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    Probleme de sons


    jojo59

    Messages recommandés

    Alors voila je m'explique j'ai mis pas mal de sons sur mes serveurs et je voudrait qu'il soit tous reconnu dans l'amxmodmenu et son et voix j' ai deja modifier un peu la cmdmenu mais je ne peut pas mettre plus de 64 sons sur mon serveur des que je met le

    #define MAX_CMDS as plus de 64 je me retrouve avec plus rien comme sons dans l'amxmodmenu
    
    J'utilise AmxmodX 1.8.0
    
    Aidez moi svp ci joint le code de mon cmdmenu.sma
    
    
    [b]CODE[/b] /* AMX Mod X
    *   Commands Menu Plugin
    *
    * by the AMX Mod X Development Team
    *  originally developed by OLO
    *
    * This file is part of AMX Mod X.
    *
    *
    *  This program is free software; you can redistribute it and/or modify it
    *  under the terms of the GNU General Public License as published by the
    *  Free Software Foundation; either version 2 of the License, or (at
    *  your option) any later version.
    *
    *  This program is distributed in the hope that it will be useful, but
    *  WITHOUT ANY WARRANTY; without even the implied warranty of
    *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
    *  General Public License for more details.
    *
    *  You should have received a copy of the GNU General Public License
    *  along with this program; if not, write to the Free Software Foundation,
    *  Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
    *
    *  In addition, as a special exception, the author gives permission to
    *  link the code of this program with the Half-Life Game Engine ("HL
    *  Engine") and Modified Game Libraries ("MODs") developed by Valve,
    *  L.L.C ("Valve"). You must obey the GNU General Public License in all
    *  respects for all of the code used other than the HL Engine and MODs
    *  from Valve. If you modify this file, you may extend this exception
    *  to your version of the file, but you are not obligated to do so. If
    *  you do not wish to do so, delete this exception statement from your
    *  version.
    */
    
    #include <amxmodx>
    #include <amxmisc>
    
    // Precache sounds from speech.ini - comment this line to disable
    #define PRECACHE_SPEECHINI
    
    /* Commands Menus */
    
    #define MAX_CMDS_LAYERS 3
    
    new g_cmdMenuName[MAX_CMDS_LAYERS][] =
    {
    "CMD_MENU",
    "CONF_MENU",
    "SPE_MENU"
    }
    
    new g_cmdMenuCmd[MAX_CMDS_LAYERS][] =
    {
    "amx_cmdmenu",
    "amx_cfgmenu",
    "amx_speechmenu"
    }
    
    new g_cmdMenuCfg[MAX_CMDS_LAYERS][] =
    {
    "cmds.ini", 
    "configs.ini",
    "speech.ini"
    }
    
    new g_cmdMenuHelp[MAX_CMDS_LAYERS][] =
    {
    "- displays commands menu",
    "- displays configs menu",
    "- displays speech menu"
    }
    
    /* End of Commands Menu */
    
    #define MAX_CMDS    64
    #define MAX_CVARS   48
    
    new g_cmdName[MAX_CMDS*MAX_CMDS_LAYERS][32]
    new g_cmdCmd[MAX_CMDS*MAX_CMDS_LAYERS][64]
    new g_cmdMisc[MAX_CMDS*MAX_CMDS_LAYERS][2]
    new g_cmdNum[MAX_CMDS_LAYERS]
    
    new g_cvarNames[MAX_CVARS][32]
    new g_cvarMisc[MAX_CVARS][3]
    new g_cvarCmd[MAX_CVARS*5][32]
    new g_cvarCmdNum
    new g_cvarNum
    
    new g_menuPosition[33]
    new g_menuSelect[33][64]
    new g_menuSelectNum[33]
    new g_menuLayer[33]
    
    new g_coloredMenus
    
    
    public plugin_init()
    {
    register_plugin("Commands Menu", AMXX_VERSION_STR, "AMXX Dev Team")
    register_dictionary("cmdmenu.txt")
    register_dictionary("common.txt")
    
    new configsDir[64], config[64]
    get_configsdir(configsDir, 63)
    
    for (new a = 0; a < MAX_CMDS_LAYERS; ++a)
    {
    new MenuName[64]
    
