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    |Essentials|Mettre le nom en couleurs pour les ops


    Drixx
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    (editer le sujet n'a plus rien a voir avec le titre!!)Bonjour est ce que je pourrais savoir les textes que je pourrais supprimer.S'il vous plait

    ############################################################
    # +------------------------------------------------------+ #
    # |                 Essentials (Global)                  | #
    # +------------------------------------------------------+ #
    ############################################################
    
    
    #ops-name-color: '&1'
    
    #nickname-prefix: '~'
    
    #change-displayname: true
    
    
    #change-playerlist: true
    
    #add-prefix-suffix: false
    
    #teleport-cooldown: 0
    
    #teleport-delay: 0
    
    #teleport-invulnerability: 0
    
    # The delay, in seconds, required between /heal attempts
    heal-cooldown: 60
    
    # What to prevent from /i /give
    # e.g item-spawn-blacklist: 46,11,10
    item-spawn-blacklist:
    
    # Set this to true if you want permission based item spawn rules
    # Note: The blacklist above will be ignored then.
    # Permissions:
    #  - essentials.itemspawn.item-all
    #  - essentials.itemspawn.item-[itemname]
    #  - essentials.itemspawn.item-[itemid]
    #  - essentials.give.item-all
    #  - essentials.give.item-[itemname]
    #  - essentials.give.item-[itemid]
    permission-based-item-spawn: false
    
    # Mob limit on spawnmob
    spawnmob-limit: 10
    
    # Shall we notify users when using /lightning
    warn-on-smite: true
    
    # motd and rules are now configured in the files motd.txt and rules.txt
    
    # When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take
    # priority.  If a command is in this list, Essentials will try to give ITSELF priority.  This does not always work:
    # usually whichever plugin was updated most recently wins out.  However, the full name of the command will always work.
    # For example, if WorldGuard and Essentials are both enabled, and WorldGuard takes control over /god, /essentials:god
    # will still map to Essentials, whereas it might normally get forced upon WorldGuard.  Commands prefixed with an "e",
    # such as /egod, will always grant Essentials priority.
    # We should try to take priority over /god.  If this doesn't work, use
    # /essentials:god or /egod.  If god is set using WorldGuard, use /ungod to remove then use whichever you see fit.
    overridden-commands:
     - god
    
    # Disabled commands will be completely unavailable on the server.
    disabled-commands:
    # - nick
    
    # Restricted commands have been removed.
    # Now we have a whitelist, all commands not on this list are only available to ops.
    # These will have NO EFFECT if you have Permissions installed!
    # They are here only if you want something simpler than Permissions.
    # These are the permissions without the "essentials." part.
    player-commands:
     - afk
     - back
     - back.ondeath
     - balance
     - balance.others
     - balancetop
     - chat.color
     - chat.format
     - chat.shout
     - chat.question
     - clearinventory
     - compass
     - depth
     - delhome
     - getpos
     - geoip.show
     - help
     - helpop
     - home
     - home.others
     - ignore
     - info
     - itemdb
     - kit
     - kit.tools
     - list
     - mail
     - mail.send
     - me
     - motd
     - msg
     - msg.color
     - nick
     - near
     - pay
     - ping
     - powertool
     - powertooltoggle
     - protect
     - r
     - rules
     - realname
     - seen
     - sell
     - sethome
     - setxmpp
     - signs.create.protection
     - signs.create.trade
     - signs.break.protection
     - signs.break.trade
     - signs.use.balance
     - signs.use.buy
     - signs.use.disposal
     - signs.use.enchant
     - signs.use.free
     - signs.use.gamemode  
     - signs.use.heal
     - signs.use.kit
     - signs.use.mail
     - signs.use.protection
     - signs.use.sell
     - signs.use.time
     - signs.use.trade
     - signs.use.warp
     - signs.use.weather
     - spawn
     - suicide
     - time
     - tpa
     - tpaccept
     - tpahere
     - tpdeny
     - warp
     - warp.list
     - world
     - worth
     - xmpp
    
    # Note: All items MUST be followed by a quantity!
    # All kit names should be lower case, and will be treated as lower in permissions/costs.
    # Syntax: - itemID[:DataValue] Amount [Enchantment:Level]..
    # 'delay' refers to the cooldown between how often you can use each kit, measured in seconds.
    kits:
     dtools:
       delay: 10
       items:
         - 277 1 efficiency:1
         - 278 1
         - 279:780 1
     tools:
       delay: 10
       items:
         - 272 1
         - 273 1 
         - 274 1
         - 275 1
    
