Voir la version complète : [Réglé] Plantages du serveur récruents en mode ONS
Salut,
je pense que notre serveur #3070 a un petit soucis: il fonctionne tres bien sous tous les modes de UT2004 sauf avec le mode ONS: ou il plante une partie sur 2...(on est obligé de rebooter le serveur) C'est vraiment embetant car ce serveur est configuré pour les wars officielles ONS a la base.
Donc on peut dire que ca nous gène pas mal et qu'on est assez déçu à ce niveau la.
Est ce que vous pouvez faire quelquechose pour remédier à ce problème?
Merci.
maitremad
23/07/2007, 19h14
salut tu devrais donner le log du crash de ta console serveur ...je pense qu'avec cela ils pourraient peut être t'aider ....
pour ma par je te demanderai si il planter au dépars avant même d'installer tes mutator ....?
Désolé de ne pas avoir répondu plus tot.
Pour répondre à ta question le serveur marchait tres bien au début en ONS.
Voici le log console, mais comme j'avais rebooté le serveur a partir de verygames apres le dernier crash, je ne pense pas qu'il contienne des infos pratiques sur les derniers plantages du moins ca en a pas l'air:
Auto-restarting the server on crash
main => 87.98.194.98:27075:12:
Executing Class Engine.ServerCommandlet
Browse: ONS-Torlan
Collecting garbage
Purging garbage
Garbage: objects: 42007->41785; refs: 605087
Game class is 'ONSOnslaughtGame'
Bringing Level ONS-Torlan.myLevel up for play (35) appSeconds: 0.000000...
Loading Admins & Groups
Kick and Ban Privileges Loaded
Maps & Game Privileges Loaded
Admins & Groups Management Loaded
Extra Privileges Loaded
GameInfo::InitGame : bEnableStatLogging True
Using Official Link Setup: Default
MasterServerGameStats initializing
Defaulting to false
Defaulting to false
SendTo: 255.255.255.255 returned -1: 22
Resolving ut2004master1.epicgames.com...
Loading Available Maps
Loading Game Types
Loading SpiderSteroids...
Mutator exported successfully: SpiderSteroids.MutSpiderSteroidReplacer
Weapon exported successfully: SpiderSteroids.SpiderSteroidLayer
WebQueryHandler: SafeGame101Beta7b.SGQueryHandler could not be initialized
xWebAdmin.UTServerAdmin Initialized on port 23070
Game handler: WormbotReporter.WIR_GameHandler_Onslaught
Resolving irc.quakenet.org...
MasterServerUplink: Resolved ut2004master1.epicgames.com as 216.27.56.6.
Resolved irc.quakenet.org (195.12.59.196)
MasterServerUplink: Connection to ut2004master1.epicgames.com established.
Connected to IRC server
Logged in to mediatraffic2.fi.quakenet.org
Joined channel #st2.report2
Approval APPROVED
Master server requests heartbeat 0 with code 3208
Master server requests heartbeat 1 with code 3208
Master server assigned our MatchID: 32766214
maitremad
26/07/2007, 17h24
effectivement .....la tout a l'aire en ordre .....
Bon, suite aux plantages, ca faisait longtemps qu'on avait pas joué de l'ONS sur notre serveur dédié pour... et l'autre jour on s'est fait une petite partie, et ca a pas loupé: le serveur a ENCORE crashé...:evil:
Voici le log console avant reboot:
X_AW-Cubes.utx from 2 to 1
Fixing up ../Textures/X_AW-Shaders.utx from 2 to 1
Fixing up ../Textures/X_GoldCubes.utx from 2 to 1
Fixing up ../Textures/X_WarFx.utx from 2 to 1
Fixing up ../Textures/X_cp_Evil2.utx from 2 to 1
Fixing up ../Textures/X_cp_fx.utx from 2 to 1
Fixing up ../Textures/X_cp_Evil3.utx from 2 to 1
Fixing up ../Textures/X_cp_cubemaps.utx from 2 to 1
Fixing up ../Textures/AW-Convert.utx from 2 to 1
Fixing up ../Textures/cp_terrain1.utx from 2 to 1
Fixing up ../Textures/ONSBPTextures.utx from 1 to 1
Fixing up ../Textures/AW-2k4XP.utx from 1 to 1
Fixing up ../Textures/ONSBP_DestroyedVehicles.utx from 1 to 1
Fixing up ../Textures/CicadaTex.utx from 1 to 1
Fixing up ../Textures/X_SC-City.utx from 2 to 1
Fixing up ../Textures/ONSFullTextures.utx from 2 to 1
Fixing up ../Textures/BonusParticles.utx from 1 to 1
