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    [Choke/Loss]


    Ph03niX

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    Bonjour,

     

    Alors voila je ne pense pas etre le seul à avoir ce genre de problème à Counter-Strike: Source.

     

    Mon problème ne ce situe pas au niveau du Ping (25).

    Mais au niveau des Choke/Loss et FPS.

     

    Choke/Loss souvent de 3,4 secs et mes FPS en dessous de 25.

     

    Donc je me suis dit que le problème venait surement de ma Configuration:

     

    Carte Graphique: GeForce FX 5700 LE

    Carte Mere: Asus. nVidia nForce2 Ultra 400.

    DDR: 1024 Mo.

    Amd Athlon Xp 3200+.

     

    PS: Je n'ai jamais eu de réponse clair à ce Sujet. Donc les Neu²'s s'abstenir de dire des conneries, Merci ^^.

     

    Merci d'avance :)

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    Guest Cobalt74

    effectivement ta configuration est limite au niveau de la carte graphique je pense. c'est pour ça d'ailleur que tu as si peu de fps.

     

    sinon pour le loss et choque, c'est un compromis entre la config serveur et la configuration de ton jeu. Je suis preneur si quelqu'un a une bonne config serveur cs : source VG. et si quelqu'un a une bonne config client pour une connexion adsl 512 / 128.

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    effectivement ta configuration est limite au niveau de la carte graphique je pense. c'est pour ça d'ailleur que tu as si peu de fps.

     

    sinon pour le loss et choque, c'est un compromis entre la config serveur et la configuration de ton jeu. Je suis preneur si quelqu'un a une bonne config serveur cs : source VG. et si quelqu'un a une bonne config client pour une connexion adsl 512 / 128.

     

    Et la Et la

     

    suis pas du meme avis que toi !!

    j ai une 5700 et jai pas de prb de fps, en 1024 768. ( config p4 prescote 3E)

     

    petite astuce pour les fps cree un fichier autoexec.cfg

    //rate 20000
    //cl_rate 30
    
    // fog_enable "0"
    // fog_enable_water_fog "0"
    cl_cmdrate 45
    cl_showfps 1
    mat_bumpmap 0
    mat_specular 0
    r_rainradius 1
    //sv_showhitboxes 2
    //r_WaterDrawReflection "1" 
    //r_WaterDrawRefraction "0" 
    
    
    // cl_dlmax "1024"
    //cl_lc "1"
    cl_smooth 0

     

    edite Valve.rc

    ajoute exec autoexec.cfg

     

    et bon frag !

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    Guest Cobalt74

    oui ok désolé c'est surtout que tu enleve pas mal d'effet de css. donc avec une meilleur config, tu aurais tous les effets et surtout tu aurais un bon fps.

    je dit qu'il faut une X800 ati.

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    Je suis preneur si quelqu'un a une bonne config serveur cs : source VG. et si quelqu'un a une bonne config client pour une connexion adsl 512 / 128.

     

    Bon voila je repond a ton appel config serveur vg

     

    server.cfg

    // Config BAD-BOYS
    
    hostname "FR - *BAD-BOYS* - [Cs:S] Renaissance bad-boys.verygames.net"
    //hostname "FR - *BAD-BOYS* - [Cs:S]2 Renaissance2 bad-boys.verygames.net"
    
    sv_contact [email]bad.boys.team@gmail.com[/email] // Adresse Email de l'administrateur du serveur de jeux
    
    
    // load ban files
    exec banned_ip.cfg
    exec banned_user.cfg
    //sv_downloadurl ""
    //#######################
    //# basic configuration #
    //#######################
    
    sv_password ""
    
    sv_downloadurl "http://fr-bad-boys.verygames.net"
    
    edgefriction 2
    host_framerate 0
    bot_difficulty 2
    bot_prefix "*BOT* | "
    // ammo_hegrenade_max 2
    mp_autocrosshair 0
    mp_autokick 1
    mp_autoteambalance 1
    mp_buytime 0.99
    mp_c4timer 35
    mp_chattime 15
    mp_consistency 1
    mp_decals 200
    mp_fadetoblack 0
    mp_flashlight 1
    mp_footsteps 1
    mp_forcecamera 0
    mp_forcechasecam 0
    mp_fraglimit 0
    mp_freezetime 3
    mp_friendly_grenade_damage 1
    mp_friendlyfire 1
    mp_kickpercent 1
    mp_limitteams 2
    mp_logdetail 3
    mp_logecho 1
    mp_logfile 1
    mp_logmessages 1
    mp_mapvoteratio 1
    mp_maxrounds 0
    mp_roundtime 3
    mp_startmoney 800
    mp_timelimit 20
    mp_tkpunish 1
    mp_winlimit 0
    mp_hostagepenalty 6
    sv_accelerate 9
    sv_aim 0
    sv_airaccelerate 10
    sv_airmove 1
    sv_allowdownload 1
    sv_allowupload 1
    sv_alltalk 0
    sv_cheats 0
    sv_clienttrace 1
    sv_friction 4
    sv_gravity 800
    
    // Max bandwidth rate allowed on server, 0=unlimited, max=20000 
    sv_maxrate 20000 
    // Min bandwidth rate allowed on server, 0=unlimited, 4000=good to keep dialup gamers off the server 
    sv_minrate 1000 
    // Maximum updates per second that the server will allow, increasing this will take more cpu power, max=100 
    sv_maxupdaterate 60 
    // Frame rate limiter max=1000 
    fps_max 300 
    
    // sv_maxrate 0
    sv_maxspeed 320
    // sv_maxupdaterate 60
    sv_region 3 			// Localisation géographique du serveur : (0) Côté Est des USA, (1) Côté Ouest des USA, (2) Amérique du Sud, (3) Europe, (4) Asie, (5) Australie, (6) Orient, (7) Afrique, (255) le Monde
    
    // sv_minrate 0
    sv_maxvelocity 3200
    sv_maxupdaterate 101
    sv_minupdaterate 10
    sv_pausable 0
    sv_proxies 1
    sv_send_logos 0
    sv_send_resources 1
    sv_stats 0
    sv_stepsize 18
    sv_timeout 45
    sv_voiceenable 1
    sv_wateraccelerate 10
    sv_wateramp 0
    sv_waterfriction 1
    