    # Essentials Sign Control
    # See http://ess.khhq.net/wiki/Sign_Tutorial for instructions on how to use these.
    # To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
    # Essentials Colored sign support will be enabled when any sign types are enabled.
    # We recommend not enabling chest protection signs if you don't intend to use them, (or are using LWC/Lockette).
    
    enabledSigns:
     #- color
     #- balance
     #- buy  
     #- sell
     #- trade
     #- free
     #- disposal
     #- warp
     #- kit
     #- mail
     #- enchant
     #- gamemode
     #- heal
     #- spawnmob
     #- time
     #- weather
     #- protection
    
    
    # How many times per second can Essentials signs be interacted with.
    # Values should be between 1-20, 20 being virtually no lag protection.s
    # Lower numbers will reduce the possiblity of lag, but may annoy players.
    sign-use-per-second: 4
    
    # Backup runs a command while saving is disabled
    backup:
     # Interval in minutes
     interval: 30
     # Unless you add a valid backup command or script here, this feature will be useless.
     # Use 'save-all' to simply force regular world saving without backup.
     #command: 'rdiff-backup World1 backups/World1'
    
    # Set this true to enable permission per warp.
    per-warp-permission: false
    
    # Sort output of /list command by groups
    sort-list-by-groups: false
    
    # More output to the console
    debug: false
    
    # Set the locale for all messages
    # If you don't set this, the default locale of the server will be used.
    # Don't forget to remove the # infront of the line
    #locale: de_DE
    
    # Turn off god mode when people exit
    remove-god-on-disconnect: false
    
    # Use the permission system of bukkit
    # This only works if no other permission plugins are installed
    use-bukkit-permissions: false
    
    # Auto-AFK
    # After this timeout in seconds, the user will be set as afk.
    # Set to -1 for no timeout.
    auto-afk: 300
    
    # Auto-AFK Kick
    # After this timeout in seconds, the user will be kicked from the server.
    # Set to -1 for no timeout.
    auto-afk-kick: -1
    
    # Set this to true, if you want to freeze the player, if he is afk.
    # Other players or monsters can't push him out of afk mode then.
    # This will also enable temporary god mode for the afk player.
    # The player has to use the command /afk to leave the afk mode.
    freeze-afk-players: false
    
    # When the player is afk, should he be able to pickup items?
    # Enable this, when you don't want people idling in mob traps.
    disable-item-pickup-while-afk: false
    
    # Should we automatically remove afk status when the player moves?
    # Player will be removed from afk on chat/command reguardless of this setting.
    # Disable this to reduce server lag.
    cancel-afk-on-move: true
    
    # You can disable the death messages of minecraft here
    death-messages: true
    
    # Add worlds to this list, if you want to automatically disable god mode there
    no-god-in-worlds:
    #  - world_nether
    
    # Set to true to enable per-world permissions for teleporting between worlds with essentials commands
    # This applies to /world, /back, /tp[a|o][here|all], but not warps.
    # Give someone permission to teleport to a world with essentials.world.<worldname>
    world-teleport-permissions: false
    
    # The number of items given if the quantity parameter is left out in /item or /give.
    # If this number is below 1, the maximum stack size size is given. If oversized stacks
    # is not enabled, any number higher then the maximum stack size results in more than one stack.
    default-stack-size: -1
    
    # Oversized stacks are stacks that ignore the normal max stacksize.
    # They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
    # How many items should be in a oversized stack?
    oversized-stacksize: 64
    
    # Do you allow to repair enchanted weapons and armor?
    # If you set this to false, you can still allow it for certain players using the permission
    # essentials.repair.enchanted
    repair-enchanted: true
    
    #Do you want essentials to keep track of previous location for /back in the teleport listener?
    #If you set this to true any plugin that uses teleport will have the previous location registered.
    register-back-in-listener: false
    
    #Delay to wait before people can cause attack damage after logging in 
    login-attack-delay: 5
    
    ############################################################
    # +------------------------------------------------------+ #
    # |                   EssentialsHome                     | #
    # +------------------------------------------------------+ #
    ############################################################
    
    # If no home is set, send players to spawn when /home is used
    spawn-if-no-home: true
    
    # Allows people to set their bed at daytime
    update-bed-at-daytime: true
    
    # Set to true to enable per-world permissions for using homes to teleport between worlds
    # This applies to the /home only.
    # Give someone permission to teleport to a world with essentials.world.<worldname>
    world-home-permissions: false
    