    format(MenuName, 63, "%L", "en", g_cmdMenuName[a])
    register_menucmd(register_menuid(MenuName), 1023, "actionCmdMenu")
    register_clcmd(g_cmdMenuCmd[a], "cmdCmdMenu", ADMIN_MENU, g_cmdMenuHelp[a])
    format(config, 63, "%s/%s", configsDir, g_cmdMenuCfg[a])
    loadCmdSettings(config, a)
    }
    
    register_menucmd(register_menuid("Cvars Menu"), 1023, "actionCvarMenu")
    register_clcmd("amx_cvarmenu", "cmdCvarMenu", ADMIN_CVAR, "- displays cvars menu")
    
    new cvars_ini_file[64];
    format(cvars_ini_file, 63, "%s/%s", configsDir, "cvars.ini");
    loadCvarSettings(cvars_ini_file)
    
    g_coloredMenus = colored_menus()
    }
    
    #if defined PRECACHE_SPEECHINI
    public plugin_precache( )
    {
    new configsDir[64], config[64];
    get_configsdir( configsDir, 63 );
    formatex( config, 63, "%s/%s", configsDir, "speech.ini" );
    
    new fp = fopen( config, "rt" );   // Read file as text
    
    if ( ! fp )     // File doesn't exists
    return 0;
    
    new szText[256];
    new line = 0;
    new szName[32], szSound[128], sndExt[5];
    new field1[32], field2[64], field3[64];
    new fieldNums = 0;
    
    while ( line < MAX_CMDS && ! feof( fp ) ) // Loop till MAX_CMDS or EOF
    {
    fgets( fp, szText, 255 );               // Store line content
    
    /* Strips newline */
    new len = strlen( szText );
    if ( len != 0 && szText[len-1] == '^n' )  // len != 0 because if the last line of the file is empty, there's no newline
     szText[--len] = 0;
    
    if ( len == 0 || szText[0] == ';' || szText[0] == '/' )   // Line is empty or a comment
     continue;
    
    parse( szText, szName, 31, szSound, 127 );
    fieldNums = parse( szSound, field1, 31, field2, 63, field3, 63 );
    if ( fieldNums == 2 && field1[0] == 's' )       // .wav (spk)
    {
     copy( szSound, 127, field2 );
     copy( sndExt, 4, ".wav" );
    }
    else if ( fieldNums == 3 && field1[0] == 'm' && ( field2[0] == 'p' || field2[0] == 'l' ) ) // .mp3 (mp3 play | mp3 loop)
    {
     copy( szSound, 127, field3 );
     copy( sndExt, 4, ".mp3" );
    }
    else            // WTH is this sound, drop it.
     continue;
    
    replace_all( szSound, 127, "\'", "" );        // Strips all ugly (and sometimes useless) \'
    
    if ( szSound[0] == '/' )
      replace( szSound, 127, "/", "" );      // Strip leading slash
    
    if ( sndExt[1] == 'm' || ( ! equali( szSound, "vox", 3 ) && ! equali( szSound, "fvox", 4 ) && ! equali( szSound, "barney", 6 ) && ! equali( szSound, "hgrunt", 6 ) ) )
    {
     // SzSound is a mp3, or a custom wav (not a vox, fvox, or default sound from HL pak)
     if ( !equali( szSound[strlen(szSound)-4], sndExt ) )
      add( szSound, 127, sndExt );   // Add filetype extension if it isn't already specified
     if ( sndExt[1] == 'w' )
      format( szSound, 127, "sound/%s", szSound ); // spk basedir is $moddir/sound, but mp3 play is $moddir, fix this for the file_exists check
     if ( file_exists( szSound ) )
     {
      if ( sndExt[1] == 'm')
      {
       precache_generic( szSound );  // mp3
      }
      else
      {
       replace( szSound, 127, "sound/", "" ); // wav, strip the leading sound/ we added for our file_exists check
       precache_sound( szSound );
      }
     }
    }
    line++
    }
    fclose( fp );        // Close file
    return line;
    }
    #endif
    