    ////////////////////////////////
    log 1
    mp_logfile 1
    log on 			// Activer (on) ou Désactiver (off) les logs du serveur
    sv_logbans 1		// Activer (1) les logs des bannis du serveur
    sv_logecho 1		// Activer (1) l'écriture des logs dans la console
    sv_logfile 1		// Activer (1) le log des informations du serveur dans le dossier log
    //sv_log_onefile 1	// Ecrire les logs dans un seul dossier (1) oui, (0) non
    logdetail 3
    
    // NE PAS MODIFIER
    // DON'T MODIFY
    sv_stats 0
    
    bot_quota 0
    
    
    mapchangecfgfile server.cfg
    // protection contre les petits cons qui shoot au spanw
    mp_spawnprotectiontime 5
    
    exec mani_server.cfg
    
    
    // exec sounds_source.cfg
    // exec player_say.cfg
    
    // mani_reverse_admin_flags 0		// Set the option to reverse the meaning of the admin flags set in adminlist.txt
    // mani_reverse_immunity_flags 0 		// Set the option to reverse the meaning of the immunity flags set in immunitylist.txt
    
    // mattie_mugmod 1			// -- enables MugMod, 0 to disable
    // mugmod_announce 1		// -- enables MugMod pre-round announcements, 0 to disable.
    // mugmod_sounds 1			//
    // 
    
    // mattie_eventscripts 1		// Enables (1) or disables (0) EventScript triggers 
    // eventscripts_noisy 0		// Enables (1) or disables (0) EventScript triggers for very common events like "player_footstep", "bullet_impact", "weapon_reload", etc.
    // eventscripts_subdirectory ""	// Allows users to change the directory where you store your event scripts. It must be a subdirectory of your cstrike/cfg directory. I recommend setting this to "events" (i.e. it'll point at cfg/events). You'll want to set this early in your autoexec.cfg.
    // eventscripts_sigscan 1		// Changing this value to 0 will cause command execution ordering to revert to the behavior in ES v0.6.0 and earlier. This is not recommended, but may help resolve problems if a Valve update or special Linux flavor has problems starting a dedicated server with EventScripts loaded.
    // eventscripts_sigoffset 1856	// Do not change this value unless instructed to do so. It is used for Linux dedicated servers to track down internal Valve commands to help command order execution.
    mattie_eventscripts 0 
    eventscripts_sigscan 0 
    
    // paramètres plugin statsmeminimum
    smm_c4_10sdown 0		//
    smm_c4_intervall 0		// cela permet d'effectuer un décompte du temps restant à la bombe avant d'exploser...
    smm_dmg_chat 1			// cela permet de voir les dommages dans le chat si elle est à 1 ou dans le menu si c'est à 0...
    smm_dmg_showhits 1		//
    smm_dmg_tkdelay 1		// cela permet de définir le nombre de secondes que le menu de dommage apparaitra. 
    smm_hitboxes 1			// cela permet de mettre en route la hitbox 
    smm_log_bots 0			// cela permet de définir si vous enregistrer les données (logs) pour les bots, je pense pas que ca serve ... 
    smm_log_rounds 0		// cela permet d'enregistrer les données (logs) ce qui est essentiel aussi pour faire fonctionner la hitbox ! 
    smm_log_trace 0			// Turns on the traces to a file
    smm_show_dmg 1			// c'est un équivalent de la commande dammage de mani admin mais en moins bien... J'en proposerais un super cool dès que la mise à jour serra sortie ... P.S : D'un plugin peu connu ...
    
    sv_enableoldqueries 1
    cl_updaterate 101

     

    mani_servr.cfg

    mani_adverts 1					// Adverts 1 = on, 0 = off
    mani_time_between_adverts 120			// Time between adverts displayed
    
    mani_voting 1					// Allow voting 1 = on, 0 = off
    mani_vote_percentage 51				// Percentage of votes required from players before map change
    mani_time_before_vote 60			// Time after a new map starts that voting is allowed
    mani_minimum_votes 4				// Minimum number of votes required to change a map (override vote percentage)
    
    mani_tk_protection 1				// Enable TK Protection 1 = on, 0 = off
    mani_tk_forgive 1				// Enable TK Punishment menu 1 = on, 0 = off
    mani_tk_spawn_time 5				// Time allowed after freezetime where spawn protection is enabled
    mani_tk_offences_for_ban 7			// Number of tk violations before player is banned
    mani_tk_ban_time 5				// Time in minutes for a tk ban, 0 = permanent
    mani_tk_blind_amount 253			// Amount of blindness for 'blind' punishment (255 = completely blind)
    
    // New for V1.0.4
    mani_tk_show_opposite_team_wound 1		// If set to 1 shows opposition team wounds and all team wounds if you are spectator, 0 = normal css style
    
    // Sets colour of adverts, here I've set it to blue
    mani_advert_col_red 0				// Red component colour of adverts (255 = max)
    mani_advert_col_green 0				// Green component colour of adverts (255 = max)
    mani_advert_col_blue 255			// Blue component colour of adverts (255 = max)
    
    // New for V1.0.5
    mani_adminsay_anonymous 0			// When set to 0, adminsay shows admin's name to all players, when set to 1, only admins see the name
    mani_adminkick_anonymous 0			// When set to 0, an admin kick shows admin's name to all players, when set to 1, they do not
    mani_adminslay_anonymous 0			// When set to 0, an admin slay shows admin's name to all players, when set to 1, they do not
    mani_adminban_anonymous 0			// When set to 0, an admin ban shows admin's name to all players, when set to 1, they do not
    
    mani_adminsay_top_left 1			// Enable disable top left adminsay and adminosay
    mani_adminsay_chat_area 1			// Enable disable chat area adminsay and adminosay
    
    mani_console_votemap 1				// Enable disable voting in console
    
    mani_stats 1					// Enable disable statistics
    mani_stats_mode 1				// 0 = calculate once per map, 1 = calculate at end of each round
    mani_stats_drop_player_days 7			// Number of days since player last connected before they are removed from the stats list
    
    // New for V1.0.7
    
    // This was in previous versions but there is now a new calculation mode, 2 = by (kills - deaths)
    mani_stats_calculate 2				// 0 = show stats by pure kills, 1 = show kills by kill/death ratio, 2 = kills - deaths
    