Fixing up ../Textures/X_Futuretech1.utx from 2 to 1
Fixing up ../Textures/Futuretech1.utx from 2 to 1
Fixing up ../Textures/WinX.utx from 2 to 1
Fixing up ../Textures/Skies.utx from 2 to 1
Fixing up ../Textures/StreamlineTakeOffTex1.utx from 2 to 1
Fixing up ../Textures/ONSTorlanREDONE.utx from 2 to 1
Fixing up ../Textures/HumanoidArchitecture.utx from 2 to 1
Fixing up ../Textures/X_cp_terrain1.utx from 2 to 1
Fixing up ../Textures/AW-2004Shaders.utx from 2 to 1
Fixing up ../Textures/skyline-epic.utx from 2 to 1
Fixing up ../Textures/Lev_Particles.utx from 2 to 1
Fixing up ../Textures/PlayerPictures.utx from 2 to 1
Fixing up ../Textures/ULogo.utx from 2 to 1
Fixing up ../Textures/strplants.utx from 2 to 1
Fixing up ../Textures/TeamSymbols_UT2004.utx from 2 to 1
Fixing up ../Textures/MutantSkins.utx from 2 to 1
Fixing up ../Textures/cassTextures2.utx from 2 to 1
Fixing up ../Textures/cf_tex01.utx from 2 to 1
Fixing up ../Textures/AW-Alleria.utx from 2 to 1
Fixing up ../Textures/Pipe_Set.utx from 2 to 1
Fixing up ../Textures/BarrensArchitecture-epic.utx from 2 to 1
Fixing up ../Textures/BarrensArchitecture.utx from 2 to 1
Fixing up ../Textures/HumanoidHardwareBrush.utx from 2 to 1
Fixing up ../Textures/AbaddonHardwareBrush.utx from 2 to 1
Fixing up ../Textures/SkaarjPackSkins.utx from 2 to 1
- Starting DemoRecording for: 322-0826-2114-Onslaught.ONSOnslaughtGame-ONS-Dawn-3on3.demo4
Link Setup changed to Default
Signal: SIGSEGV [segmentation fault]
Aborting.
Crash information will be saved to your logfile.
Developer Backtrace:
[ 1] ./ucc-bin [0x86329f9]
[ 2] [0xffffe420]
[ 3] /lib/tls/libc.so.6 [0xb7d4acd7]
[ 4] /lib/tls/libc.so.6(malloc+0x7f) [0xb7d4cc4f]
[ 5] ./ucc-bin [0x8056582]
[ 6] ./ucc-bin [0x843c55f]
[ 7] ./ucc-bin [0x843c38b]
[ 8] ./ucc-bin [0x8434d79]
[ 9] ./ucc-bin [0x843310c]
[10] ./ucc-bin [0x84324a8]
[11] ./ucc-bin [0x8434dd2]
[12] ./ucc-bin [0x845e625]
[13] ./ucc-bin [0x81e30df]
[14] ./ucc-bin [0x835481f]
[15] ./ucc-bin [0x85d792f]
[16] ./ucc-bin [0x85dcc35]
[17] ./ucc-bin [0x85dc67f]
[18] ./ucc-bin [0x85b9946]
[19] ./ucc-bin [0x85dcc35]
[20] ./ucc-bin [0x85dc90e]
[21] ./ucc-bin [0x85b9946]
[22] ./ucc-bin [0x85b98c5]
[23] ./ucc-bin [0x85dcc35]
[24] ./ucc-bin [0x85dcf57]
[25] ./ucc-bin [0x81ea500]
[26] ./ucc-bin [0x81e8e6e]
[27] ./ucc-bin [0x82d409d]
[28] ./ucc-bin [0x82c367b]
[29] ./ucc-bin [0x820e321]
[30] ./ucc-bin [0x820edb6]
[31] ./ucc-bin [0x8214ac2]
[32] ./ucc-bin [0x81c77ae]
[33] ./ucc-bin [0x818b36f]
[34] ./ucc-bin(__strtod_internal+0x32ad) [0x804d32d]
[35] /lib/tls/libc.so.6(__libc_start_main+0xc8) [0xb7cf9ea8]
[36] ./ucc-bin(readdir+0x91) [0x804a9f1]
Unreal Call Stack: FMallocAnsi::Malloc <- UActorChannel::SetClosingFlag <- UChannel::SendBunch <- UChannel::Close <- UActorChannel::Close <- UNetDriver::NotifyActorDestroyed <- ULevel::DestroyActor <- UObject::ProcessEvent <- ULevel::MoveActor <- AActor::physProjectile <- AActor::performPhysics <- AActor::Tick <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exiting.
FileManager: Reading 0 GByte 0 MByte 0 KByte 0 Bytes from HD took 0.000000 seconds (0.000000 reading, 0.000000 seeking).
FileManager: 0.000000 seconds spent with misc. duties
Ce probleme est plus qu'irritant...
cybernatus
29/08/2007, 18h44
Bonsoir ,
La ligne qui m'interesse :
- Starting DemoRecording for: 322-0826-2114-Onslaught.ONSOnslaughtGame-ONS-Dawn-3on3.demo4
Ce problème à déja été évoqué concernant Demorecord , il à tendence à faire planté le serveur une fois sur deux . Essaie de le désactiver puis remet un ONS .
Cordialement ,
A première vue, le fait d'avoir enlevé le mutator demo serverside a enlevé les satanés crashs, donc merci bien ;-)
cybernatus
05/09/2007, 00h04
Ce fût un plaisir ;-)
vBulletin v.3.7.2, Copyright © 2000-2008, Jelsoft Enterprises Ltd. Tous droits réservés.