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    Mani plug in fonctionne sauf l'effet "drug" et &qu


    dukenukem08
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    Salut le monde,

    Tout est dans le titre. Tout fonctionne parfaitement (Quel beau programme que Mani :D ), sauf l'effet "drug" et "time bomb" qui ne fait aucun effet sur les joueurs. Je précise que ces derniers bien sûr ne sont pas la liste d'imunité :wink:

    J'utilise CSS et la dernière version de Mani.

    Quelqu'un a une réponse ?

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    Si ça peut vous aider voilà une partie :

     

    mani_tk_allow_time_bomb_option 1 // This defines whether the tk time bomb option can be used or not

    mani_tk_time_bomb_seconds 10 // This defines the time before the bomb goes off

    mani_tk_time_bomb_blast_radius 1000 // This defines the bomb blast radius

    mani_tk_time_bomb_show_beams 1 // 0 = no beams, 1 = beams on

    mani_tk_time_bomb_blast_mode 2 // 0 = player only, 1 = players on same team, 2 = all players

     

    mani_tk_allow_fire_bomb_option 1 // This defines whether the tk fire bomb option can be used or not

    mani_tk_fire_bomb_seconds 10 // This defines the time before the bomb goes off

    mani_tk_fire_bomb_blast_radius 1000 // This defines the bomb blast radius

    mani_tk_fire_bomb_show_beams 1 // 0 = no beams, 1 = beams on

    mani_tk_fire_bomb_blast_mode 2 // 0 = player only, 1 = players on same team, 2 = all players

    mani_tk_fire_bomb_burn_time 100 // Time in seconds that players will burn for

     

    mani_tk_allow_freeze_bomb_option 1 // This defines whether the tk freeze bomb option can be used or not

    mani_tk_freeze_bomb_seconds 10 // This defines the time before the bomb goes off

    mani_tk_freeze_bomb_blast_radius 1000 // This defines the bomb blast radius

    mani_tk_freeze_bomb_show_beams 1 // 0 = no beams, 1 = beams on

    mani_tk_freeze_bomb_blast_mode 2 // 0 = player only, 1 = players on same team, 2 = all players

     

    mani_admintimebomb_anonymous 0 // This defines whether time bomb admin messages are anonymous to non admins (1 = anonymous)

    mani_adminfirebomb_anonymous 0 // This defines whether fire bomb admin messages are anonymous to non admins (1 = anonymous)

    mani_adminfreezebomb_anonymous 0 // This defines whether freeze bomb admin messages are anonymous to non admins (1 = anonymous)

    mani_adminhealth_anonymous 0 // This defines whether sethealth admin messages are anonymous to non admins (1 = anonymous)

     

    mani_player_settings_death_beam 0 // 0 = player settings default to off, 1 = player settings default to on

    mani_show_death_beams 0 // 0 = death beams not shown globally, 1 = death beams are shown if player has them turned in their settings

    mani_sort_menus 1 // 0 = No sorting of menus, 1 = Sort most menus in alphabetical order

    mani_cs_stacking_num_levels 2 // Set this to allow stacking of players in CSS (overrides cs_stacking_num_levels cvar)

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