    // Brand new in V1.0.7 to try and stop one time joiners getting high KD ratios
    
    mani_stats_kills_required 10			// Number of kills required before a player is given a rank
    
    // ********************************************
    // New for V1.0.8
    
    mani_tk_add_violation_without_forgive 0		// Defines whether a players tk violation count is incremented even if forgiven (1 = on)
    mani_tk_allow_blind_option 1			// Defines whether the blind option can be used on players (1 = on)
    mani_tk_allow_bots_to_punish 1			// Defines whether bots can run tk punish options on other player (1 = on)
    mani_tk_allow_bots_to_add_violations 0		// Defines whether when tk'ing a bot adds to a players tk violation count (1 = on)
    
    mani_stats_top_display_time 5			// Defines how long a 'top' display lasts for before it fades (5 - 30 seconds)
    mani_stats_show_rank_to_all 1			// Defines whether other players see your rank when you type 'rank'
    mani_stats_alternative_rank_message	"www.mystats.com" // Defines a message to show when a user types 'rank' and the stats are turned off (this can be blank)
    
    mani_adverts_top_left 1				// Allow adverts in top left corner of screen
    mani_adverts_chat_area 1			// Allow adverts in chat area of screen
    
    mani_ff_player_only 0				// Defines whether the command ff executed is shown only to the player or the whole server (1 = player only)
    mani_nextmap_player_only 0			// Defines whether the command nextmap executed is shown only to the player or the whole server (1 = player only)
    mani_timeleft_player_only 0			// Defines whether the command timeleft executed is shown only to the player or the whole server (1 = player only)
    mani_thetime_player_only 0			// Defines whether the command thetime executed is shown only to the player or the whole server (1 = player only)
    
    // ********************************************
    // New for V1.0.9
    
    mani_war_mode_force_overview_zero 0			// Force all dead players to run overview_mode 0 every game frame
    
    mani_high_ping_kick 1					// Enable disable high ping kicker (1 = on)
    mani_high_ping_kick_ping_limit 110			// Set the ping at which you want players kicked
    mani_high_ping_kick_samples_required 60			// Number of samples and averaged before a decision is made to kick a player (1 sample is about 1.5 seconds)
    mani_high_ping_kick_message "Your ping is too high"	// Message displayed in console when player is disconnected
    
    mani_stats_write_text_file 1				// Enables writing of ranks to a text file called mani_ranks.txt for export to a web page.
    
    // **********************************************
    // New for V1.0.10
    // **********************************************
    
    mani_tk_slap_to_damage 10			// Amount of health that a player will slapped to 
    mani_tk_cash_percent 30				// Amount of cash to take from a team killer
    mani_tk_allow_slap_option 1			// Turn on slap option for tk punishments
    mani_tk_allow_freeze_option 1			// Turn on freeze option for tk punishments
    mani_tk_allow_cash_option 1			// Turn on tk cash option for tk punishments
    
    mani_adminslap_anonymous 0			// When set to 0, an admin slap shows admin's name to all players, when set to 1 they do not
    mani_adminblind_anonymous 0			// When set to 0, an admin blind shows admin's name to all players, when set to 1 they do not
    mani_adminfreeze_anonymous 0			// When set to 0, an admin freeze shows admin's name to all players, when set to 1 they do not
    mani_adminteleport_anonymous 0			// When set to 0, an admin teleport shows admin's name to all players, when set to 1 they do not
    
    mani_stats_write_to_disk_frequency 0		// Set in minutes how often you want the stats save, 0 = only once per map change. This should be used when you play one map 24/7 with no timelimit
    mani_protect_against_cheat_cvars 0		// Force overview_mode to 0 for dead players if mani_war_mode_force_overview_zero = 1
    mani_military_time 1				// 1 for military style time, 0 for 12 hour clock
    
    mani_block_rebuy 0				// Blocks rebuy commands if a weapon is restricted on the server
    mani_chat_flood_time 0				// Sets the time threshold for chat spamming (0 = off, 1.5 is a good value for use)
    mani_chat_flood_message "STOP SPAMMING THE SERVER !!"	// Sets the message the player will receive when they are spamming
    
    // mani_use_ma_in_say_command When set to 1 you must use the prefix 'ma_' in say commands, if 0 you can drop the ma_ prefix if you wish
    // This is only for in game say commands and for Beetlefart compatibilty if you use it.
    mani_use_ma_in_say_command 0  
    
    mani_sounds_per_round 1				// Set to the number of sounds you wish a regular player to be able to use per round
    mani_sounds_filter_if_dead 0			// Set to 1 if you want alive players not to hear sounds triggered by dead players
    mani_show_victim_stats 1			// Set to 1 if you want damage stats when you die or at the end of a round (type damage in game to turn on and off for your player)
    mani_show_victim_stats_inflicted_only 0		// Set to 1 if you don't want to see damage taken from yourself
    mani_stats_by_steam_id 1			// Set to 1 if you want your ranks to be by steam id (default), set to 0 if you are not using steam ids on your server
    
    
    // **********************************************
    // **********************************************
    // New for V1.1.0
    // **********************************************
    //
    // Removed following cvars 
    //	
    // mani_vote_percentage 60			// Percentage of votes required from players before map change
    // mani_time_before_vote 60			// Time after a new map starts that voting is allowed
    // mani_minimum_votes 4				// Minimum number of votes required to change a map (override vote percentage)
    //
    //
    
    mani_admingimp_anonymous 0			// When set to 0, an admin slap shows admin's name to all players, when set to 1 they do not
    mani_gimp_name "The Gimp"			// Sets the name the player will be given when gimped
    mani_gimp_transform_message "Everyone point and laugh at the Gimp!" // Message displayed when a player is gimped
    mani_gimp_untransform_message "The gods are merciful, The Gimp is back to normal" // Message displayed when a player is un-gimped
    
    mani_adminvote_anonymous 0			// When set to 0, an admin vote command shows admins name to all players, when set to 1, they do not
    
