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    Re pb skins T et CT


    kover
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    bonjour a tous, re dun PB récurent lol

     

    J'ai vraiment tout lu , meme le PB que ZeLda avai, rien y fait...

     

    je n'ai pa les skins. Sa les telecharge meme pa.

     

    Cleaner, voici mon mani cfg, c la version h.

     

     

     

    mani_adverts 1 // Adverts 1 = on, 0 = off

    mani_time_between_adverts 60 // Time between adverts displayed

     

    mani_voting 1 // Allow voting 1 = on, 0 = off

     

    mani_tk_protection 1 // Enable TK Protection 1 = on, 0 = off

    mani_tk_forgive 1 // Enable TK Punishment menu 1 = on, 0 = off

    mani_tk_spawn_time 5 // Time allowed after freezetime where spawn protection is enabled

    mani_tk_offences_for_ban 7 // Number of tk violations before player is banned

    mani_tk_ban_time 5 // Time in minutes for a tk ban, 0 = permanent

    mani_tk_blind_amount 253 // Amount of blindness for 'blind' punishment (255 = completely blind)

     

    // New for V1.0.4

    mani_tk_show_opposite_team_wound 1 // If set to 1 shows opposition team wounds and all team wounds if you are spectator, 0 = normal css style

     

    // Sets colour of adverts, here I've set it to blue

    mani_advert_col_red 0 // Red component colour of adverts (255 = max)

    mani_advert_col_green 0 // Green component colour of adverts (255 = max)

    mani_advert_col_blue 255 // Blue component colour of adverts (255 = max)

     

    // New for V1.0.5

    mani_adminsay_anonymous 0 // When set to 0, adminsay shows admins name to all players, when set to 1, only admins see the name

    mani_adminkick_anonymous 0 // When set to 0, an admin kick shows admins name to all players, when set to 1, they do not

    mani_adminslay_anonymous 0 // When set to 0, an admin slay shows admins name to all players, when set to 1, they do not

    mani_adminban_anonymous 0 // When set to 0, an admin ban shows admins name to all players, when set to 1, they do not

     

    mani_adminsay_top_left 1 // Enable disable top left adminsay and adminosay

    mani_adminsay_chat_area 1 // Enable disable chat area adminsay and adminosay

     

    mani_stats 1 // Enable disable statistics

    mani_stats_mode 1 // 0 = calculate once per map, 1 = calculate at end of each round

    mani_stats_drop_player_days 5 // Number of days since player last connected before they are removed from the stats list

     

    // New for V1.0.7

     

    // This was in previous versions but there is now a new calculation mode, 2 = by (kills - deaths)

    mani_stats_calculate 2 // 0 = show stats by pure kills, 1 = show kills by kill/death ratio, 2 = kills - deaths

     

    // Brand new in V1.0.7 to try and stop one time joiners getting high KD ratios

     

    mani_stats_kills_required 25 // Number of kills required before a player is given a rank

     

    // ********************************************

    // New for V1.0.8

     

    mani_tk_add_violation_without_forgive 0 // Defines whether a players tk violation count is incremented even if forgiven (1 = on)

    mani_tk_allow_blind_option 1 // Defines whether the blind option can be used on players (1 = on)

    mani_tk_allow_bots_to_punish 1 // Defines whether bots can run tk punish options on other player (1 = on)

    mani_tk_allow_bots_to_add_violations 0 // Defines whether when tk'ing a bot adds to a players tk violation count (1 = on)

     

    mani_stats_top_display_time 10 // Defines how long a 'top' display lasts for before it fades (5 - 30 seconds)

    mani_stats_show_rank_to_all 1 // Defines whether other players see your rank when you type 'rank'

    mani_stats_alternative_rank_message "www.mystats.com" // Defines a message to show when a user types 'rank' and the stats are turned off (this can be blank)

