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Beginners: Openmod Tekkit - adding mods/plugins

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  • Beginners: Openmod Tekkit - adding mods/plugins

    There may be an exisitng thread on this so would appreciate someone pointing me in the right direction or answering if possible.

    I'm new to FTP hosting and currently running a Tekkit server on the openmod game. I would like to add additional mods/plugins like World edit, lifts, Archimedes ships etc however adding the jar files to the mod files doesnt do it.

    Previously with Nitro servers whose UI handled it all (but then you paid top dollar for that!)

    Can someone point out the obvious thing I'm not doing, its glaring me in the face but I just cant see it!
    Attached is the current folder structure.
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