    mani_vote_dont_show_last_maps 3			// Defines the last number of maps played to not show in random votemap lists
    mani_vote_extend_time 10			// Defines the time in minutes a extend vote will add to the timeleft counter
    mani_vote_allow_extend 0			// Defines the whether the a map can be extended
    mani_vote_allowed_voting_time 60		// Defines amount of time in seconds a vote will be allowed for
    mani_vote_allow_end_of_map_vote 0		// Defines whether a random map vote will be displayed towards the end of the map
    mani_vote_max_extends 2				// Number of extensions a map is allowed via user vote or random map vote, 0 = infinite
    mani_vote_extend_rounds 10			// Number of rounds to extend by if mp_winlimit is not 0
    mani_vote_mapcycle_mode_for_random_map_vote 0	// 0 = mapcycle.txt, 1 = votemapslist.txt, 2 = maplist.txt
    mani_vote_mapcycle_mode_for_admin_map_vote 2	// 0 = mapcycle.txt, 1 = votemapslist.txt, 2 = maplist.txt
    mani_vote_time_before_end_of_map_vote 1		// Defines how many minutes before the end of the map that a random map vote is started
    mani_vote_max_maps_for_end_of_map_vote 4	// Defines how many maps can be in the end of map vote
    mani_vote_end_of_map_percent_required 51	// Defines the vote percentage required to set map
    mani_vote_rcon_percent_required 10		// Defines the vote percentage required to set rcon vote
    mani_vote_question_percent_required 20		// Defines the vote percentage required to set question vote
    mani_vote_map_percent_required 51		// Defines the vote percentage required to set map vote
    mani_vote_random_map_percent_required 51	// Defines the vote percentage required to set random map vote
    mani_vote_show_vote_mode 3			// 0 = quiet mode, 1 = show players as they vote but not their choice, 2 = Show voted choice but not player, 3 = show player name and their choice
    
    
    // Following cvar now has 2 modes of operation
    //
    // 0 = alive players will see vote menu, 
    // 1 = alive players will need to type vote to access the menu, 
    mani_vote_dont_show_if_alive 0
    
    mani_vote_allow_user_vote_map 0			// Allow user started votemaps
    mani_vote_allow_user_vote_map_extend 0		// Allow the users to extend maps if time based 
    mani_vote_allow_user_vote_kick 0		// Allow the users to kick players by vote
    mani_vote_allow_user_vote_ban 0			// Allow the users to ban players by vote
    
    mani_vote_extend_percent_required 51		// Defines the vote percentage required to set an extend map vote
    
    mani_vote_user_vote_map_percentage 80		// Percentage of votes required from players before map change
    mani_vote_user_vote_map_time_before_vote 60	// Time after a new map starts that voting is allowed
    mani_vote_user_vote_map_minimum_votes 4		// Minimum number of votes required to change a map (override vote percentage)
    
    mani_vote_user_vote_kick_mode 1			// 0 = only when no admin on server, 1 = all the time
    mani_vote_user_vote_kick_percentage 60		// Percentage of votes required from players before kick occurs
    mani_vote_user_vote_kick_time_before_vote 60	// Time after a new map starts that voting is allowed
    mani_vote_user_vote_kick_minimum_votes 4		// Minimum number of votes required (override vote percentage)
    
    mani_vote_user_vote_ban_mode 1			// 0 = only when no admin on server, 1 = all the time
    mani_vote_user_vote_ban_percentage 60		// Percentage of votes required from players before kick occurs
    mani_vote_user_vote_ban_time_before_vote 60	// Time after a new map starts that voting is allowed
    mani_vote_user_vote_ban_minimum_votes 4		// Minimum number of votes required (override vote percentage)
    mani_vote_user_vote_ban_time 30			// Time in minutes for the ban, 0 = permanent ban
    mani_vote_user_vote_ban_type 0			// 0 = ban by ID, 1 = ban by IP, 2 = ban by ID and IP
    
    mani_player_name_change_threshold 15		// 0 = off otherwise set to the number of name changes allowed before action is taken
    mani_player_name_change_reset 0			// 0 = reset name change count per round, 1 = reset name change count per map
    mani_player_name_change_punishment 0		// 0 = kick, 1 = ban by ID, 2 = ban by IP, 3 = ban by ID and IP
    mani_player_name_change_ban_time 10		// 0 = permanent ban otherwise specifies the number of minutes
    
    mani_vote_allow_rock_the_vote 1			// Allow rock the vote
    mani_vote_rock_the_vote_percent_required 60	// Defines the vote percentage required to set map
    mani_vote_time_before_rock_the_vote 120		// Time before rockthevote can be started after a new map starts
    mani_vote_rock_the_vote_number_of_nominations 4	// Number of nominations included in the vote
    mani_vote_rock_the_vote_number_of_maps 8	// Number of random maps chosen from votemaplist.txt
    mani_vote_rock_the_vote_threshold_percent 60	// Percentage of players on server required to type rockthevote before it starts
    mani_vote_rock_the_vote_threshold_minimum 4	// Minimum number of players required to type rockthevote before it starts
    
    mani_player_cheat_punishment 1			// 0 = kick, 1 = ban by ID, 2 = ban by IP, 3 = ban by ID and IP
    mani_player_cheat_ban_time 666			// 0 = permanent ban otherwise specifies the number of minutes
    
    mani_allow_chat_to_admin 1			// Allow users to chat to admins using ma_chat
    
    // **********************************************
    // **********************************************
    // New for V1.1.0a
    // **********************************************
    //
    
    mani_adminburn_anonymous 0			// When set to 0, an admin burn shows admins name to all players, when set to 1 they do not
    mani_tk_allow_burn_option 1			// Turn on burn option for tk punishments 
    
    // **********************************************
    // **********************************************
    // New for V1.1.0b
    // **********************************************
    //
    
    
    
    // **********************************************
    // **********************************************
    // New for V1.1.0c
    // **********************************************
    //
    
    //
    // Moved Quake style sound settings to mani_quake_sounds.cfg 
    // So it MUST to be run from here.
    
    exec mani_quake_sounds.cfg
    
    // Word filter cvars
    mani_filter_words_mode 2		// 0 = off, 1 = show warning to player, 2 = show filtered text
    mani_filter_words_warning "SWEARING IS NOT ALLOWED ON THIS SERVER !!!" // Message shown to player
    
