compatibilty issues
// Uncomment it to enable
cmp_match_endtype 0
// This cvar only works with maxround match type
// 0 -> the match is finished after all rounds are played. (set by default)
// 1 -> the match is finished when a team has won maxrounds+1 rounds
cmp_match_hostname 1
// 0 -> Does not change host name of server
// 1 -> Changes host name of server to <CT tag> vs. <T tag>
cmp_match_overtime 1
// 0 -> there is no overtime if there's a draw
// 1 -> there is an overtime after a draw match
cmp_match_overtimecfg 1
// 0 -> there is no overtime config
// 1 -> there is an overtime config named Match_ot.cfg
cmp_match_otrounds 3
//number of rounds played during the maxround overtime.
cmp_match_password 1
// 0 -> match plugin will not password server before match
// 1 -> match plugin will password server before match
cmp_match_password2 "lcdgmatch"
// Use this cvar to set the value of password
cmp_match_playerneed 2
// only used if you've set cmp_match_readytype to 1.
// This is the number of players which have to be ready
// Set it to 4 if you want to play a 2 vs 2 match for example
cmp_match_readytype 0
// 0 -> only one player of each side must say ready for the match to begin.
// 1 -> ALL players much say ready in order to start the match
cmp_match_swaptype 1
// 0 -> teams will not swap after the 1st half
// 1 -> teams will swap automatically after the 1st half
cmp_match_screenshot 1
// 0 -> no screenshots
// 1 -> screenshot of the score is taken at the end of each half
cmp_match_screenshot2 1
// 0 -> no screenshot if match is stopped
cmp_match_showscore 1
// 0 -> Score will not be show after each round.
// 1 -> Score is shown after each round.
cmp_match_showactivity 2
// 0 -> No activity will be shown.
// 1 -> Short activity.
// 2 -> Activity with Playernames.
cmp_match_rectype 0
// 0 -> No record.
// 1 -> Record Demo.
// 2 -> Record HLTV.
// 3 -> Record Both.
cmp_match_recdir ""
// Path where the HLTV-Demos are copied
cmp_match_type 1
// 1 -> MaxRounds.
// 2 -> TimeLimit.
cmp_match_type2 12
// Value for cmp_match_type Rounds or Time.
cmp_match_warmuptime 0
// 0 -> No WarmupTime Players must say ready
// 0 -> Warmuptime in seconds after that match begins automatically
cmp_match_warmuptype 0
// 0 -> No Warmup at all
// 1 -> Warmup in match
// 2 -> Warmup in match and overtime
cmp_match_warmup2 2
// 0 -> No Warmup during 1. and 2. half"
// 1 -> Warmup during 1. and 2. half"
cmp_match_clantag 3
// 0 -> no clantag search
// 1 -> find clantag in the playernames
// 2 -> clantag is in clientvar( put setinfo "clan" "MyClan" in your cfg-file)
// 3 -> both
cmp_match_kniferound 25
//0 -> there is no kniferound(default)
//>0 -> time in s for winning team to choose the side
cmp_match_showresult 1
//0 -> Result as message
//1 -> Result as MOTD pure text
cmp_lang "french"
//name of thelanguage-file
cmp_match_startbyround 0
// 0 start half imediately
// 1 start half after round
// Weapon Rerstrictions for each weapon
// 0 -> No Restriction
// 1 -> Restriction for Both Teams
// 2 -> Restriction for Terrorists
// 3 -> Restriction for Counters
cmp_restrict_glock "0"
cmp_restrict_Usp "0"
cmp_restrict_P228 "0"
cmp_restrict_fiveseven "0"
cmp_restrict_Deagle "0"
cmp_restrict_Elite "0"
cmp_restrict_M3 "0"
cmp_restrict_xm1014 "0"
cmp_restrict_mac10 "0"
cmp_restrict_mp5navy "0"
cmp_restrict_ump45 "0"
cmp_restrict_p90 "0"
cmp_restrict_tmp "0"
cmp_restrict_galil "0"
cmp_restrict_ak47 "0"
cmp_restrict_sg552 "0"
cmp_restrict_g3sg1 "0"
cmp_restrict_awp "0"
cmp_restrict_famas "0"
cmp_restrict_aug "0"
cmp_restrict_sg550 "0"
cmp_restrict_nightvision "0"
cmp_restrict_hegrenade "0"
cmp_restrict_smoke "0"
cmp_restrict_flash "0"
cmp_restrict_defuser "0"
cmp_restrict_vest "0"
cmp_restrict_vesthelm "0"
cmp_restrict_scout "0"
cmp_restrict_m4a1 "0"
cmp_restrict_m249 "0"
echo "CMP-Match Configuration loaded"
Voila... :)
merci beaucoup je le prend et je test, je te tiens au courant :-D
Bon bah sa marche presque bien j'ai fais la config suivante mais le seul souci viens du nombre de ressrtart apres le Go GO GO car la j'ai 6 restart et c la folie. une tite soluce svp. merci d'avance
donc voici mon match.cfg
// *********** GAME SETTINGS, YOU CAN CHANGE THESE THE WAY YOU LIKE IT ***************
// Sets the amount of minutes players are able to buy
mp_timelimit 0
sv_pausable 1
mp_allowspectators 0
mp_buytime 0.25
mp_friendlyfire 1
mp_c4timer 35
mp_freezetime 4
mp_forcecamera 1
mp_fadetoblack 1
mp_footsteps 1
mp_flashlight 1
mp_autocrosshair 0
mp_limitteams 10
mp_logfile 1