     

    mani_adverts_top_left 1 // Allow adverts in top left corner of screen

    mani_adverts_chat_area 1 // Allow adverts in chat area of screen

     

    mani_ff_player_only 0 // Defines whether the command ff executed is shown only to the player or the whole server (1 = player only)

    mani_nextmap_player_only 0 // Defines whether the command nextmap executed is shown only to the player or the whole server (1 = player only)

    mani_timeleft_player_only 0 // Defines whether the command timeleft executed is shown only to the player or the whole server (1 = player only)

    mani_thetime_player_only 0 // Defines whether the command thetime executed is shown only to the player or the whole server (1 = player only)

     

    // ********************************************

    // New for V1.0.9

     

    mani_reserve_slots 0 // Turn on off reserve slots

    mani_reserve_slots_number_of_slots 1 // Number of reserve slots you have

    mani_reserve_slots_kick_message "You were disconnected for using a reserve slot" // User defined message shown in players console when kicked

    mani_reserve_slots_redirect_message "This server is full, you are being redirected to another one of our servers" // User defined message for redirection of players to another server

    mani_reserve_slots_redirect "" // The IP address of the server you wish to redirect players to. Leave it blank if you do not want redirection to be used

    mani_reserve_slots_allow_slot_fill 1 // This defines whether you want your reserve slots to fill with reserve players or always be kept free (1 = allow slots to fill, 0 = always keeps slots free and kick player instead)

    mani_reserve_slots_kick_method 1 // Type of method used to kick players, 0 = by highest ping (spectators first), 1 = by connection time (spectators go first)

    mani_reserve_slots_include_admin 1 // Include admins in the adminlist.txt file as players who have reserve slots (1 = include admins)

     

    mani_war_mode_force_overview_zero 0 // Force all dead players to run overview_mode 0 every game frame

     

    mani_high_ping_kick 1 // Enable disable high ping kicker (1 = on)

    mani_high_ping_kick_ping_limit 170 // Set the ping at which you want players kicked

    mani_high_ping_kick_samples_required 60 // Number of samples and averaged before a decision is made to kick a player (1 sample is about 1.5 seconds)

    mani_high_ping_kick_message "Ton ping est trop haut!!!" // Message displayed in console when player is disconnected

     

    mani_stats_write_text_file 1 // Enables writing of ranks to a text file called mani_ranks.txt for export to a web page.

     

    // **********************************************

    // New for V1.0.10

     

    mani_tk_slap_to_damage 10 // Amount of health that a player will slapped to

    mani_tk_cash_percent 30 // Amount of cash to take from a team killer

    mani_tk_allow_slap_option 1 // Turn on slap option for tk punishments

    mani_tk_allow_freeze_option 1 // Turn on freeze option for tk punishments

    mani_tk_allow_cash_option 1 // Turn on tk cash option for tk punishments

     

    mani_adminslap_anonymous 0 // When set to 0, an admin slap shows admins name to all players, when set to 1 they do not

    mani_adminblind_anonymous 0 // When set to 0, an admin blind shows admins name to all players, when set to 1 they do not

    mani_adminfreeze_anonymous 0 // When set to 0, an admin freeze shows admins name to all players, when set to 1 they do not

    mani_adminteleport_anonymous 0 // When set to 0, an admin teleport shows admins name to all players, when set to 1 they do not

     

    mani_stats_write_to_disk_frequency 0 // Set in minutes how often you want the stats save, 0 = only once per map change. This should be used when you play one map 24/7 with no timelimit

    mani_protect_against_cheat_cvars 0 // Set to 1 if you want the plugin to auto detect hlh cheaters

    mani_military_time 1 // 1 for military style time, 0 for 12 hour clock

     

    mani_chat_flood_time 1.5 // Sets the time threshold for chat spamming (0 = off, 1.5 is a good value for use)

    mani_chat_flood_message "Tu parle trop mek !!" // Sets the message the player will receive when they are spamming

     

    // mani_use_ma_in_say_command When set to 1 you must use the prefix ma_ in say commands, if 0 you can drop the ma_ prefix if you wish

    // This is only for in game say commands and for Beetlefart compatibilty if you use it.

