Bonjour, nous avons un souci sur notre serveur, quand nous chargeons la map, le chargement se bloque à 29%, impossible d'accéder à la map.

Voici les différentes erreurs qu'on a dans les logs :

Error: Running LUA method 'packetReceived'.
dataS/scripts/vehicles/VehicleLowerImplementEvent.lua(58) : attempt to index field 'vehicle' (a nil value)
Error: Running LUA method 'packetReceived'.
dataS/scripts/vehicles/VehicleLowerImplementEvent.lua(58) : attempt to index field 'vehicle' (a nil value)


PipeUnloading -> fillType: potato, overloadingCapacity: 50
Error: Failed to open xml file 'd:/servers/service1611/home/games/FarmingSimulator17/mods/shaders/beaconGlassShader.xml'.
Error: Failed to open xml file 'd:/servers/service1611/home/games/FarmingSimulator17/mods/shaders/emissiveLightsShader.xml'.


d:/servers/service1611/home/games/FarmingSimulator17/mods/DangrevilleBB25t/Dangreville.i3d (139.03) ms
Warning: Failed to de-duplicate polylines
Warning: Failed to de-duplicate polylines

data/vehicles/tools/grimme/grimmeGL420.i3d (13.97) ms
Error: Failed to open xml file 'd:/servers/service1611/home/games/shaders/emissiveLightsShader.xml'.
Error: Can't load resource 'd:/servers/service1611/home/games/shared/coronaWhite_diffuse.png'.

d:/servers/service1611/home/games/FarmingSimulator17/mods/FS17_Grimme_GT170_S/GrimmeGT170S.i3d (58.45) ms
Warning (Script): Unknown entity id 0 in method 'setVisibility'.
LUA call stack:
dataS/scripts/vehicles/specializations/FillVolume.lua (71) : setVisibility
dataS/scripts/vehicles/Vehicle.lua (631)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning: 3D stereo audio files are not supported. Convert 'd:/servers/service1611/home/games/FarmingSimulator17/mods/FS17_Grimme_GT170_S/sounds/fruitPreparer.wav'.
to mono[AutoCutter(13:53:22)] -> AutoCutter loaded on FS17_Grimme_GT170_S.GT170S


Si quelqu'un peut nous aider ça serait vraiment super !

Merci d'avance et bonne journée