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    Sortie du VAC2 pour HL1


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    Pour la petite histoire mise a jour de steam :


    Counter-Strike and Half-Life 1: Engine Update Available

    August 8, 2005, 3:55 pm · Alfred Reynolds


    Updates to Counter-Strike and the Half-Life 1: Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:


    Half-Life 1: Engine


    Servers will default to starting up using VAC2


    Added "sv_uploadmax" cvar to limit the max size (in MB) a client can use for a custom resource (i.e spray decals)


    Added "-sport" command line option to allow you to specify the VAC2 port the server should use


    Don't allow servers to execute "alias" commands on clients (prevents an infinite loop exploit using alias commands from servers)


    Fixed S2C_CONNREJECT packet exploit causing the game to quit from any currently connected game server (found by Gavin Cotter)


    Fixed crash exploit caused by specially crafted packet triggering a crash in the resource upload code (found by Gavin Cotter)


    Fixed infinite loop in richtext/textentry control caused by large sets of spaces between words wrapping around line ends (found by Kristian Hermansen)


    Fixed possible lockup when refreshing a login ticket


    Disabled old style server queries by default.





    Fixed menu exploit on join that spawned you into the server but moved you around as you were in spectator mode

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    attention ça va aller très vite :


    We have released an update to Counter-Strike and the Half-Life 1:

    Engine. Run the hldsupdatetool to get this update. If you run ANY server

    that uses the Half-Life 1: Engine (i.e TFC, DMC, NS, DoD, etc) then you

    should get this update.


    This update enables VAC2 by default for all Half-Life 1: Engine

    dedicated servers and fixes a couple potential exploits. To disable VAC

    protection for your server add "-insecure" to the command line when you

    run it.


    The update also disables old style queries by default. To enable old

    queries set "sv_enableoldqueries" to "1" (this is NOT recommended, if

    you set this you will expose your server to a potential DDoS attack).


    More details about this release can be found here:



    - Alfred

    -sport option is not working.


    Server is taking a random port and can't cross firewall. VAC disabled.



    Urgh, that command line option is beginning to haunt me. We will look into it.


    - Alfred

    Source : mailing list Valve HLDS


    Valve RoXXX :lol:

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    Plusieurs joueurs ou meme admins utilisent x-spectate sur notre server.

    VAC est désactivé à l'heure ou je parle. Hors d'aprés ce que je vois, il faut ajouter "-insecure" pour désactiver VAC2 ce qui est différent de la méthode pour désactivier VAC1. Il est donc possible que VAC2 soit activé aprés la mis e à jour sans que les gens n'aient eu un peu de temps pour etre au courant du changement. Est-il possible à VG d'éviter de mettre par défaut VAC2 actif mais plutot de le rentre activable depuis la page web de gestion, si je ne me trompe pas????


    Merci d'avance.

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    après quelques tests pour vérifier sa fiabilité avec Djo, l'update fonctionne, et donc elle est en cours de propagation sur les serveurs VG :-D


    Par contre, vous devrez définitivement mettre à jour vos script de monitoring serveur pour qu'ils utilisent le nouveau protocole de requêtes. En effet dorénavant l'ancien protocole est désactivé par défaut, et comme indiqué dans la news steam lors de la sortie de l'update, il très fortement déconseillé de le réactiver.


    pour info gametiger fonctionne : http://www.gametiger.com/search?address=

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