    mani_use_ma_in_say_command 0

     

    mani_sounds_per_round 0 // Set to the number of sounds you wish a regular player to be able to use per round

    mani_sounds_filter_if_dead 0 // Set to 1 if you want alive players not to hear sounds triggered by dead players

    mani_show_victim_stats 0 // Set to 1 if you want damage stats when you die or at the end of a round (type damage in game to turn on and off for your player)

    mani_show_victim_stats_inflicted_only 0 // Set to 1 if you don't want to see damage taken from yourself

    mani_stats_by_steam_id 1 // Set to 1 if you want your ranks to be by steam id (default), set to 0 if you are not using steam ids on your server

     

    mani_use_amx_style_menu 1 // Set to 1 for in game amx style menus, or 0 for Escape style menus

    mani_autobalance_teams 0 // Set to 1 for auto team balancing at end of rounds (an alternative to the CSSource built in team balancer)

    mani_autobalance_mode 1 // 0 = Players balanced regardless if dead or alive, 1 = dead players swapped first followed by alive players, 2 = only dead players can be swapped

     

    // 0 = standard map cycle,

    // 1 = if you don't want your mapcycle to reset to the first in the list when moving to a map not in the cycle,

    // 2 = random cycle (uses mani_vote_dont_show_last_maps cvar to exclude last maps played)

    // 3 = skip to the next unplayed map in the map cycle list until all maps have been played when it is reset.

    mani_mapcycle_mode 0

     

    mani_thetime_timezone "GMT" // Set to your servers timezone or leave it blank, it will be added to the end of the time when displayed

    mani_admindrug_anonymous 0 // When set to 0, an admin drug command shows admins name to all players, when set to 1, they do not

    mani_adminmap_anonymous 0 // When set to 0, an admin map change or setnextmap command shows admins name to all players, when set to 1, they do not

    mani_adminswap_anonymous 0 // When set to 0, an admin team swap or balance command shows admins name to all players, when set to 1, they do not

    mani_tk_allow_drugged_option 1 // When set to 1 the Drug option is allowed in the TK Menu

    mani_tk_slap_on_team_wound 0 // When set to 1 a player will be slapped and have their view moved when team wounding.

    mani_tk_slap_on_team_wound_damage 0 // Sets the amount of damage a team wound inflicts on the attacker

     

     

    // **********************************************

    // **********************************************

    // New for V1.1.0

    // **********************************************

    //

    // Removed following cvars

    //

    // mani_vote_percentage 60 // Percentage of votes required from players before map change

    // mani_time_before_vote 60 // Time after a new map starts that voting is allowed

    // mani_minimum_votes 4 // Minimum number of votes required to change a map (override vote percentage)

    //

    //

     

    mani_admingimp_anonymous 0 // When set to 0, an admin slap shows admin's name to all players, when set to 1 they do not

    mani_gimp_transform_message "Everyone point and laugh at the Gimp!" // Message displayed when a player is gimped

    mani_gimp_untransform_message "The gods are merciful, The Gimp is back to normal" // Message displayed when a player is un-gimped

     

    mani_adminvote_anonymous 0 // When set to 0, an admin vote command shows admins name to all players, when set to 1, they do not

     

    mani_vote_dont_show_last_maps 3 // Defines the last number of maps played to not show in random votemap lists

    mani_vote_extend_time 20 // Defines the time in minutes a extend vote will add to the timeleft counter

    mani_vote_allow_extend 1 // Defines the whether the a map can be extended

    mani_vote_allowed_voting_time 45 // Defines amount of time in seconds a vote will be allowed for

    mani_vote_allow_end_of_map_vote 0 // Defines whether a random map vote will be displayed towards the end of the map

    mani_vote_max_extends 2 // Number of extensions a map is allowed via user vote or random map vote, 0 = infinite

    mani_vote_extend_rounds 10 // Number of rounds to extend by if mp_winlimit is not 0

    mani_vote_mapcycle_mode_for_random_map_vote 0 // 0 = mapcycle.txt, 1 = votemapslist.txt, 2 = maplist.txt

    mani_vote_mapcycle_mode_for_admin_map_vote 0 // 0 = mapcycle.txt, 1 = votemapslist.txt, 2 = maplist.txt

