salut !
ouvre le es_ich_checkpoints.txt
et la il y a des partie a editer,pour les options de menu ect:
cp_allowmenu 1 //If set to 1-players can use !cp to open the checkpoint menu popup (thx GodJones for the popup script)
cp_allowghostcommands 1 //If set to 1 players can use !ghost and !unghost to enable or disable ghost individually
cp_forceunghost 0 // If set to 1 players will be unghosted when they spawn and the script is unloaded
cp_ghosts 1 //If set to 1 script will make players appear like ghosts and pass through each other
cp_alpha 100 //This is the alpha level of players if cp_ghost is set to 1 (0 = completely invisible, 255 = completely visible)
cp_removeweapons 1 //If set to 1 script will remove weapons from players (players will keep their knife)
cp_sethealth 99999 //Set players health to this. '0' -disables
cp_limit 20 // number of server_var(cp_keygroup) players can have
puis les maps config :
// map types to enable cp_checkpoint mod -> ici c est les mode ou ich s enclenche automatiquement suivant le style de map ( bhop_bhopro comme la map commence par bhop le mode s enclenche)
es_keycreate cp_maptypes kz
es_keycreate cp_maptypes xc
es_keycreate cp_maptypes bkz
es_keycreate cp_maptypes cg
es_keycreate cp_maptypes trikz
es_keycreate cp_maptypes kzfr
es_keycreate cp_maptypes bhop
es_keycreate cp_maptypes bunny
es_keycreate cp_maptypes #all maps
//example: es_keycreate cp_maptypes surf
//maps to force on
es_keycreate cp_force_on bunnyhop-beta
es_keycreate cp_force_on bunnyhop
es_keycreate cp_force_on bunnyhopping
es_keycreate cp_force_on bunnyjump_slope_beta
es_keycreate cp_force_on bunnyxsbynightmare
//example: es_keycreate cp_force_on de_lahlah
//maps to force off
es_keycreate cp_force_off surf_egypt
//example: es_keycreate cp_force_off surf_dontcheckpoint
a tu bien mis es_load ich_checkpoints dans ton autoexec.cfg ?
:laclasse: j espere que ça t as aider @++