MrGarfield Posté(e) le 12 novembre 2014 Share Posté(e) le 12 novembre 2014 bonsoir à tous, je voudrais un coup main pour m'aider a regler ce plugin https://forums.alliedmods.net/showthread.php?t=47306. je voudrais juste retirer les flashbang et flash, j'ai regarder un peu dans le csdm.cfg mais je comprend rien merci pour votre aide Citer Lien vers le commentaire Partager sur d’autres sites More sharing options...
KIL3R62 Posté(e) le 12 novembre 2014 Share Posté(e) le 12 novembre 2014 Bonsoir, Modifie ton fichier csdm.cfg et met sa: ;CSDM Configuration File ; Default settings by BAILOPAN ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the Main plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [settings] ;Sets whether CSDM is enabled or not. enabled = 1 ;Sets whether or not players should be stripped of weapons on round start ; (excludes knife) strip_weapons = 1 ;Sets how long weapons should stay on the ground for after being dropped ;in seconds. note that enabling this can create lots of lag for clients ; AND server. 0 is immediate, -1 is infinite. weapons_stay = 0 ;Sets the spawn mode. ; "none" - users spawn at normal map spawn points ; "preset" - csdm_spawn_preset.amxx required, uses predefined spawns in config files ; -- others may be supplied by 3rd party plugins spawnmode = preset ;Sets whether the bomb is removed remove_bomb = 1 ;Sets the spawn waiting time spawn_wait_time = 0.75 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the FFA plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [ffa] ;Set whether free for all mode is enabled by default enabled = 0 ;Set whether the radar is scrambled (0) or hidden at all (1) radar_disable = 0 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the Misc plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [misc] ;Map objectives are removed by their flags. ; a - as_ maps ; b - buyzones are removed ; c - cs_ maps ; d - de_ maps remove_objectives = abcd ;Blocks people from using all buy commands block_buy = 1 ;Auto-refills ammo when it gets depleted ammo_refill = 1 ;Says a radio command to a player when they respawn spawn_radio_msg = 0 ;Hide money if block_buy is 1 hide_money = 1 ;Hide timer if remove_objectives is acd or abcd hide_timer = 1 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the Stripper plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [stripper] ;Is stripping entities enabled? enabled = 1 ;write here the list of entities You want to remove from the map ;Note: ;It's not recommended to put more then these listed below. ;HL sometimes behaves strange when You want to remove some entities ;so the plugin author cannot give You the warranty it will work ;with all entities You will write here. ;These default ones below are tested and the game is not crashing with them class = player_weaponstrip class = game_player_equip class = item_healthkit class = item_battery class = armoury_entity class = item_longjump ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the ticketing plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [ticketing] ;Is round ticketing enabled? enabled = 0 ;Number of times a team can have players respawn before they stop ;being able to respawn or (if the ticketing_player is enabled) ;number of times the player is able to respawn during one round tickets = 10 ;Shows the state of tickets: 0 - disabled, 1 - as HUD, 2 - as chat show_state = 1 ;Ticketing is counted for team (0) or separatelly for each player (1) ticketing_player = 0 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the protection plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [protection] ;Is spawn protection enabled? enabled = 1 ;Is glowing enabled if protection is on? glowing = 1 ;Colors of glow shell, leave this in quotes ;The digits are R, G, B, A where A is the alpha transparency ; (as A gets higher, the glow shell is thicker) colorst = "255 0 0 200" colorsct = "0 0 255 200" colorsffa = "0 255 0 200" ;Number of seconds someone is protected after respawn. time = 3 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the equip plugin for these sections ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [equip] ;Equip Menu flags: ; p - primary ; s - secondary ; a - armor ; g - grenade ; b - buy menus = ps ;Autoitem flags: ; a - armor ; h - helmet ; g - grenades ; d - defusekit (CTs only!) ; n - nightvision autoitems = ahg ;Grenade flags: ; f - flashbang ; h - he grenade ; s - smoke grenade grenades = s ;Sets number of flashbangs given if ; grenades are enabled fnadesnum = 2 ;Enables the guns menu always when the players uses say "guns" always_allow_gunmenu = 0 ;;;;;;;;;;;;;;;; ;;WEAPON MENUS;; ;;;;;;;;;;;;;;;; ;Format for weapon menus is: ;shortname "Display Name" menupage ;Change the '1' to a '0' to block the weapon ;Removing or moving things ; from the list will change the order of the menus! [secondary] usp USP 1 glock18 Glock 1 deagle Deagle 1 p228 P228 1 elite Elite 1 fiveseven "Five Seven" 1 [primary] m4a1 M4A1 1 ak47 AK47 1 aug AUG 1 sg552 SG552 1 galil Galil 1 famas Famas 1 scout Scout 1 awp AWP 1 sg550 SG550 1 m249 M249 1 g3sg1 G3SG1 1 ump45 "UMP 45" 1 mp5navy "MP5 Navy" 1 m3 M3 1 xm1014 XM1014 1 tmp TMP 1 mac10 "Mac 10" 1 p90 P90 1 ;List weapons here the bots can randomly have ;The short name must match one in the list above [botsecondary] deagle usp elite fiveseven [botprimary] ak47 m4a1 aug sg552 galil famas scout awp sg550 m249 g3sg1 mp5navy m3 xm1014 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the item mode plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [items] ;Is item mode enabled? enabled = 0 ;If set to 1, players will drop a pack of goodies when they die ; (include weapon, ammo & jetpack); if set to 2 - same as one ; but includes armor & heatlh also drop_packs = 0 ;Sets the number of armor given by a battery. Default is 15. battery = 15 ;Sets the number of health given by a medkit. Default is 15. medkit = 15 ;Sets the time to wait for an item to reappear on its place. Default is 20 (0 = permanent) item_time = 20 ;Sets how long packs stay on the ground. (Max is 30 seconds) drop_time = 10 ;If set to 1 the item will not have the falling down effect. Default is 0. persistent_items = 0 ;Sets how many he nades the user may keep in his hands. Default is 1. max_hnades = 1 ;Sets how many flashbangs the user may keep in his hands. Default is 2. max_fnades = 2 ;Sets how many smoke nades the user may keep in his hands. Default is 1. max_snades = 1 ;Allows/disallows to use gun menu if item mode is enabled. ;For example to pickup ammo You need item mode enabled, but guns You may ;want to get from the menu instead from the ground. no_gun_menu = 1 ;Remove semicolons to restrict any of the following items ; or add the short weapon names of the weapons you want to restrict (m4a1, ak47, awp ...) [item_restrictions] ;m4a1 ;ak47 ;aug ;sg552 ;galil ;famas ;scout ;awp ;sg550 ;m249 ;g3sg1 ;ump45 ;mp5navy ;m3 ;xm1014 ;tmp ;mac10 ;p90 ;elite ;longjump ;medkit ;battery ;pistolammo ;rifleammo ;shotammo ;smgammo ;awpammo ;paraammo ;fullammo ;armor flashbang hegrenade ;smokegrenade Il restera plus que les fumigenes normalement ;) Cordialement, KIL3R62 Citer Lien vers le commentaire Partager sur d’autres sites More sharing options...
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