    mani_vote_time_before_end_of_map_vote 3 // Defines how many minutes before the end of the map that a random map vote is started

    mani_vote_max_maps_for_end_of_map_vote 6 // Defines how many maps can be in the end of map vote

    mani_vote_end_of_map_percent_required 60 // Defines the vote percentage required to set map

    mani_vote_rcon_percent_required 60 // Defines the vote percentage required to set rcon vote

    mani_vote_question_percent_required 60 // Defines the vote percentage required to set question vote

    mani_vote_map_percent_required 60 // Defines the vote percentage required to set map vote

    mani_vote_random_map_percent_required 60 // Defines the vote percentage required to set random map vote

    mani_vote_show_vote_mode 3 // 0 = quiet mode, 1 = show players as they vote but not their choice, 2 = Show voted choice but not player, 3 = show player name and their choice

     

     

    // Following cvar now has 2 modes of operation

    //

    // 0 = alive players will see vote menu,

    // 1 = alive players will need to type vote to access the menu,

    mani_vote_dont_show_if_alive 0

     

    mani_vote_allow_user_vote_map 0 // Allow user started votemaps

    mani_vote_allow_user_vote_map_extend 1 // Allow the users to extend maps if time based

    mani_vote_allow_user_vote_kick 0 // Allow the users to kick players by vote

    mani_vote_allow_user_vote_ban 0 // Allow the users to ban players by vote

     

    mani_vote_extend_percent_required 60 // Defines the vote percentage required to set an extend map vote

     

    mani_vote_user_vote_map_percentage 60 // Percentage of votes required from players before map change

    mani_vote_user_vote_map_time_before_vote 60 // Time after a new map starts that voting is allowed

    mani_vote_user_vote_map_minimum_votes 4 // Minimum number of votes required to change a map (override vote percentage)

     

    mani_vote_user_vote_kick_mode 0 // 0 = only when no admin on server, 1 = all the time

    mani_vote_user_vote_kick_percentage 60 // Percentage of votes required from players before kick occurs

    mani_vote_user_vote_kick_time_before_vote 60 // Time after a new map starts that voting is allowed

    mani_vote_user_vote_kick_minimum_votes 4 // Minimum number of votes required (override vote percentage)

     

    mani_vote_user_vote_ban_mode 0 // 0 = only when no admin on server, 1 = all the time

    mani_vote_user_vote_ban_percentage 90 // Percentage of votes required from players before kick occurs

    mani_vote_user_vote_ban_time_before_vote 60 // Time after a new map starts that voting is allowed

    mani_vote_user_vote_ban_minimum_votes 4 // Minimum number of votes required (override vote percentage)

    mani_vote_user_vote_ban_time 30 // Time in minutes for the ban, 0 = permanent ban

    mani_vote_user_vote_ban_type 0 // 0 = ban by ID, 1 = ban by IP, 2 = ban by ID and IP

     

    mani_player_name_change_threshold 15 // 0 = off otherwise set to the number of name changes allowed before action is taken

    mani_player_name_change_reset 0 // 0 = reset name change count per round, 1 = reset name change count per map

    mani_player_name_change_punishment 0 // 0 = kick, 1 = ban by ID, 2 = ban by IP, 3 = ban by ID and IP

    mani_player_name_change_ban_time 0 // 0 = permanent ban otherwise specifies the number of minutes

     

    mani_vote_allow_rock_the_vote 1 // Allow rock the vote

    mani_vote_rock_the_vote_percent_required 60 // Defines the vote percentage required to set map

    mani_vote_time_before_rock_the_vote 120 // Time before rockthevote can be started after a new map starts

    mani_vote_rock_the_vote_number_of_nominations 4 // Number of nominations included in the vote

    mani_vote_rock_the_vote_number_of_maps 8 // Number of random maps chosen from votemaplist.txt

    mani_vote_rock_the_vote_threshold_percent 60 // Percentage of players on server required to type rockthevote before it starts

    mani_vote_rock_the_vote_threshold_minimum 4 // Minimum number of players required to type rockthevote before it starts

     

    mani_allow_chat_to_admin 1 // Allow users to chat to admins using ma_chat

     