    // Burn time options
    mani_tk_burn_time 100			// This defines how long the burn time should be for in seconds for the tk punishment
    mani_admin_burn_time 20			// This defines how long the burn time should be for in seconds when triggered by admin
    
    // No Clip mode anonymous options
    
    mani_adminnoclip_anonymous 0		// This defines whether noclip admin messages are anonymous to non admins (1 = anonymous)
    
    // **********************************************
    // **********************************************
    // New for V1.1.0d
    // **********************************************
    //
    
    mani_adminmute_anonymous 0		// When set to 0, an admin mute shows admins name to all players, when set to 1 they do not see it
    
    // **********************************************
    // **********************************************
    // New for V1.1.0e
    // **********************************************
    // **********************************************
    
    // The following are default settings for when a player joins
    // The player can change their settings by typing damage, sounds or quake to alter them
    // See mani_quake_sounds.cfg for mani_player_settings_quake cvar
    // Configuration individuelle des joueurs pour les sons et les visuels 
    // style 'quake' , 1 = active par defaut, 0 = desactive par defaut. Les joueurs peuvent taper 'quake' s'ils souhaitent entendre et voir ou non 
    
    mani_player_settings_sounds 1		// 1 = default on, 0 = default off
    mani_player_settings_damage 1		// 1 = default on, 0 = default off
    mani_player_settings_quake 1		// 1 = default on, 0 = default off
    
    // mani_adjust_time cvar allows you to specify the number of minutes to add or subtract
    // from your server clock when you type thetime in game. If you server is 20 minutes
    // fast set mani_adjust_time -20, if it is 30 minutes slow set mani_adjust_time 30.
    
    mani_adjust_time 0
    
    mani_stats_include_bot_kills 0		// 1 = include any bot kills made in stats, 0 = killing a bot does not count to stats
    mani_tk_allow_forgive_option 1		// Turn on forgive option for tk punishments
    mani_tk_allow_slay_option 1		// Turn on slay option for tk punishments
    
    // mani_quake_auto_download est une cvar pour controler si les sons 
    // style 'Quake' doivent etre automatiquement telecharges par le client 
    // (via quakesoundlist.txt). Si vous le mettez sur 0, vous devrez creer 
    // des fichier RES pour lancer les telechargements des clients. 
    // Si vous changez ce parametre pendant que le serveur tourne, 
    // vous devrez le redemarrer 
    mani_sounds_auto_download 1		// 1 = on, 0 = off
    mani_quake_auto_download 1		// 1 = on, 0 = off
    
    // ********************************************** 
    // ********************************************** 
    // Nouveautes V1.1.0f 
    // ********************************************** 
    // ********************************************** 
    
    // Cvars de punition de blessure d equipe 
    
    mani_tk_team_wound_reflect 0		// 1 = active, 0 = desactive 
    
    // Definit le nombre de blessures d'equipe requisent par un joueur 
    // durant le cours de la map avant de reflechir les dommages sur lui meme 
    
    mani_tk_team_wound_reflect_threshold 5 
    
    // Cette valeur est le multiplicateur de dommages infliges 
    // (perte d'armure + perte de vie) quelquesoit les dommages 
    // donnes a la victime qui sont reflechis sur l'attaquant. 
    // Definit sur 1 elle reflete parfaitement les dommages, Definit sur 2, 
    // elle double les dommages refletes, etc... 
    
    mani_tk_team_wound_reflect_ratio 1.0 
    
    // En complement, cette cvar augmente le rapport de reflexion chaque 
    // fois que le joueur blesse un autre equipier. 
    // Ceci pour decourager les joueurs qui blessent les equipiers en permanence. 
    
    mani_tk_team_wound_reflect_ratio_increase 0.1 
    mani_mapcycle_mode 1		// La cvar existante mani_mapcycle_mode a desormais une 3eme option 
    
    // 0 = Mapcycle standard de Valve 
    // 1 = si vous ne voulez pas que le mapcycle vous renvoie a la premiere map de la liste, 
    // si vous aviez mis une map qui n'etait pas integree dans votre mapcycle 
    // 2 = Cycle Aleatoire (utiliser la cvar mani_vote_dont_show_last_maps pour exclure les dernieres maps jouees) 
    // 3 = Saute directement à la map suivante non encore jouee dans la 
    // liste du mapcycle, jusqu'a ce que toutes les maps soient jouees quand 
    // il sera remis a 0. 
    
    
    // ********************************************** 
    // ********************************************** 
    // Nouveautees V1.1.0g 
    // ********************************************** 
    // ********************************************** 
    
    // Parametres du log des actions des Admins 
    
    // Repertoire ou les logs seront sauvegardes dans le repertoire mani_admin_plugin 
    mani_log_directory "mani_logs" 
    
    // Le mode de logging que vous souhaitez utiliser 
    // 0 = defaut (dans le meme fichier que les logs du serveurs) 
    // 1 = Enregistrement des logs par map dans le repertoire de la cvar mani_log_directory en utilisant la meme syntaxe que le serveur 
    // 2 = un seul gros fichier dans le repertoire de la cvar mani_log_directory 
    // 3 = Un log est ecrits par steamid pour chaque admins qui executent des commandes. Le format sera du type STEAM_x_x_xxxxxxxx.log 
    
    mani_log_mode 2 
    
    mani_admincash_anonymous 0 // Mis sur 0, le nom de l admin sera affiche en cas de 'Mute' d'un joueur, mis sur 1 ca sera anonyme 
    