    /* Commands menu */
    
    public actionCmdMenu(id, key)
    {
    switch (key)
    {
    case 8: displayCmdMenu(id, ++g_menuPosition[id])
    case 9: displayCmdMenu(id, --g_menuPosition[id])
    default:
    {
     new option = g_menuSelect[id][g_menuPosition[id] * 8 + key]
     new flags = g_cmdMisc[option][1]
    
     if (flags & 1)
      server_cmd("%s", g_cmdCmd[option])
     else if (flags & 2)
      client_cmd(id, "%s", g_cmdCmd[option])
     else if (flags & 4)
      client_cmd(0, "%s", g_cmdCmd[option])
    
     if (flags & 8)
      displayCmdMenu(id, g_menuPosition[id])
    }
    }
    
    return PLUGIN_HANDLED
    }
    
    displayCmdMenu(id, pos)
    {
    if (pos < 0)
    return
    
    new menuBody[512]
    new b = 0
    new start = pos * 8
    
    if (start >= g_menuSelectNum[id])
    start = pos = g_menuPosition[id] = 0
    
    new limit = (g_menuSelectNum[id] / 8 + ((g_menuSelectNum[id] % 8)))
    new len = format(menuBody, 511, g_coloredMenus ? "\y%L\R%d/%d^n\w^n" : "%L %d/%d^n^n", id, g_cmdMenuName[g_menuLayer[id]], pos + 1, (limit == 0) ? 1 : limit)
    new end = start + 8
    new keys = MENU_KEY_0
    
    if (end > g_menuSelectNum[id])
    end = g_menuSelectNum[id]
    
    for (new a = start; a < end; ++a)
    {
    if (g_cmdCmd[g_menuSelect[id][a]][0] == '-')
    {
     if (g_coloredMenus)
      len += format(menuBody[len], 511-len, "\d%s^n\w", g_cmdName[g_menuSelect[id][a]])
     else
      len += format(menuBody[len], 511-len, "%s^n", g_cmdName[g_menuSelect[id][a]])
     ++b
    } else {
     keys |= (1<<b)
     len += format(menuBody[len], 511-len, "%d. %s^n", ++b, g_cmdName[g_menuSelect[id][a]])
    }
    }
    
    if (end != g_menuSelectNum[id])
    {
    format(menuBody[len], 511-len, "^n9. %L...^n0. %L", id, "MORE", id, pos ? "BACK" : "EXIT")
    keys |= MENU_KEY_9
    }
    else
    format(menuBody[len], 511-len, "^n0. %L", id, pos ? "BACK" : "EXIT")
    
    new MenuName[64]
    
    format(MenuName, 63, "%L", "en", g_cmdMenuName[g_menuLayer[id]])
    show_menu(id, keys, menuBody, -1, MenuName)
    }
    
    public cmdCmdMenu(id, level, cid)
    {
    if (!cmd_access(id, level, cid, 1))
    return PLUGIN_HANDLED
    
    new szCmd[32]
    read_argv(0, szCmd, 31)
    new lvl = 0
    
    while (lvl < MAX_CMDS_LAYERS)
    {
    if (equal(g_cmdMenuCmd[lvl], szCmd))
     break
    ++lvl
    }
    
    g_menuLayer[id] = lvl
    g_menuSelectNum[id] = 0
    
    new a = lvl * MAX_CMDS
    new d, c = 0
    
    while (c < g_cmdNum[lvl])
    {
    d = a + c
    
    if (access(id, g_cmdMisc[d][0]))
    {
     g_menuSelect[id][g_menuSelectNum[id]++] = d
    }
    
    ++c
    }
    
    displayCmdMenu(id, g_menuPosition[id] = 0)
    
    return PLUGIN_HANDLED
    }
    
    loadCmdSettings(szFilename[], level)
    {
    if (!file_exists(szFilename)) 
    return 0
    
    new text[256], szFlags[32], szAccess[32]
    new a, pos = 0, c, d = level * MAX_CMDS
    
    while (g_cmdNum[level] < MAX_CMDS && read_file(szFilename, pos++, text, 255, a))
    {
    if (text[0] == ';') continue
    c = d + g_cmdNum[level]
    
    if (parse(text, g_cmdName[c], 31, g_cmdCmd[c], 63, szFlags, 31, szAccess, 31) > 3)
    {
     while (replace(g_cmdCmd[c], 63, "\'", "^""))
     {
      // do nothing
     }
    