    // **********************************************

    // **********************************************

    // New for V1.1.0a

    // **********************************************

    //

     

    mani_adminburn_anonymous 0 // When set to 0, an admin burn shows admins name to all players, when set to 1 they do not

    mani_tk_allow_burn_option 1 // Turn on burn option for tk punishments

     

    // **********************************************

    // **********************************************

    // New for V1.1.0b

    // **********************************************

    //

     

    // **********************************************

    // **********************************************

    // New for V1.1.0c

    // **********************************************

    //

     

    //

    // Moved Quake style sound settings to mani_quake_sounds.cfg

    // So it MUST to be run from here.

     

    exec mani_quake_sounds.cfg

     

    // Word filter cvars

    mani_filter_words_mode 2 // 0 = off, 1 = show warning to player, 2 = show filtered text

    mani_filter_words_warning "SWEARING IS NOT ALLOWED ON THIS SERVER !!!" // Message shown to player

     

    // Burn time options

    mani_tk_burn_time 20 // This defines how long the burn time should be for in seconds for the tk punishment

    mani_admin_burn_time 10 // This defines how long the burn time should be for in seconds when triggered by admin

     

    // No Clip mode anonymous options

     

    mani_adminnoclip_anonymous 0 // This defines whether noclip admin messages are anonymous to non admins (1 = anonymous)

     

    // **********************************************

    // **********************************************

    // New for V1.1.0d

    // **********************************************

    //

     

    mani_adminmute_anonymous 0 // When set to 0, an admin mute shows admins name to all players, when set to 1 they do not see it

     

    // **********************************************

    // **********************************************

    // New for V1.1.0e

    // **********************************************

    // **********************************************

     

    // The following are default settings for when a player joins

    // The player can change their settings by typing damage, sounds or quake to alter them

    // See mani_quake_sounds.cfg for mani_player_settings_quake cvar

     

    mani_player_settings_sounds 1 // 1 = default on, 0 = default off

    mani_player_settings_damage 0 // 1 = default on, 0 = default off

     

    // mani_adjust_time cvar allows you to specify the number of minutes to add or subtract

    // from your server clock when you type thetime in game. If you server is 20 minutes

    // fast set mani_adjust_time -20, if it is 30 minutes slow set mani_adjust_time 30.

     

    mani_adjust_time 0

     

    mani_stats_include_bot_kills 0 // 1 = include any bot kills made in stats, 0 = killing a bot does not count to stats

    mani_tk_allow_forgive_option 1 // Turn on forgive option for tk punishments

    mani_tk_allow_slay_option 1 // Turn on slay option for tk punishments

     

    // mani_sounds_auto_download is a cvar to control whether server sounds (not quake sounds)

    // are auto downloaded to a client. If set to 0 you must provide your own .res files

    // to initiate transfers to a client. If you change this value from 1 to 0 while the

    // server is running you must restart your server.

     

    mani_sounds_auto_download 1 // 1 = on, 0 = off

     

    // **********************************************

    // **********************************************

    // New for V1.1.0f

    // **********************************************

    // **********************************************

     

    // Team Wound punishment cvars

     

    mani_tk_team_wound_reflect 1 // 1 = on, 0 = off

     

    // Set the number of team wounds required by a player during the course of a map

    // before the reflective damage kicks in

     

    mani_tk_team_wound_reflect_threshold 5

     

    // This value is a damage multiplier that inflicts whatever damage (armor loss + health loss) was given to

    // the victim back to the attacker. When set to 1.0 the damage is perfectly reflected, set at 2.0

    // the damage inflicted back on the attacker will be twice the damage etc.

     

    mani_tk_team_wound_reflect_ratio 1.0

     

    // An addition cvar here increases the reflection ratio each time the player

    // teamwounds another player. This is to deter persistent team wounders

     

    mani_tk_team_wound_reflect_ratio_increase 0.1

     

    // The existing cvar mani_mapcycle_mode now has a third option

    //

    // 0 = standard map cycle,

    // 1 = if you don't want your mapcycle to reset to the first in the list when moving to a map not in the cycle,

    // 2 = random cycle (uses mani_vote_dont_show_last_maps cvar to exclude last maps played)

    // 3 = skip to the next unplayed map in the map cycle list until all maps have been played when it is reset.