    // {RED}  
    // {BLUE} 
    // {GREEN}
    // {MAGENT
    // {BROWN}
    // {GREY} 
    // {CYAN} 
    // {YELLOW
    // {ORANGE
    // {WHITE}
    // {PINK} 
    
    mani_reserve_slots 1					// On commence par activer les reserves slots 
    mani_reserve_slots_allow_slot_fill 1			// Donc ça, ça permet de toujours garder les reserve slots vide, et donc on kick un joueur si un admin ou reserved se connecte :p 
    mani_reserve_slots_include_admin 1			// Les admins bénéficierons des slots réservés, c'est normal hein ^_^ 
    mani_reserve_slots_kick_message "Vous avez été déconnecté pour laisser rentrer un admin" // donc là .. message que les gens voient dans leur console lorsqu'ils sont kickés à cause d'un reserve slot qui s'est connecté 
    mani_reserve_slots_kick_message 1
    mani_reserve_slots_kick_method 1			// Méthode de kick .... ici 1 pour virer les derniers connectés avec une priorité sur les spectateurs :p 
    mani_reserve_slots_number_of_slots 1			// j'attribue 2 slots ( c'est un minimum ) pour les connexions entrantes qui servent à vérifier si vous pouvez entrer sur le serveur ou nan 
    mani_reserve_slots_redirect "213.251.148.17:27017"	// Lors de mon test, il a fallu que je laisse ceci vide pour que mm les admins ne se fassent pas rediriger ... et puissent donc bénéficier d'un reserve slot 
    mani_reserve_slots_redirect_message "Ce server est plein, vous allez être redirigé vers un autre serveur" // Message de redirection, perso, j'utilise pas et puis .. quand j'avais testé, dans la console on ne voyait pas le message :p 
    mani_reserve_slots_redirect_message 1
    
    
    
    // **********************************************
    // **********************************************
    // New for V1.1.0j
    // **********************************************
    // **********************************************
    mani_protect_against_cheat_cvars 1		// Mettre sur 1 si vous voulez que le plugin detecte automatiquement les cheateurs utilisant hlh 
    mani_protect_against_cheat_cvars_threshold 2<p align="center"></p>	// Defini le nombre de detection de cheat requisent avant d entreprendre une action 
    mani_protect_against_cheat_cvars_mode 0		// 0 = Ban par Steam ID, 1 = Ban par IP, 2 = Ban par Steam et IP 
    mani_protect_against_cheat_cvars_ban_time 666	// 0 = ban permanent, sinon indiquer le nombre de minutes de ban souhaitees 
    
    // ********************************************** 
    // ********************************************** 
    // Nouveautees pour la version 1.1.0o 
    // ********************************************** 
    // ********************************************** 
    
    // Nouvelle cvar pour supprimer le spam de certaines commandes 'ma_' 
    // dans l ecran des utilisateurs. Pour les utilisateurs de 
    // Mattie Events scripts 
    // 
    
    mani_mute_con_command_spam 0	 // Mettre sur 0 pour le mode normal, mettre sur 1 pour supprimer le spam. 
    
    // ********************************************** 
    // ********************************************** 
    // Nouveautes pour la V1.1.0q 
    // ********************************************** 
    // ********************************************** 
    
    mani_adminsetskin_anonymous 0	 // Mis sur 0, le nom de l admin sera affiche en cas de changement de skin, mis sur 1 ca sera anonyme 
    mani_admindropc4_anonymous 0	 // Mis sur 0, le nom de l admin sera affiche en cas de changement de skin, mis sur 1 ca sera anonyme 
    mani_skins_admin 1		 // 0 = ne pas autoriser les admins a avoir un skin d admin, 1 = autorise les admins a avoir un skin d admin 
    mani_skins_public 1		 // 0 = ne pas autoriser les skins publics pour les joueurs normaux, 1 = autorise les skins publics pour les joueurs normaux 
    mani_skins_force_public 0	 // 0 = ne pas forcer le 1er skin dans la liste pour les joueurs normaux, 1 = forcer le 1er skin dans la liste pour les joueurs normaux 
    mani_skins_setskin_misc_only 0	 // 0 = autorise tous les skins a etre selectionnes via la commande ma_setskin, 1 = autoriser seulement les skins divers a etre utilises 
    mani_skins_auto_download 1	 // 0 = ne pas auto-telecharger les skins par les joueurs, 1 = auto-telecharger les skins par les joueurs 
    
    mani_dead_alltalk 1		 // 0 = Alltalk Dead Desactive, 1 = Alltalk Dead Active 
    
    
    // **********************************************
    // **********************************************
    // New for V1.1.0r
    // **********************************************
    // **********************************************
    
    mani_skins_reserved 1 			// 0 = ne pas autoriser les joueurs immunises a voir acces au skins reserves, 1 = Autorise les joueurs immunises a voir acces aux skins reserves 
    mani_skins_force_choose_on_join 0 	// 0 = Pas de menu lors du choix de l equipe, 1 = voir le menu du choix de skin lors du choix de l equipe, 2 = voir le menu des preferences (settings) lors du choix de l equipe 
    mani_skins_random_bot_skins 0 		// 0 = pas de skin aleatoire pour les bots, 1 = utiliser skin aleatoire parmis la categorie 'public pour les bots 
    

     

    pour ce qui est de la config

     

    P4 prescot 3E

    nvidia 5700 256 mo

    1 Go ram

    1024/128 adsl

    entre 60 a 100 fps sur le map

     

    config.cfg

     

