Aller au contenu
News ticker
  • Bienvenue sur le nouveau forum VeryGames
  • Welcome to the new VeryGames forum
  • VeryNews

    [Help] Crash du serveur ...


    IsTr4K

    Messages recommandés

    Voici le ucc.log

     

    Log: Log file open, Fri Feb 24 16:39:02 2006

    Init: Name subsystem initialized

    Init: Version: 3355 (128.29)

    Init: Compiled: Feb 20 2005 03:38:34

    Init: Command line: ONS-Torlan ?game=Onslaught.ONSOnslaughtGame ?AutoAdjust=1 ?Port=27030 ?MaxPlayers=14 ?ListenPort=21158 ini=ut2004.ini -nohomedir

    Init: (This is Linux patch version 3355.0)

    Init: Character set: Unicode

    Init: Base directory: /data/server1158/games/ut2004/System/

    Init: Ini:ut2004.ini UserIni:User.ini

    Init: Build label: Build UT2004_Build_[2005-02-15_17.02]

    Init: Object subsystem initialized

    Log: Executing Class Engine.ServerCommandlet

    Log: Browse: ONS-Torlan?Name=Player?Class=Engine.Pawn?Character=Jakob?team=255

    Log: Collecting garbage

    Log: Purging garbage

    Log: Garbage: objects: 41896->41674; refs: 604474

    Log: Game class is 'ONSOnslaughtGame'

    Log: Bringing Level ONS-Torlan.myLevel up for play (20) appSeconds: 7.866258...

    ScriptLog: GameInfo::InitGame : bEnableStatLogging True

    Log: Exporting JB-StalwartXL.....Successful!

    Warning: Package DM-Q2DM6 has a bad summary !

    ScriptLog: Using Official Link Setup: Default

    ScriptLog: MasterServerGameStats initializing

    Log: Defaulting to false

    Log: Defaulting to false

    Log: SendTo: 255.255.255.255 returned -1: 22

    Log: Resolving ut2004master2.epicgames.com...

    WebAdmin: Loading Available Maps

    WebAdmin: Loading Game Types

    WebAdmin: XWebAdmin.UTServerAdmin Initialized on port 21158

    Log: MasterServerUplink: Resolved ut2004master2.epicgames.com as 207.135.145.7.

    Log: MasterServerUplink: Connection to ut2004master2.epicgames.com established.

    Log: Approval APPROVED

    Log: Master server requests heartbeat 0 with code 19320

    Log: Master server requests heartbeat 1 with code 19320

    Log: Master server assigned our MatchID: 19687474

    Log: Close: Error while attempting to close socket.

    Log:

    Developer Backtrace:

    Log: [ 1] ./ucc-bin [0x84bd5e1]

    Log: [ 2] [0xffffe420]

    Log: [ 3] /lib/tls/libc.so.6(gsignal+0x47) [0xb7d667a7]

    Log: [ 4] /lib/tls/libc.so.6(abort+0xeb) [0xb7d6804b]

    Log: [ 5] /lib/tls/libc.so.6 [0xb7d9d015]

    Log: [ 6] /lib/tls/libc.so.6 [0xb7da3667]

    Log: [ 7] /lib/tls/libc.so.6(__libc_free+0x82) [0xb7da3b02]

    Log: [ 8] ./ucc-bin [0x80568df]

    Log: [ 9] ./ucc-bin [0x83b7b40]

    Log: [10] ./ucc-bin [0x84601f0]

    Log: [11] ./ucc-bin [0x844668f]

    Log: [12] ./ucc-bin [0x8464b55]

    Log: [13] ./ucc-bin [0x8464847]

    Log: [14] ./ucc-bin [0x84466e8]

    Log: [15] ./ucc-bin [0x8444c1e]

    Log: [16] ./ucc-bin [0x8464b55]

    Log: [17] ./ucc-bin [0x8464847]

    Log: [18] ./ucc-bin [0x8446734]

    Log: [19] ./ucc-bin [0x8464b55]

    Log: [20] ./ucc-bin [0x8464847]

    Log: [21] ./ucc-bin [0x8446734]

    Log: [22] ./ucc-bin [0x8464b55]

    Log: [23] ./ucc-bin [0x8464847]

    Log: [24] ./ucc-bin [0x8446734]

    Log: [25] ./ucc-bin [0x8464b55]

    Log: [26] ./ucc-bin [0x8464847]

    Log: [27] ./ucc-bin [0x8446734]

    Log: [28] ./ucc-bin [0x8464b55]

    Log: [29] ./ucc-bin [0x8464847]

    Log: [30] ./ucc-bin [0x84466e8]

    Log: [31] ./ucc-bin [0x8444c1e]

    Log: [32] ./ucc-bin [0x8464b55]

    Log: [33] ./ucc-bin [0x8464847]

    Log: [34] ./ucc-bin [0x8446734]

    Log: [35] ./ucc-bin [0x844668f]

    Log: [36] ./ucc-bin [0x8464b55]

    Log: [37] ./ucc-bin [0x8464847]

    Log: [38] ./ucc-bin [0x84466e8]

    Log: [39] ./ucc-bin [0x844668f]

    Log: [40] ./ucc-bin [0x8446335]

    Log: [41] ./ucc-bin [0x8464b55]

    Log: [42] ./ucc-bin [0x8464847]