     

    // **********************************************

    // **********************************************

    // New for V1.1.0g

    // **********************************************

    // **********************************************

     

    // Admin logging parameters

     

    // Directory where logs will be stored under the mani_path directory

    mani_log_directory "mani_logs"

     

    // The logging mode you wish to use

    // 0 = default placing of log files in the same .log files that Valve creates

    // 1 = logs created per map change using the same style filenames that Valve uses in the mani_log_directory directory

    // 2 = One large file is written in the mani_log_directory

    // 3 = A log is written as a steam id for each admin that runs a command, the format is STEAM_x_x_xxxxxxxx.log

     

    mani_log_mode 0

     

    mani_admincash_anonymous 0 // When set to 0, an admin cash transaction shows admin's name to all players, when set to 1, they do not

     

    // **********************************************

    // **********************************************

    // New for V1.1.0j

    // **********************************************

    // **********************************************

     

    // See cvar mani_protect_against_cheat_cvars which already exists in this file

     

    mani_protect_against_cheat_cvars_threshold 5 // Set number of cheat detections required before action is taken

    mani_protect_against_cheat_cvars_mode 0 // 0 = Ban by Steam ID, 1 = Ban by IP, 2 = Ban by Steam and IP

    mani_protect_against_cheat_cvars_ban_time 0 // 0 = permanent ban otherwise specifies the number of minutes

     

    // **********************************************

    // **********************************************

    // New for V1.1.0o

    // **********************************************

    // **********************************************

     

    // New cvar for removing spam from certain ma_ commands into the client screen. For the Mattie Events scripts people.

    //

     

    mani_mute_con_command_spam 0 // Set to 0 for normal mode, set to 1 for spam removal.

     

    // **********************************************

    // **********************************************

    // New for V1.1.0q

    // **********************************************

    // **********************************************

     

    mani_adminsetskin_anonymous 0 // When set to 0, an admin set skin shows admins name to all players, when set to 1 they do not

    mani_admindropc4_anonymous 0 // When set to 0, an admin dropc4 shows admins name to all players, when set to 1 they do not

     

    mani_skins_admin 1 // 0 = Dont allow admins to have admin skins, 1 = Allow admins to have admin skins

    mani_skins_public 0 // 0 = Dont allow public skins for normal players, 1 = Allow public skins for normal players

    mani_skins_force_public 0 // 0 = Dont force first skin in list for public player, 1 = Force first skin in list on public player

    mani_skins_setskin_misc_only 0 // 0 = Allow all skins to be selected via ma_setskin, 1 = Only allow misc skins to be used

    mani_skins_auto_download 1 // 0 = Dont auto download skin resources, 1 = auto download skin resources to clients

     

    mani_dead_alltalk 0 // 0 = All Dead talk off, 1 = All dead talk on

     

    // **********************************************

    // **********************************************

    // New for V1.1.0r

    // **********************************************

    // **********************************************

     

    mani_skins_reserved 1 // 0 = Dont allow immunity players to have reserved skins, 1 = Allow immunity players to have reserved skins

    mani_skins_force_choose_on_join 1 // 0 = No menu on team join, 1 = show skin chooser on team join, 2 = show settings menu on team join

    mani_skins_random_bot_skins 0 // 0 = no custom skins for bots, 1 = use random public class skins on bots

     

    // **********************************************

    // **********************************************

    // New for V1.1.0s

    // **********************************************

    // **********************************************

     

    mani_tk_allow_time_bomb_option 1 // This defines whether the tk time bomb option can be used or not

    mani_tk_time_bomb_seconds 10 // This defines the time before the bomb goes off

    mani_tk_time_bomb_blast_radius 1000 // This defines the bomb blast radius

    mani_tk_time_bomb_show_beams 1 // 0 = no beams, 1 = beams on

    mani_tk_time_bomb_blast_mode 2 // 0 = player only, 1 = players on same team, 2 = all players