    unbindall
    bind "TAB" "+showscores"
    bind "ENTER" "+voicerecord"
    bind "ESCAPE" "cancelselect"
    bind "SPACE" "+mlook"
    bind "$" "ma_play team"
    bind "'" "+moveup"
    bind "+" "sizeup"
    bind "," "lag0"
    bind "-" "sizedown"
    bind "." "esptext0"
    bind "0" "slot10"
    bind "1" "slot1"
    bind "2" "slot2"
    bind "3" "slot3"
    bind "4" "slot4"
    bind "5" "slot5"
    bind "6" "slot6"
    bind "7" "slot7"
    bind "8" "slot8"
    bind "9" "slot9"
    bind "[" "previousw"
    bind "\" "admin"
    bind "]" "nextw"
    bind "`" "toggleconsole"
    bind "a" "autobuy"
    bind "b" "buymenu"
    bind "c" "radio3"
    bind "d" "+right"
    bind "f" "impulse 100"
    bind "i" "ma_play moule"
    bind "j" "cheer"
    bind "l" "say Salut;say salut"
    bind "m" "chooseteam"
    bind "n" "ma_play by"
    bind "o" "holdal"
    bind "p" "needal"
    bind "r" "+reload"
    bind "s" "say settings"
    bind "t" "say timeleft"
    bind "u" "messagemode2"
    bind "x" "radio2"
    bind "y" "messagemode"
    bind "z" "rebuy"
    bind "~" "console 1.0; toggleconsole"
    bind "BACKSPACE" "say thetime"
    bind "UPARROW" "+forward"
    bind "DOWNARROW" "+back"
    bind "LEFTARROW" "+moveleft"
    bind "RIGHTARROW" "+moveright"
    bind "ALT" "+rel"
    bind "CTRL" "+ducker1"
    bind "SHIFT" "+jump"
    bind "F1" "buy vesthelm;"
    bind "F2" "buyammo1;"
    bind "F3" "buyammo2;"
    bind "F4" "buy mp5navy;"
    bind "F5" "buy famas;buy galil;buyammo1;buy defuser;buy vest;buy hegrenade;"
    bind "F6" "buy m4a1;buy ak47;buyammo1;buy defuser;buy vest;buy hegrenade;"
    bind "F7" "buy xm1014;buyammo1;buy defuser;buy vest;buy hegrenade;"
    bind "F8" "buy awp;buyammo1;buy defuser;buy vest;buy hegrenade;"
    bind "F9" "buy sg550;buy g3sg1;buyammo1;buy defuser;buy vest;buy hegrenade;"
    bind "F10" "buy sg552;buy aug;buyammo1;buy defuser;buy vest;buy hegrenade;"
    bind "F11" "toggleconsole"
    bind "F12" "quit"
    bind "INS" "say rank"
    bind "DEL" "dropDR"
    bind "PGDN" "+use"
    bind "PGUP" "say nextmap"
    bind "HOME" "say top10"
    bind "END" "+defuse2"
    bind "KP_HOME" "buy flashbang;"
    bind "KP_UPARROW" "buy hegrenade;buy flashbang;"
    bind "KP_PGUP" "buy smokegrenade"
    bind "KP_LEFTARROW" "buy scout;buyammo1;buy defuser;buy vest;buy hegrenade;"
    bind "KP_5" "buy m3"
    bind "KP_RIGHTARROW" "buy deagle;"
    bind "KP_END" "buy m249"
    bind "KP_DOWNARROW" "shotgunal"
    bind "KP_ENTER" "say Gg"
    bind "KP_INS" "buy scout;buyammo1;buy defuser;buy vest;buy hegrenade;"
    bind "KP_DEL" "admin"
    bind "KP_SLASH" "+commandmenu"
    bind "KP_MINUS" "snap"
    bind "KP_PLUS" "mdr2"
    bind "MWHEELDOWN" "wprev"
    bind "MWHEELUP" "wnext"
    bind "MOUSE1" "+attack"
    bind "MOUSE2" "+fire2"
    bind "MOUSE3" "+rel"
    bind "MOUSE4" "walk_t"
    bind "MOUSE5" "slot2"
    bind "PAUSE" "jpeg"
    adsp_debug "1"
    ai_report_task_timings_on_limit "0"
    ai_think_limit_label "0"
    bgmvolume "1"
    budget_averages_window "30"
    budget_background_alpha "128"
    budget_bargraph_background_alpha "128"
    budget_bargraph_range_ms "16.6666666667"
    budget_history_numsamplesvisible "100"
    budget_history_range_ms "66.666666667"
    budget_panel_bottom_of_history_fraction ".25"
    budget_panel_height "384"
    budget_panel_width "512"
    budget_panel_x "0"
    budget_panel_y "50"
    budget_peaks_window "30"
    budget_show_averages "0"
    budget_show_history "1"
    budget_show_peaks "1"
    c_maxdistance "200"
    c_maxpitch "90"
    c_maxyaw "135"
    c_mindistance "30"
    c_minpitch "0"
    c_minyaw "-135"
    c_orthoheight "100"
    c_orthowidth "100"
    cam_command "0"
    cam_idealdist "64"
    cam_idealpitch "0"
    cam_idealyaw "90"
    cam_snapto "0"
    cc_lang "french"
    cc_linger_time "1.0"
    cc_predisplay_time "0.25"
    cc_subtitles "0"
    cl_allowdownload "1"
    cl_allowupload "1"
    cl_autohelp "0"
    cl_autowepswitch "1"
    cl_backspeed "400"
    cl_buy_favorite_nowarn "0"
    cl_buy_favorite_quiet "0"
    cl_class "default"
    cl_cmdbackup "2"
    cl_cmdrate "45"
    cl_crosshairalpha "200"
    cl_crosshaircolor "0"
    cl_crosshairscale "1200"
    cl_crosshairusealpha "0"
    cl_downloadfilter "all"
    cl_dynamiccrosshair "1"
    cl_forcepreload "0"
    cl_forwardspeed "400"
    cl_idealpitchscale "0.8"
    cl_locationalpha "150"
    cl_logofile "materials/vgui/logos/spray_nowar.vtf"
    cl_mouselook "1"
    cl_observercrosshair "1"
    cl_radaralpha "200"
    cl_radartype "1"
    cl_righthand "1"
    cl_scalecrosshair "1"
    cl_showpluginmessages "1"
    cl_soundfile "sound/player/jingle.wav"
    cl_spec_mode "5"
    cl_team "default"
    cl_timeout "30"
    cl_updaterate "100"
    cl_upspeed "320"
    closecaption "1"
    con_enable "1"
    crosshair "1"
    dsp_dist_max "1440"
    dsp_dist_min "0"
    dsp_enhance_stereo "0"
    dsp_slow_cpu "0"
    dsp_volume "1.0"
    func_break_max_pieces "15"
    hud_fastswitch "1"
    joy_diagonalpov "0"
    joy_forwardsensitivity "-1"
    joy_forwardthreshold "0.15"
    joy_name "joystick"
    joy_pitchsensitivity "1"
    joy_pitchthreshold "0.15"
    joy_sidesensitivity "-1"
    joy_sidethreshold "0.15"
    joy_wingmanwarrier_centerhack "0"
    joy_wingmanwarrier_turnhack "0"
    joy_yawsensitivity "-1"
    joy_yawthreshold "0.15"
    joystick "0"
    lookspring "0"
    lookstrafe "0"
    m_customaccel "0"
    m_customaccel_exponent "1"
    m_customaccel_max "0"
    m_customaccel_scale "0.04"
    m_filter "0"
    m_forward "1"
    m_mouseaccel1 "0"
    m_mouseaccel2 "0"
    m_mousespeed "1"
    m_pitch "0.020000"
    m_side "0.8"
    m_yaw "0.022000"
    mp_decals "300.000000"
    muzzleflash_light "1"
    net_graph "3"
    net_graphpos "0.0"
    net_graphsolid "1"
    net_scale "5"
    npc_height_adjust "1"
    password "inware"
    r_aspectratio "0"
    r_drawmodelstatsoverlaymax "1.5"
    r_drawmodelstatsoverlaymin "0.1"
    r_eyegloss "1"
    r_eyemove "0"
    r_eyeshift_x "0"
    r_eyeshift_y "0"
    r_eyeshift_z "0"
    r_eyesize "0"
    scene_showfaceto "0"
    scene_showlook "0"
    scene_showmoveto "0"
    sensitivity "4.520000"
    skill "1"
    snd_digital_surround "0"
    snd_duckerattacktime "0.5"
    snd_duckerreleasetime "2.5"
    snd_duckerthreshold "0.15"
    snd_ducktovolume "0.55"
    snd_mixahead "0.1"
    snd_musicvolume "0.510000"
    snd_pitchquality "1"
    spec_scoreboard "0"
    suitvolume "1.0"
    sv_backspeed "0.6"
    sv_forcepreload "0"
    sv_log_onefile "0"
    sv_logbans "0"
    sv_logecho "1"
    sv_logfile "1"
    sv_logsdir "logs"
    sv_noclipaccelerate "5"
    sv_noclipspeed "5"
    sv_skyname "hav"
    sv_specaccelerate "5"
    sv_specnoclip "1"
    sv_specspeed "3"
    sv_unlockedchapters "1"
    sv_voiceenable "1"
    texture_budget_background_alpha "128"
    texture_budget_panel_bottom_of_history_fraction ".25"
    texture_budget_panel_height "284"
    texture_budget_panel_width "512"
    texture_budget_panel_x "0"
    texture_budget_panel_y "450"
    tv_nochat "0"
    voice_enable "1"
    voice_forcemicrecord "1.0"
    voice_modenable "1"
    voice_scale "1"
    volume "1.000000"
    vprof_graphheight "256"
    vprof_graphwidth "512"
    vprof_unaccounted_limit "0.3"
    vprof_verbose "1"
    