    # Allow players to have multiple homes.
    # Players need essentials.sethome.multiple before they can have more than 1 home, default to 'default' below.
    # Define different amounts of multiple homes for different permissions, e.g. essentials.sethome.multiple.vip
    # People with essentials.sethome.multiple.unlimited are not limited by these numbers.
    sethome-multiple:  
     default: 3
     # essentials.sethome.multiple.vip
     vip: 5
     # essentials.sethome.multiple.staff
     staff: 10
    
    # Set timeout in seconds for players to accept tpa before request is cancelled.
    # Set to 0 for no timeout
    tpa-accept-cancellation: 0
    
    ############################################################
    # +------------------------------------------------------+ #
    # |                   EssentialsEco                      | #
    # +------------------------------------------------------+ #
    ############################################################
    
    # Defines the balance with which new players begin.  Defaults to 0.
    starting-balance: 0
    
    # worth-# defines the value of an item when it is sold to the server via /sell.
    # These are now defined in worth.yml
    
    # Defines the cost to use the given commands PER USE
    command-costs:
     # /example costs $1000 PER USE
     #example: 1000
     # /kit tools costs $1500 PER USE
     #kit-tools: 1500
    
    # Set this to a currency symbol you want to use.
    currency-symbol: '$'
    
    # Set the maximum amount of money a player can have
    # The amount is always limited to 10 trillions because of the limitations of a java double
    max-money: 10000000000000
    
    # Set the minimum amount of money a player can have (must be above the negitive of max-money).
    # Setting this to 0, will disable overdrafts/loans completely.  Users need 'essentials.eco.loan' perm to go below 0.
    min-money: -10000
    
    # Enable this to log all interactions with trade/buy/sell signs and sell command
    economy-log-enabled: false
    
    ############################################################
    # +------------------------------------------------------+ #
    # |                   EssentialsHelp                     | #
    # +------------------------------------------------------+ #
    ############################################################
    
    # Show other plugins commands in help
    non-ess-in-help: true
    
    # Hide plugins which dont give a permission
    # You can override a true value here for a single plugin by adding a permission to a user/group.
    # The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help this setting reguardless.
    # You can use negitive permissions to remove access to just a single plugins help if the following is enabled.
    hide-permissionless-help: true
    
    ############################################################
    # +------------------------------------------------------+ #
    # |                   EssentialsChat                     | #
    # +------------------------------------------------------+ #
    ############################################################
    
    chat:
    
     # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks.  Set to 0 to make all chat global.
     # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
     # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
     # Or with essentials.chat.question can override this by prefixing text with a question mark (?)
     # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
     radius: 0
    
     # Chat formatting can be done in two ways, you can either define a standard format for all chat
     # Or you can give a group specific chat format, to give some extra variation.
     # If set to the default chat format which "should" be compatible with ichat.
     # For more information of chat formatting, check out the wiki: http://ess.khhq.net/wiki/Chat_Formatting  
    
     format: '<{DISPLAYNAME}> {MESSAGE}'
     #format: '&7[{GROUP}]&f {DISPLAYNAME}&7:&f {MESSAGE}'
    
     group-formats:
     #  Default: '{WORLDNAME} {DISPLAYNAME}&7:&f {MESSAGE}'
     #  Admins: '{WORLDNAME} &c[{GROUP}]&f {DISPLAYNAME}&7:&c {MESSAGE}'
    
     # If your using group formats make sure to remove the '#' to allow the setting to be read.
    
    ############################################################
    # +------------------------------------------------------+ #
    # |                 EssentialsProtect                    | #
    # +------------------------------------------------------+ #
    ############################################################
    
    protect:
     # Database settings for sign/rail protection
    
     # mysql or sqlite
     # We strongly recommend against using mysql here, unless you have a good reason.
     # Sqlite seems to be faster in almost all cases, and in some cases mysql can be much slower.
     datatype: 'sqlite'
    
     # If you specified MySQL above, you MUST enter the appropriate details here.
     # If you specified SQLite above, these will be IGNORED.
     username: 'root'
     password: 'root'
     mysqlDb: 'jdbc:mysql://localhost:3306/minecraft'
    
     # For which block types would you like to be alerted?
     # You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time.
     # 10 = lava :: 11 = still lava :: 46 = TNT :: 327 = lava bucket
     alert:
       on-placement: 10,11,46,327
       on-use: 327
       on-break: 
    
     blacklist:
    