     

    mani_tk_allow_fire_bomb_option 1 // This defines whether the tk fire bomb option can be used or not

    mani_tk_fire_bomb_seconds 10 // This defines the time before the bomb goes off

    mani_tk_fire_bomb_blast_radius 1000 // This defines the bomb blast radius

    mani_tk_fire_bomb_show_beams 1 // 0 = no beams, 1 = beams on

    mani_tk_fire_bomb_blast_mode 2 // 0 = player only, 1 = players on same team, 2 = all players

    mani_tk_fire_bomb_burn_time 100 // Time in seconds that players will burn for

     

    mani_tk_allow_freeze_bomb_option 1 // This defines whether the tk freeze bomb option can be used or not

    mani_tk_freeze_bomb_seconds 10 // This defines the time before the bomb goes off

    mani_tk_freeze_bomb_blast_radius 1000 // This defines the bomb blast radius

    mani_tk_freeze_bomb_show_beams 1 // 0 = no beams, 1 = beams on

    mani_tk_freeze_bomb_blast_mode 2 // 0 = player only, 1 = players on same team, 2 = all players

     

    mani_admintimebomb_anonymous 0 // This defines whether time bomb admin messages are anonymous to non admins (1 = anonymous)

    mani_adminfirebomb_anonymous 0 // This defines whether fire bomb admin messages are anonymous to non admins (1 = anonymous)

    mani_adminfreezebomb_anonymous 0 // This defines whether freeze bomb admin messages are anonymous to non admins (1 = anonymous)

    mani_adminhealth_anonymous 0 // This defines whether sethealth admin messages are anonymous to non admins (1 = anonymous)

     

    mani_player_settings_death_beam 0 // 0 = player settings default to off, 1 = player settings default to on

    mani_show_death_beams 0 // 0 = death beams not shown globally, 1 = death beams are shown if player has them turned in their settings

    mani_sort_menus 1 // 0 = No sorting of menus, 1 = Sort most menus in alphabetical order

    mani_cs_stacking_num_levels 2 // Set this to allow stacking of players in CSS (overrides cs_stacking_num_levels cvar)

     

    // **********************************************

    // **********************************************

    // New for V1.1.0t

    // **********************************************

    // **********************************************

     

    mani_tk_time_bomb_beep_radius 0 // Radius of beep circle, 0 = radius measures the same as the bomb blast, default is 256

    mani_tk_fire_bomb_beep_radius 0 // Radius of beep circle, 0 = radius measures the same as the bomb blast, default is 256

    mani_tk_freeze_bomb_beep_radius 0 // Radius of beep circle, 0 = radius measures the same as the bomb blast, default is 256

     

    mani_tk_allow_beacon_option 1 // Allow TK Beacon circle

    mani_tk_beacon_radius 384 // Radius of beacon circle

     

    mani_adminbeacon_anonymous 0 // This defines whether beacon admin messages are anonymous to non admins (1 = anonymous)

     

    // This cvar prevents players on the same IP from viewing the game whilst another player on the same IP is still alive.

    // Admins on the same IP are immune from this and there is an immunity flag that can also be used.

     

    mani_blind_ghosters 1 // 0 = Dont blind ghosters on same IP, 1 = blind ghosters on same IP address

     

    // The following cvars can prevent players using the same IP taking over your server by having a majority vote and

    // kicking players so they can play.

     

    mani_vote_allow_user_vote_ban_ghost 1 // 0 = Players on same IPs cannot use voteban, 1 = Players on same IPs can use voteban

    mani_vote_allow_user_vote_kick_ghost 1 // 0 = Players on same IPs cannot use votekick, 1 = Players on same IPs can use votekick

     

    // **********************************************

    // **********************************************

    // New for V1.1.0x

    // **********************************************

    // **********************************************

     

    mani_unlimited_grenades 0 // 0 = normal player, 1 = players get free HEs in CSS at spawn and after an HE has been thrown

    mani_map_adverts 1 // 1 = turn on map adverts, 0 = turn off map adverts

     