     g_cmdMisc[c][1] = read_flags(szFlags)
     g_cmdMisc[c][0] = read_flags(szAccess)
     g_cmdNum[level]++ 
    }
    }
    
    return 1
    }
    
    /* Cvars menu */
    
    public actionCvarMenu(id, key)
    {
    switch (key)
    {
    case 8: displayCvarMenu(id, ++g_menuPosition[id])
    case 9: displayCvarMenu(id, --g_menuPosition[id])
    default:
    {
     new option = g_menuSelect[id][g_menuPosition[id] * 8 + key]
     new szValue[32]
    
     get_cvar_string(g_cvarNames[option], szValue, 31)
    
     new end = g_cvarMisc[option][2]
     new start = g_cvarMisc[option][1]
    
     for (new i = start;; ++i)
     {
      if (i < end)
      {
       if (equal(szValue, g_cvarCmd[i]))
       {
        if (++i >= end)
        {
         i = start
        }
    
        set_cvar_string(g_cvarNames[option], g_cvarCmd[i])
        break
       }
      } else {
       set_cvar_string(g_cvarNames[option], g_cvarCmd[start])
       break
      }
     }
     displayCvarMenu(id, g_menuPosition[id])
    }
    }
    
    return PLUGIN_HANDLED
    }
    
    displayCvarMenu(id, pos)
    {
    if (pos < 0)
    return
    
    new menuBody[512]
    new b = 0
    new start = pos * 8
    
    if (start >= g_menuSelectNum[id])
    start = pos = g_menuPosition[id] = 0
    
    new len = format(menuBody, 511, g_coloredMenus ? "\yCvars Menu\R%d/%d^n\w^n" : "Cvars Menu %d/%d^n^n", pos + 1, (g_menuSelectNum[id] / 8 + ((g_menuSelectNum[id] % 8) ? 1 : 0)))
    
    new end = start + 8
    new keys = MENU_KEY_0
    new szValue[64]
    
    if (end > g_menuSelectNum[id])
    end = g_menuSelectNum[id]
    
    for (new a = start; a < end; ++a)
    {
    get_cvar_string(g_cvarNames[g_menuSelect[id][a]], szValue, 31)
    keys |= (1<<b)
    ++b
    
    if (g_coloredMenus)
     len += format(menuBody[len], 511-len, "%d. %s\R%s^n\w", b, g_cvarNames[g_menuSelect[id][a]], szValue)
    else
     len += format(menuBody[len], 511-len, "%d. %s    %s^n", b, g_cvarNames[g_menuSelect[id][a]], szValue)
    }
    
    if (end != g_menuSelectNum[id])
    {
    format(menuBody[len], 511-len, "^n9. %L...^n0. %L", id, "MORE", id, pos ? "BACK" : "EXIT")
    keys |= MENU_KEY_9
    }
    else
    format(menuBody[len], 511-len, "^n0. %L", id, pos ? "BACK" : "EXIT")
    
    show_menu(id, keys, menuBody)
    }
    
    public cmdCvarMenu(id, level, cid)
    {
    if (!cmd_access(id, level, cid, 1))
    return PLUGIN_HANDLED
    
    g_menuSelectNum[id] = 0
    
    for (new a = 0; a < g_cvarNum; ++a)
    if (access(id, g_cvarMisc[a][0]))
     g_menuSelect[id][g_menuSelectNum[id]++] = a
    
    displayCvarMenu(id, g_menuPosition[id] = 0)
    
    return PLUGIN_HANDLED
    }
    
    loadCvarSettings(szFilename[])
    {
    if (!file_exists(szFilename)) 
    return 0
    
    new text[256], szValues[12][32]
    new inum, a, pos = 0
    new cvar_values = MAX_CVARS * 5
    