mp_autoteambalance 0
mp_autokick 0
mp_tkpunish 0
mp_hostagepenalty 0
mp_startmoney 800
mp_maxrounds 12
mp_roundtime 3
sv_cheats 0
sv_maxrate 20000
sv_minrate 2500
sv_maxupdaterate 101
sv_maxspeed 320
sv_gravity 800
sv_airmove 1
sv_airaccelerate 10
sv_clienttrace 1
sv_alltalk 0
sv_voiceenable 1
mani_adverts 0
mani_sounds_auto_download 0
mani_quake_auto_download 1
mani_quake_sounds 0
mattie_eventscripts 0
eventscripts_unregister hs_count
statsxs off
smm_c4_10sdown 0
smm_show_dmg 0
smm_dmg_showhits 0
echo "CMP-Match Match.cfg loaded"
et mon setting.cfg
//cmp_match_auto "0"
// Enables automatic start of a match
// Commented for compatibilty issues
// Uncomment it to enable
cmp_match_endtype "0"
// This cvar only works with maxround match type
// 0 -> the match is finished after all rounds are played. (set by default)
// 1 -> the match is finished when a team has won maxrounds+1 rounds
cmp_match_hostname "0"
// 0 -> Does not change host name of server
// 1 -> Changes host name of server to <CT tag> vs. <T tag> | <CFG file> CS Match In Progress
cmp_match_overtime "0"
// 0 -> there is no overtime if there's a draw
// 1 -> there is an overtime after a draw match
cmp_match_overtimecfg "1"
// 0 -> there is no overtime config
// 1 -> there is an overtime config named Match_ot.cfg
cmp_match_otrounds "3"
//These is the number of rounds which are played during the maxround overtime.
cmp_match_password "1"
// 0 -> match plugin will not password server before match
// 1 -> match plugin will password server before match, use with cmp_match_password2
cmp_match_password2 "pass"
// Use this cvar to set the value of password
cmp_match_playerneed "10"
// only used if you've set cmp_match_readytype to 1.
// This is the number of players which have to be ready
// Set it to 4 if you want to play a 2 vs 2 match for example
cmp_match_readytype "1"
// 0 -> only one player of each side must say ready for the match to begin.
// 1 -> ALL players much say ready in order to start the match
cmp_match_swaptype "1"
// 0 -> teams will not swap after the 1st half
// 1 -> teams will swap automatically after the 1st half
cmp_match_screenshot "1"
// 0 -> no screenshots
// 1 -> screenshot of the score is taken at the end of each half
cmp_match_screenshot2 "1"
// 0 -> no screenshot if match is stopped using cmp_match_stop
cmp_match_showscore "1"
// 0 -> Score will not be show after each round.
// 1 -> Score is shown after each round.
cmp_match_showactivity "1"
// 0 -> No activity will be shown.
// 1 -> Short activity.
// 2 -> Activity with Playernames.
cmp_match_rectype "0"
// 0 -> No record.
// 1 -> Record Demo.
// 2 -> Record HLTV.
// 3 -> Record Both.
cmp_match_type "1"
// 1 -> MaxRounds.
// 2 -> TimeLimit.
cmp_match_type2 "24"
// Value for cmp_match_type Rounds or Time.
cmp_match_warmuptime "0"
// 0 -> No WarmupTime Players must say ready
// 0 -> Warmuptime in seconds after that match begins automatically
cmp_match_warmuptype "2"
// 0 -> No Warmup at all
// 1 -> Warmup in match
// 2 -> Warmup in match and overtime(default)
cmp_match_clantag "0"
// 0 --> no clantag search
// 1 --> find clantag in the playernames
// 2 --> clantag is in clientvar( put setinfo "clan" "MyClan" in your cfg-file)
// 3 --> both
cmp_match_startbyround "0"
// 0 start half imediately
// 1 start half after round
cmp_match_kniferound "0"
//0 -> there is no kniferound(default)
//>0 -> time in s for winning team to choose the side
cmp_lang "french"
//name of thelanguage-file
cmp_match_showresult "1"
//0 -> Result as message
//1 -> Result as MOTD pure text
// Weapon Rerstrictions for each weapon
// 0 -> No Restriction
// 1 -> Restriction for Both Teams
// 2 -> Restriction for Terrorists
// 3 -> Restriction for Counters
cmp_restrict_glock "0"
cmp_restrict_Usp "0"
cmp_restrict_P228 "0"
cmp_restrict_fiveseven "0"
cmp_restrict_Deagle "0"
cmp_restrict_Elite "0"
cmp_restrict_M3 "0"
cmp_restrict_xm1014 "0"
cmp_restrict_mac10 "0"
cmp_restrict_mp5navy "0"
cmp_restrict_ump45 "0"
cmp_restrict_p90 "0"
cmp_restrict_tmp "0"
cmp_restrict_galil "0"
cmp_restrict_ak47 "0"
cmp_restrict_sg552 "0"
cmp_restrict_g3sg1 "0"
cmp_restrict_awp "0"
cmp_restrict_famas "0"
cmp_restrict_aug "0"
cmp_restrict_sg550 "0"
cmp_restrict_nightvision "0"
cmp_restrict_hegrenade "0"
cmp_restrict_smoke "0"
cmp_restrict_flash "0"
cmp_restrict_defuser "0"
cmp_restrict_vest "0"
cmp_restrict_vesthelm "0"
cmp_restrict_scout "0"
cmp_restrict_m4a1 "0"
cmp_restrict_m249 "0"
echo "Configuration de match charger"
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