    // Note about the following cvar. If you enable war mode with mani_map_adverts_in_war 0 then you must

    // either change map or get the players to type 'retry' in their console for the existing adverts to disappear

     

    mani_map_adverts_in_war 0 // 1 = allow map adverts with war mode on, 0 = disallow map adverts in war mode

     

    // **********************************************

    // **********************************************

    // New for V1.2BetaD

    // **********************************************

    // **********************************************

     

    // Experimental spawnpoints control

    mani_spawnpoints_mode 0 // 0 = off, 1 = on (will use spawnpoints.txt file)

    mani_spawnpoints_radius_limit 128 // Minimum distance required from another player to spawn

     

    // Spray Tag Tracking control

    mani_spray_tag 0 // 0 = off, 1 = on

    mani_spray_tag_spray_duration 120 // Time in seconds that a spray will be tracked for

    mani_spray_tag_spray_distance_limit 500 // Max distance away from a spray that you can be for acquisition

    mani_spray_tag_spray_highlight 1 // Use effect to show which spray is being targetted (0 = none, 1 = beam (defaults to glow for DoD), 2 = glow)

    mani_spray_tag_ban_time 60 // Non-permanent ban time in minutes

     

    // Console messages

    mani_spray_tag_warning_message "Please stop using your spray"

    mani_spray_tag_kick_message "You have been kicked for using an offensive spray"

    mani_spray_tag_ban_message "You have been banned for 60 minutes through using an offensive spray"

    mani_spray_tag_perm_ban_message "You have been permanently banned for using an offensive spray"

     

    // **********************************************

    // **********************************************

    // New for V1.2BetaE

    // **********************************************

    // **********************************************

     

    // Altered mani_spray_tag_spray_highlight, has modes 0, 1 and 2 (see above)

     

    mani_spray_tag_block_mode 0 // 0 = Allow sprays on the server, 1 = Block all sprays on the server (must have mani_spray_tag 1)

    mani_spray_tag_block_message "Sprays are blocked on this server !!" // Warning message if sprays are blocked

     

    // **********************************************

    // **********************************************

    // New for V1.2BetaF

    // **********************************************

    // **********************************************

     

    // Warmup timers, used for late joiners so that all people start the round

    // at the same time.

     

    mani_warmup_timer 0 // 0 = No warmup time on map load, > 0 = number of seconds after map load until map restarts

    mani_warmup_timer_show_countdown 1 // 1 = visible countdown displayed, 0 = no countdown displayed

     

    mani_spray_tag_slap_damage 0 // Amount of damage to inflict for a spray tag warn with slap option

     

    mani_admingravity_anonymous 0 // // When set to 0, a ma_gravity command shows admins name to all players, when set to 1, it does not

     

    // **********************************************

    // **********************************************

    // New for V1.2Beta I (I will sort this config out Arnold)

    // **********************************************

    // **********************************************

     

    // For custom skins in CSS, set this to one to force

    // cl_minmodels 1, cl_min_t 4, cl_min_ct 4 on them when they join

     

    mani_skins_force_cl_minmodels 1

     

     

     

     

     

     

     

    et voici mon server.cfg

     

    // load ban files

    exec banned_ip.cfg

    exec banned_user.cfg

     

    //#######################

    //# basic configuration #

    //#######################

     

    rcon_password "********"

    sv_password ""

     

    hostname "FR - ToXic'O du frag- [cocaine] FFon Tickrate 100"

    mp_friendlyfire 1

    mp_timelimit 30

    mp_freezetime 4

    mp_c4timer 35

    mp_autoteambalance 1

    mp_limitteams 1

    mp_roundtime 3

    mp_buytime 0.5

    sv_cheats 0

    sv_maxspeed 320

    sv_pausable 0

     

    sv_maxrate 20000

    sv_minrate 5000

    sv_maxupdaterate 101

    sv_minupdaterate 20

     

    log 1

    mp_logfile 1

     

    // NE PAS MODIFIER

    // DON'T MODIFY

    sv_stats 0

    sv_downloadurl "http://kover05.verygames.net/cstrike/download/"

     

     

    voila, merci de votre aide .....

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