    // a b c d
    while (g_cvarNum < MAX_CVARS && read_file(szFilename, pos++, text, 255, a))
    {
    if (text[0] == ';') continue
    
    inum = parse(text, g_cvarNames[g_cvarNum], 31, 
    szValues[0], 31, szValues[1], 31, szValues[2], 31, 
    szValues[3], 31, szValues[4], 31, szValues[5], 31, 
    szValues[6], 31, szValues[7], 31, szValues[8], 31, 
    szValues[9], 31, szValues[10], 31, szValues[11], 31)
    
    inum -= 2
    if (inum < 2) continue
    g_cvarMisc[g_cvarNum][1] = g_cvarCmdNum
    
    for (a = 0; a < inum && g_cvarCmdNum < cvar_values; ++a)
    {
     while (replace(szValues[a], 31, "\'", "^""))
     {
      // do nothing
     }
    
     copy(g_cvarCmd[g_cvarCmdNum], 31, szValues[a])
     g_cvarCmdNum++
    }
    
    g_cvarMisc[g_cvarNum][2] = g_cvarCmdNum
    g_cvarMisc[g_cvarNum][0] = read_flags(szValues[inum])
    g_cvarNum++
    }
    
    return 1
    }
    

     

     

    P.S: j'ai un autre probleme aussi j'ai pas mal de sons qu'il ne fonctionne pas il me mets dans la console

     

    Missing RIFF/WAVE chunk

     

    je joint mon sound.sma et mon speech.ini

     

    Merci d'avance :merci:

    sound.zip

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    on est d'accord sur ce point la mais mes questions de départ étaient:

     

    1. Comment faire pour avoir plus de 64 sons dans le speechmenu

     

    2. Certain sons ne fonctionne pas ca me met dans la console "Missing RIFF/WAVE chunk"

     

    Voila merci ;)

     

    Et merci pour l'information avec l'amxmodx 1.8.1

    Modifié par jojo59
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    bonsoir

    tu a combien de son qui fonctione pas ??

    car regarde ton fichier speech.ini et fini les .mp3 après tes son

     

    "1machin" "spk TrinityDream/1machin" "cd" "u"

    "change la map" "mp3 play sound/TrinityDream/admin_changelamap.mp3" "cd" "u"

    "Aglae & Sidonie" "spk TrinityDream/aglae_&_sidonie" "cd" "u"

    "J'aime pas" "spk TrinityDream/aimepas" "cd" "u"

    "Albator" "mp3 play sound/TrinityDream/albator.mp3" "cd" "u"

    "Alleluia" "mp3 play sound/TrinityDream/alleluia.mp3" "cd" "u"

    "Anniversaire" "spk TrinityDream/anniversaire" "cd" "u"

    "Apache" "mp3 play sound/TrinityDream/apache.mp3" "cd" "u"

    "Armes" "mp3 play sound/TrinityDream/armes.mp3" "cd" "u"

    "Arrete" "mp3 play sound/TrinityDream/arrete.mp3" "cd" "u"

    "Arrete de te plaindre" "spk TrinityDream/arretedeteplaindre" "cd" "u"

    "Avertissement" "spk TrinityDream/avertissment2" "cd" "u"

    "Badboy" "spk TrinityDream/badboy" "cd" "u"

    "Ban" "mp3 play sound/TrinityDream/ban.mp3" "cd" "u"

    "Benny" "mp3 play sound/TrinityDream/benny.mp3" "cd" "u"

    "Bienvenue2" "mp3 play sound/TrinityDream/bienvenue2.mp3" "cd" "u"

    "Bienvenus (DJ)" "mp3 play sound/TrinityDream/bienvenusdj.mp3" "cd" "u"

    "Biloute" "spk TrinityDream/biloute" "cd" "u"

    "Bisounours" "spk TrinityDream/bisounr" "cd" "u"

    "Bombedos" "spk TrinityDream/bombedos" "cd" "u"

    "Bouley" "spk TrinityDream/bouley" "cd" "u"

    "C'est toi qui as pété" "spk TrinityDream/C_toi_qui_a_pete" "cd" "u"

    "Camp" "mp3 play sound/TrinityDream/camp.mp3" "cd" "u"

    "Campe" "spk TrinityDream/campe" "cd" "u"

    "Campeur" "mp3 play sound/TrinityDream/campeur.mp3" "cd" "u"

    "Camping" "mp3 play sound/TrinityDream/camping.mp3" "cd" "u"

    "Casimir" "mp3 play sound/TrinityDream/casimir.mp3" "cd" "u"

    "Catseyes" "spk TrinityDream/catseyes" "cd" "u"

    "C'est une bombe" "spk TrinityDream/cestunebombe" "cd" "u"

    "Cheateur (zik)" "mp3 play sound/TrinityDream/cheater.mp3" "cd" "u"

