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    Configuration de DynMap


    Aldjinn

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    Bonjour à vous! :-D

    Je poste ce topic afin de vous demander votre aide pour régler récurrent qui perturbe la vie si paisible de mon serveur...

    Ma map DynMap ne marche plus (la page du Dynmap ne s'affiche pas)... Et je n'arrive pas à le remettre en place, alors qu'auparavant je n'ai jamais eu de problèmes.

    Je vous faire une petit historique de la situation:

    1- Dynmap marchait très bien

    2- J'installe Permissions et Iconomy

    3- Je configure ces Plugins

    4- Et 1 heure plus tard je remarque que la map marche plus

     

    Voici mon fichier configuration.txt (le nom de mon serveur est "world"):

     

    # All paths in this configuration file are relative to Dynmap's data-folder: minecraft_server/plugins/dynmap/
    
    components:
     - class: org.dynmap.ClientConfigurationComponent
    
     - class: org.dynmap.InternalClientUpdateComponent
       sendhealth: true
       allowwebchat: true
       webchat-interval: 5
     #- class: org.dynmap.JsonFileClientUpdateComponent
     #  writeinterval: 1
     #  sendhealth: true
     #  allowwebchat: false
    
     - class: org.dynmap.SimpleWebChatComponent
       allowchat: true
     #- class: org.dynmap.herochat.HeroWebChatComponent
     #  # Control which HeroChat channel messages from web are directed to 
     #  herochatwebchannel: Global
     #  # Control which channels are monitored and reported to the web
     #  herochatchannels:
     #    - Global
     #    #- Trade
     #    #- Haggle
    
     - class: org.dynmap.ClientComponent
       type: chat
     - class: org.dynmap.ClientComponent
       type: chatballoon
       focuschatballoons: false
     - class: org.dynmap.ClientComponent
       type: chatbox
       showplayerfaces: true
       messagettl: 5
     - class: org.dynmap.ClientComponent
       type: playermarkers
       showplayerfaces: true
       showplayerhealth: true
     #- class: org.dynmap.ClientComponent
     #  type: digitalclock
     - class: org.dynmap.ClientComponent
       type: timeofdayclock
       showdigitalclock: true
       #showweather: true
     #- class: org.dynmap.regions.RegionsComponent
     #  type: regions
     #  name: WorldGuard
     #  useworldpath: true
     #  filename: regions.yml
     #  basenode: regions
     #  use3dregions: true
     #  infowindow: '<div class="infowindow"><span style="font-size:120%;">%regionname% - %priority% (%parent%)</span><br /> Owners <span style="font-weight:bold;">%playerowners% %groupowners%</span><br />Members <span style="font-weight:bold;">%playermembers% %groupmembers%</span><br />Flags<br /><span style="font-weight:bold;">%flags%</span></div>'
     #  regionstyle:
     #    strokeColor: "#FF0000"
     #    strokeOpacity: 0.8
     #    strokeWeight: 3
     #    fillColor: "#FF0000"
     #    fillOpacity: 0.35
     #- class: org.dynmap.TestComponent
     #  stuff: "This is some configuration-value"
    
    # Treat hiddenplayers.txt as a whitelist for players to be shown on the map? (Default false)
    display-whitelist: false
    
    # How often a tile gets rendered (in seconds).
    renderinterval: 1
    
    # Do render on main thread - may generate more server load, but safer and fixes broken tiles
    renderonsync: true
    
    render-triggers:
    #  - chunkloaded
    #  - playermove
    #  - playerjoin
     - blockplaced
     - blockbreak
    
    # The path where the tile-files are placed.
    tilespath: web/tiles
    
    # The path where the web-files are located.
    webpath: web
    
    # The network-interface the webserver will bind to (0.0.0.0 for all interfaces, 127.0.0.1 for only local access).
    webserver-bindaddress: 77.111.198.145
    
    # The TCP-port the webserver will listen on.
    webserver-port: 4702
    
    # Disables Webserver portion of Dynmap (Advanced users only)
    disable-webserver: false
    
    # Use timesliced fullrender - takes a bit longer, but much more polite for server
    timeslicerender: true
    
    # Period between tile renders for timesliced fullrender, in seconds
    timesliceinterval: 0.5
    
    # Interval the browser should poll for updates.
    updaterate: 2000
    
    showplayerfacesinmenu: true
    
    joinmessage: "%playername% joined"
    quitmessage: "%playername% quit"
    spammessage: "You may only chat once every %interval% seconds."
    