    Log: [43] ./ucc-bin [0x84466e8]

    Log: [44] ./ucc-bin [0x8464b55]

    Log: [45] ./ucc-bin [0x8464847]

    Log: [46] ./ucc-bin [0x84466e8]

    Log: [47] ./ucc-bin [0x844668f]

    Log: [48] ./ucc-bin [0x8445efb]

    Log: [49] ./ucc-bin [0x8464b55]

    Log: [50] ./ucc-bin [0x8464847]

    Log: [51] ./ucc-bin [0x84466e8]

    Log: [52] ./ucc-bin [0x844668f]

    Log: [53] ./ucc-bin [0x8464b55]

    Log: [54] ./ucc-bin [0x84645d7]

    Log: [55] ./ucc-bin [0x84466e8]

    Log: [56] ./ucc-bin [0x8464b55]

    Log: [57] ./ucc-bin [0x8464847]

    Log: [58] ./ucc-bin [0x84466e8]

    Log: [59] ./ucc-bin [0x8464b55]

    Log: [60] ./ucc-bin [0x8464dea]

    Log: [61] ./ucc-bin [0x857d4ba]

    Log: [62] ./ucc-bin [0x857cb8e]

    Log: [63] ./ucc-bin [0x817e7dc]

    Log: [64] ./ucc-bin [0x8146012]

    Log: Unreal Call Stack: FMallocAnsi::Free <- UObject::execClassContext <- UObj

    Lien vers le commentaire
    Partager sur d’autres sites

    console.log :

    Auto-restarting the server on crash

    main => 87.98.194.56:27030:14:

    Executing Class Engine.ServerCommandlet

    Browse: ONS-Torlan?Name=Player?Class=Engine.Pawn?Character=Jakob?team=255

    Collecting garbage

    Purging garbage

    Garbage: objects: 41896->41674; refs: 604474

    Game class is 'ONSOnslaughtGame'

    Bringing Level ONS-Torlan.myLevel up for play (20) appSeconds: 17.743829...

    GameInfo::InitGame : bEnableStatLogging True

    Using Official Link Setup: Default

    MasterServerGameStats initializing

    Defaulting to false

    Defaulting to false

    SendTo: 255.255.255.255 returned -1: 22

    Resolving ut2004master2.epicgames.com...

    Loading Available Maps

    Loading Game TypeXWebAdmin.UTServerAdmin Initialized on port 21158

    Signal: SIGSEGV [segmentation fault]

    Aborting.s

     

     

     

    Crash information will be saved to your logfile.

     

    Developer Backtrace:

    [ 1] ./ucc-bin [0x84bd5e1]

    [ 2] [0xffffe420]

    [ 3] /lib/tls/libc.so.6 [0xb7d7a500]

    [ 4] /lib/tls/libc.so.6(malloc+0x7c) [0xb7d7b8cc]

    [ 5] ./ucc-bin [0x80567d2]

    [ 6] ./ucc-bin [0x849fc64]

    [ 7] ./ucc-bin [0x84a00cb]

    [ 8] ./ucc-bin [0x846bf4c]

    [ 9] ./ucc-bin [0x846ba8d]

    [10] ./ucc-bin [0x849b6ea]

    [11] ./ucc-bin [0x846351b]

    [12] ./ucc-bin [0x84644fc]

    [13] ./ucc-bin [0x8446734]

    [14] ./ucc-bin [0x8447085]

    [15] ./ucc-bin [0x8446335]

    [16] ./ucc-bin [0x8464b55]

    [17] ./ucc-bin [0x8464dea]

    [18] ./ucc-bin [0x813b12b]

    [19] ./ucc-bin [0x812c902]

    [20] ./ucc-bin [0x81263ed]

    [21] ./ucc-bin [0x8114dca]

    [22] ./ucc-bin(__strtod_internal+0x32d3) [0x804e96b]

    [23] /lib/tls/libc.so.6(__libc_start_main+0xd0) [0xb7d27ed0]

    [24] ./ucc-bin(readdir+0x99) [0x804c021]

    Unreal Call Stack: FMallocAnsi::Malloc <- UObject::StaticAllocateObject <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- ULinkerLoad::Create <- UObject::StaticLoadObject <- UObject::ProcessEvent <- BeginPlay <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- UGameEngine::Init <- UServerCommandlet::Main

    Exiting.

    FileManager: Reading 0 GByte 78 MByte 706 KByte 697 Bytes from HD took 8.283891 seconds (3.717774 reading, 4.566116 seeking).

    FileManager: 0.000000 seconds spent with misc. duties

    Lien vers le commentaire
    Partager sur d’autres sites

    Rejoindre la conversation

    Vous pouvez publier maintenant et vous inscrire plus tard. Si vous avez un compte, connectez-vous maintenant pour publier avec votre compte.

    Invité
    Répondre à ce sujet…

    ×   Collé en tant que texte enrichi.   Coller en tant que texte brut à la place

      Seulement 75 émoticônes maximum sont autorisées.

    ×   Votre lien a été automatiquement intégré.   Afficher plutôt comme un lien

    ×   Votre contenu précédent a été rétabli.   Vider l’éditeur

    ×   Vous ne pouvez pas directement coller des images. Envoyez-les depuis votre ordinateur ou insérez-les depuis une URL.

    ×
    ×
    • Créer...