    "Cheateur" "spk TrinityDream/cheater" "cd" "u"

    "Chui pas la" "spk TrinityDream/chuipala" "cd" "u"

    "Cite d'or" "spk TrinityDream/citesor" "cd" "u"

    "Coin" "mp3 play sound/TrinityDream/coin.mp3" "cd" "u"

    "Conseil" "mp3 play sound/TrinityDream/conseil.mp3" "cd" "u"

    "Cours Asterix" "mp3 play sound/TrinityDream/coursaterix.mp3" "cd" "u"

    "Cours Fiston" "mp3 play sound/TD/coursfiston.mp3" "cd" "u"

    "Creuse" "spk TrinityDream/creuse" "cd" "u"

    "C'est une bombe" "mp3 play sound/TrinityDream/cunebombe.mp3" "cd" "u"

    "Dbz" "spk TrinityDream/dbz3" "cd" "u"

    "Dbz 2" "spk TrinityDream/dbz5" "cd" "u"

    "Death" "spk TrinityDream/death" "cd" "u"

    "Defuse kit" "mp3 play sound/TrinityDream/defusekit.mp3" "cd" "u"

    "Degage" "mp3 play sound/TrinityDream/degage.mp3" "cd" "u"

    "Equilibre" "spk TrinityDream/equilibre" "cd" "u"

    "Escargot" "mp3 play sound/TrinityDream/escargot2f.mp3" "cd" "u"

    "Fusiller" "spk TrinityDream/fusillerresonablement" "cd" "u"

    "Gamin" "spk TrinityDream/gamin" "cd" "u"

    "Gentilculotte" "spk TrinityDream/gentilculotte" "cd" "u"

    "GG" "spk TrinityDream/gg" "cd" "u"

    "Good Morning" "mp3 play sound/TrinityDream/goodmorning" "cd" "u"

    "Guerre des étoiles" "mp3 play sound/TrinityDream/guerreetoiles.mp3" "cd" "u"

    "Hakuna Matata" "mp3 play sound/TrinityDream/hakunamatata.mp3" "cd" "u"

    "Hamster" "mp3 play sound/TrinityDream/hamster.mp3" "cd" "u"

    "Hey Toi" "mp3 play sound/TrinityDream/heytoi.mp3" "cd" "u"

    "Il Dort" "spk TrinityDream/ildort" "cd" "u"

    "I Like To Move It" "mp3 play sound/TrinityDream/iliketomooveit.mp3" "cd" "u"

    "Je Fait" "mp3 play sound/TrinityDream/jefait.mp3" "cd" "u"

    "Je Vais me coucher" "mp3 play sound/TrinityDream/jevaismecoucher.mp3" "cd" "u"

    "Joyeux Anniversaire" "mp3 play sound/TrinityDream/joyeuxanniversaire.mp3" "cd" "u"

    "Kakun" "mp3 play sound/TrinityDream/kakun.mp3" "cd" "u"

    "Kelly" "mp3 play sound/TrinityDream/kelly.mp3" "cd" "u"

    "La Ferme" "spk TrinityDream/laferme1" "cd" "u"

    "La fermer" "spk TrinityDream/lafermer" "cd" "u"

    "Lag" "mp3 play sound/TrinityDream/lag.mp3" "cd" "u"

    "Les demonts de Minuit" "mp3 play sound/TrinityDream/lesdemontsdeminuit.mp3" "cd" "u"

    "Les Regles" "spk TrinityDream/lesregles" "cd" "u"

    "Liberez Otages" "mp3 play sound/TrinityDream/libotages.mp3" "cd" "u"

    "Map" "mp3 play sound/TrinityDream/map.mp3" "cd" "u"

    "Matmatah" "mp3 play sound/TrinityDream/matmatah.mp3" "cd" "u"

    "Maurice" "mp3 play sound/TrinityDream/maurice.mp3" "cd" "u"

    "Maurice 2" "mp3 play sound/TrinityDream/maurice3.mp3" "cd" "u"

    "Mechant" "mp3 play sound/TrinityDream/mechant.mp3" "cd" "u"

    "Meuf" "mp3 play sound/TrinityDream/meuf.mp3" "cd" "u"