    defaultzoom: 0
    defaultworld: WorldOMinecraft
    
    # template world - this is used for worlds that exist but aren't defined in the worlds section.
    # Also, it supplies the "maps" section for worlds lacking a maps section, and the "center"
    # for worlds lacking a "center" section.
    templates:
     # Template for normal world
     normal:
       enabled: true
       center:
         x: 0
         y: 64
         z: 0
       maps:
         - class: org.dynmap.flat.FlatMap
           name: flat
           title: "Flat"
           prefix: flat
           colorscheme: default
         - class: org.dynmap.kzedmap.KzedMap
           renderers:
             - class: org.dynmap.kzedmap.DefaultTileRenderer
               name: surface
               title: "Surface"
               prefix: t
               maximumheight: 127
               colorscheme: default
               # Add shadows to world (based on top-down shadows from chunk data)
               # shadowstrength: 1.0
               # Sets the icon to 'images/block_custom.png'
               # icon: custom
             #- class: org.dynmap.kzedmap.HighlightTileRenderer
             #  prefix: ht
             #  maximumheight: 127
             #  colorscheme: default
             #  highlight: # For highlighting multiple block-types.
             #    - 56 # Highlight diamond-ore
             #    - 66 # Highlight minecart track
             #  highlight: 56 # For highlighting a single block-type.
             - class: org.dynmap.kzedmap.CaveTileRenderer
               name: cave
               title: "Cave"
               prefix: ct
               maximumheight: 127
     # Nether world template
     nether:
       enabled: true
       center:
         x: 0
         y: 64
         z: 0
       maps:
         - class: org.dynmap.flat.FlatMap
           name: flat
           title: "Flat"
           prefix: flat
           colorscheme: default
         - class: org.dynmap.kzedmap.KzedMap
           renderers:
             - class: org.dynmap.kzedmap.DefaultTileRenderer
               name: nether
               title: "Surface"
               prefix: nt
               maximumheight: 127
               colorscheme: default
    
    # The maptypes Dynmap will use to render.
    worlds:
     # Worlds can be handled by templates, based on world type
     # You can override the properties of the template by specifying them in this section
     #    for example 'Title: "My Awesome World"'
     #- name: world
     #  title: "World"
     #   Use 'enabled: false' to disable a certain world.
     #  enabled: false
     #   Use 'template: mycustomtemplate' to use the properties specified in the template 'mycustomtemplate' to this world. Default it is set to the environment-name (normal or nether).
     #  template: mycustomtemplate
     #   Rest of comes from template - uncomment to tailor for world specifically
     #  center:
     #    x: 0
     #    y: 64
     #    z: 0
     #  maps:
     #    - class: org.dynmap.flat.FlatMap
     #      name: flat
     #      title: "Flat"
     #      prefix: flat
     #      colorscheme: default
     #    - class: org.dynmap.kzedmap.KzedMap
     #      renderers:
     #        - class: org.dynmap.kzedmap.DefaultTileRenderer
     #          name: surface
     #          title: "Surface"
     #          prefix: t
     #          maximumheight: 127
     #          colorscheme: default
     #          # Add shadows to world (based on top-down shadows from chunk data)
     #          # shadowstrength: 1.0
     #          # Sets the icon to 'images/block_custom.png'
     #          # icon: custom
     #        #- class: org.dynmap.kzedmap.HighlightTileRenderer
     #        #  prefix: ht
     #        #  maximumheight: 127
     #        #  colorscheme: default
     #        #  highlight: # For highlighting multiple block-types.
     #        #    - 56 # Highlight diamond-ore
     #        #    - 66 # Highlight minecart track
     #        #  highlight: 56 # For highlighting a single block-type.
     #        - class: org.dynmap.kzedmap.CaveTileRenderer
     #          name: cave
     #          title: "Cave"
     #          prefix: ct
     #          maximumheight: 127
     #
     # To just label world, and inherit rest from template, just provide name and title
     #- name: world2
     #  title: "Second World"
     #
     #- name: nether
     #  title: "Nether"
     #  center:
     #    x: 0
     #    y: 64
     #    z: 0
     #  maps:
     #    - class: org.dynmap.flat.FlatMap
     #      name: flat
     #      title: "Flat"
     #      prefix: flat
     #      colorscheme: default
     #    - class: org.dynmap.kzedmap.KzedMap
     #      renderers:
     #        - class: org.dynmap.kzedmap.DefaultTileRenderer
     #          name: nether
     #          title: "Surface"
     #          prefix: nt
     #          maximumheight: 127
     #          colorscheme: default
    
    # Enables debugging.
    #debuggers:
    #  - class: org.dynmap.debug.LogDebugger

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