       # Which blocks should people be prevented from placing
       placement: 10,11,46,327
    
       # Which items should people be prevented from using
       usage: 327
    
       # Which blocks should people be prevented from breaking
       break:
    
       # Which blocks should not be pushed by pistons
       piston:
    
     # General physics/behavior modifications
     prevent:
       lava-flow: false
       water-flow: false
       water-bucket-flow: false
       fire-spread: true
       lava-fire-spread: true
       flint-fire: false
       lightning-fire-spread: true
       portal-creation: false
       tnt-explosion: false
       tnt-playerdamage: false
       fireball-explosion: false
       fireball-fire: false
       fireball-playerdamage: false
       creeper-explosion: false
       creeper-playerdamage: false
       creeper-blockdamage: false
       enderdragon-blockdamage: true
       enderman-pickup: false
       villager-death: false
       # Monsters won't follow players
       # permission essentials.protect.entitytarget.bypass disables this
       entitytarget: false
       # Prevent the spawning of creatures
       spawn:
         creeper: false
         skeleton: false
         spider: false
         giant: false
         zombie: false
         slime: false
         ghast: false
         pig_zombie: false
         enderman: false
         cave_spider: false
         silverfish: false
         blaze: false
         magma_cube: false
         ender_dragon: false
         pig: false
         sheep: false
         cow: false      
         chicken: false
         squid: false
         wolf: false
         mushroom_cow: false
         snowman: false
         ocelot: false
         iron_golem: false
         villager: false
    
     # Maximum height the creeper should explode. -1 allows them to explode everywhere.
     # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
     creeper:
       max-height: -1
    
     # Protect various blocks.
     protect:
       # Protect all signs
       signs: true
    
       # Prevent users from destroying rails
       rails: true
    
       # Blocks below rails/signs are also protected if the respective rail/sign is protected.
       # This makes it more difficult to circumvent protection, and should be enabled.
       # This only has an effect if "rails" or "signs" is also enabled.
       block-below: true
    
       # Prevent placing blocks above protected rails, this is to stop a potential griefing
       prevent-block-on-rails: false
    
       # Store blocks / signs in memory before writing
       memstore: false
    
     # Disable various default physics and behaviors
     disable:
       # Should fall damage be disabled?
       fall: false
    
       # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
       # They will be unable to attack users without that same permission node.
       pvp: false
    
       # Should drowning damage be disabled?
       # (Split into two behaviors; generally, you want both set to the same value)
       drown: false
       suffocate: false
    
       # Should damage via lava be disabled?  Items that fall into lava will still burn to a crisp. ;)
       lavadmg: false
    
       # Should arrow damage be disabled
       projectiles: false
    
       # This will disable damage from touching cacti.
       contactdmg: false
    
       # Burn, baby, burn!  Should fire damage be disabled?
       firedmg: false
    
       # Should the damage after hit by a lightning be disabled?
       lightning: false
    
       # Should people with build: false in permissions be allowed to build
       # Set true to disable building for those people
       build: true
    
       # Should people with build: false in permissions be allowed to use items
       # Set true to disable using for those people
       use: true
    
       # Should we tell people they are not allowed to build
       warn-on-build-disallow: true
    
       # Disable weather options
       weather:
         storm: false
         thunder: false
         lightning: false
    
    ############################################################
    # +------------------------------------------------------+ #
    # |            Essentials Spawn / New Players            | #
    # +------------------------------------------------------+ #
    ############################################################
    
    newbies:
     # Should we announce to the server when someone logs in for the first time?
     # If so, use this format, replacing {DISPLAYNAME} with the player name.
     # If not, set to ''
     #announce-format: ''
     announce-format: '&dWelcome {DISPLAYNAME}&d to the server!'
    
     # When we spawn for the first time, which spawnpoint do we use?
     # Set to "none" if you want to use the spawn point of the world.
     spawnpoint: newbies
    
     # Do we want to give users anything on first join? Set to '' to disable
     # This kit will be given reguardless of cost, and permissions.
     #kit: ''
     kit: tools
    
    # Set this to lowest, if you want Multiverse to handle the respawning
    # Set this to high, if you want EssentialsSpawn to handle the respawning
    # Set this to highest, if you want to force EssentialsSpawn to handle the respawning
    respawn-listener-priority: high
    
    # When users die, should they respawn at their first home or bed, instead of the spawnpoint?
    respawn-at-home: false
    
    # End of File <-- No seriously, you're done with configuration.

    Edited by Drixx
    une partie résolu
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