     

    Puis voire le reste un peut plus haut !!

     

    sinon passez sur nos forums BAD-BOYS nous communiquon a se sujet

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    oui ok désolé c'est surtout que tu enleve pas mal d'effet de css. donc avec une meilleur config, tu aurais tous les effets et surtout tu aurais un bon fps.

    je dit qu'il faut une X800 ati.

     

    si je retire cela c est par pour passe de -25 a plus de 100 c est pour k aide a avoir un meilleur fps

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    X800XT de la balle

     

    Voila ce que je te conseil en agp elle dechire sous css jamais en dessous de 60fps avec des pointes a 180 en 1280*1024 avec tout au max en detail. J'ai eu petit probleme car elle a pas apprecie le water cooling ils me l'ont change j'ai une x850xt platinum encore plus de la balle(enfin avec le matos que j'ai change aussi lol, tu passe de athlon xp 3200 a amd 64 3800 core venice sa change tout).

     

    ++

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    X800XT de la balle

     

    Voila ce que je te conseil en agp elle dechire sous css jamais en dessous de 60fps avec des pointes a 180 en 1280*1024 avec tout au max en detail. J'ai eu petit probleme car elle a pas apprecie le water cooling ils me l'ont change j'ai une x850xt platinum encore plus de la balle(enfin avec le matos que j'ai change aussi lol, tu passe de athlon xp 3200 a amd 64 3800 core venice sa change tout).

     

    ++

     

    J'ai pas l'impression que ce soit dans son scope de pris:

     

    Voila ce que je te conseille:

     

    http://www.pixmania.be/be/fr/112182/art/sparkle/geforce-6600-gt-128-mo-ag.html

     

    http://www.pixmania.be/be/fr/76764/art/pny/geforce-6600gt-128-mo-agp.html

     

    C'est exactement les meme... Pour la fiabilitée je te conseillerai une PNY (sparkle ca me dis rien du tout comme marque)...

     

    Mais si tu veux taper dans les qualitées au dessus (surtout pour CSS qui est optimisé pour ATI, mais ca c'est du detail...) je te conseillerai des Sapphire ou des Powercolor.

     

    Voila mon conseil (mais t'as le droit d'en avoir rien a foutre, vu que la question s'adressait pas a moi :D)

     

    ++

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    He Bah

     

    LA vous me coupper l herbe sous le pied

     

    des cart a 7 000 frs voir 15 000 Frs ... vous n avez surment pas de goux de chiottes !!

     

    Mais Que faites vous dans le vie pour vous permettre de tel chose ??

    Pas de faimille a nourrire ?

    vous travaillez aux bois ?? :)

     

    Mais a ce prix je viens de faire le testes avec un gus de ma team. il avait un buget bien plus limite... 300 Euros.... soit il changeait de carte video soit le processeur !

    Il a fait donc le choix de change de proc + carte mere

    Il est passe de AMD Atlon 2400 a un p4 630

    Et là, ce fut le drame !

    Il est passe a 150 Fps !!

    avec sont ATI 9800

     

    Donc a vous de voire ... changer de carte video au prix du voiture d occase ou changer le proc pour le prix d un proc !

     

    Bon Quand a ceux qui jouent avec des Tnt2 ou gforce 2... la je ne dis pas qu il serait pas urgent de prendre une carte plus recente. Mais certainement pas de prendre une carte a 20 000 Frs

     

    Surtout si votre pc ne vos pas ce prix a ce jours. C est totalement demesure. Une carte a 150 Euros Maxi Suffi.

     

    Sinon Pour revnir a votre choix, il semble tres nettenement que le Bus AGP soit sur la fin de vie. Que le PCI EXPRESS Va prendre le relais. Permettant entre autre de faire fonctionner 2 carte de meme model de foctionner en series, de partager la ram....

     

    bref rester les pieds sur terre ...

     

    Sinon la derniere ferrari G50 n est pas mal

    Mais moi je roule en Golfe de 1992 ... elle me balade bien pour faire les course et en plus y a meme un coffre avec roue de secours sans option !!

    :twisted:

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