    "Micro Pourrit" "mp3 play sound/TrinityDream/micro.mp3" "cd" "u"

    "Mission impossible" "mp3 play sound/TrinityDream/mission_impossible.mp3" "cd" "u"

    "Mister" "spk TrinityDream/misterr" "cd" "u"

    "Nounours" "mp3 play sound/TrinityDream/nounours.mp3" "cd" "u"

    "Ouou" "mp3 play sound/TrinityDream/ouou.mp3" "cd" "u"

    "Pas Fatigue" "mp3 play sound/TrinityDream/pasfatigue.mp3" "cd" "u"

    "Garde la peche" "mp3 play sound/TrinityDream/peche.mp3" "cd" "u"

    "Poil" "mp3 play sound/TrinityDream/poil.mp3" "cd" "u"

    "Pose Bombe" "mp3 play sound/TrinityDream/posebomb.mp3" "cd" "u"

    "Poupi le Lapin" "mp3 play sound/TrinityDream/poupi_le_lapin.mp3" "cd" "u"

    "Prout Prout" "mp3 play sound/TrinityDream/proutprout.mp3" "cd" "u"

    "Pseudo" "mp3 play sound/TrinityDream/pseudo.mp3" "cd" "u"

    "Pseudo Luciole" "mp3 play sound/TrinityDream/pseudoluciole.mp3" "cd" "u"

    "Ptit Bouchon" "spk TrinityDream/ptitbouchon" "cd" "u"

    "Ragga" "mp3 play sound/TrinityDream/ragga.mp3" "cd" "u"

    "Raleur" "mp3 play sound/TrinityDream/raleur.mp3" "cd" "u"

    "Regle" "mp3 play sound/TrinityDream/regle.mp3" "cd" "u"

    "Reste Cool" "spk TrinityDream/reste_cool" "cd" "u"

    "Retrouve" "spk TrinityDream/retrouve" "cd" "u"

    "Rire" "spk TrinityDream/rire" "cd" "u"

    "Rire 123" "spk TrinityDream/rire123" "cd" "u"

    "Rouge Bleu" "mp3 play sound/TrinityDream/rougbleu.mp3" "cd" "u"

    "Salut tout le monde" "spk TrinityDream/salut_tout_le_monde" "cd" "u"

    "Serial Killer" "spk TrinityDream/serialkiller" "cd" "u"

    "Seul" "spk TrinityDream/seul" "cd" "u"

    "Sniper" "mp3 play sound/TrinityDream/sniper.mp3" "cd" "u"

    "SOS Amitier" "mp3 play sound/TrinityDream/sosamitie.mp3" "cd" "u"

    "Supporte pas la mort" "spk TrinityDream/suportepalamort" "cd" "u"

    "Ta entendu" "mp3 play sound/TrinityDream/taentendu.mp3" "cd" "u"

    "Touche E" "mp3 play sound/TrinityDream/touche_e.mp3" "cd" "u"

    "Trop calme" "mp3 play sound/TrinityDream/tropcalme.mp3" "cd" "u"

    "Tu Parles Trop" "spk TrinityDream/tu_parles_trop" "cd" "u"

    "Vraiment" "spk TrinityDream/vraiment" "cd" "u"

    "YMCA" "spk TrinityDream/ymca" "cd" "u"

    "Fous ta Cagoule" "spk TrinityDream/youn_cagoule" "cd" "u"

     

     

     

    désoler je ne sait faire le menu deroulant

     

    Modifié par la-kich
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    Il y en a 73 sons ki me mettent se message lol

     

    Et si tu veut la ou il n'y as pas de .mp3 c'est parce que c'est du .wav

     

    Voila

     

    "Cours Asterix" "mp3 play sound/TrinityDream/coursaterix.mp3" "cd" "u"

    "Cours Fiston" "mp3 play sound/TD/coursfiston.mp3" "cd" "u"

    "Je Fait" "mp3 play sound/TrinityDream/jefait.mp3" "cd" "u"

    "Gentilculotte" "spk TrinityDream/gentilculotte" "cd" "u"

     

    Ce sont les 4 qui fonctionne pas pour le moment sur les 64 sons dispo sur le speechmenu (car je n'arrive pas as avoir + de 64 sons :( )

     

    Voila

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