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    [Help] Crash du serveur ...


    IsTr4K

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    Voici le ucc.log

     

    Log: Log file open, Fri Feb 24 16:39:02 2006

    Init: Name subsystem initialized

    Init: Version: 3355 (128.29)

    Init: Compiled: Feb 20 2005 03:38:34

    Init: Command line: ONS-Torlan ?game=Onslaught.ONSOnslaughtGame ?AutoAdjust=1 ?Port=27030 ?MaxPlayers=14 ?ListenPort=21158 ini=ut2004.ini -nohomedir

    Init: (This is Linux patch version 3355.0)

    Init: Character set: Unicode

    Init: Base directory: /data/server1158/games/ut2004/System/

    Init: Ini:ut2004.ini UserIni:User.ini

    Init: Build label: Build UT2004_Build_[2005-02-15_17.02]

    Init: Object subsystem initialized

    Log: Executing Class Engine.ServerCommandlet

    Log: Browse: ONS-Torlan?Name=Player?Class=Engine.Pawn?Character=Jakob?team=255

    Log: Collecting garbage

    Log: Purging garbage

    Log: Garbage: objects: 41896->41674; refs: 604474

    Log: Game class is 'ONSOnslaughtGame'

    Log: Bringing Level ONS-Torlan.myLevel up for play (20) appSeconds: 7.866258...

    ScriptLog: GameInfo::InitGame : bEnableStatLogging True

    Log: Exporting JB-StalwartXL.....Successful!

    Warning: Package DM-Q2DM6 has a bad summary !

    ScriptLog: Using Official Link Setup: Default

    ScriptLog: MasterServerGameStats initializing

    Log: Defaulting to false

    Log: Defaulting to false

    Log: SendTo: 255.255.255.255 returned -1: 22

    Log: Resolving ut2004master2.epicgames.com...

    WebAdmin: Loading Available Maps

    WebAdmin: Loading Game Types

    WebAdmin: XWebAdmin.UTServerAdmin Initialized on port 21158

    Log: MasterServerUplink: Resolved ut2004master2.epicgames.com as 207.135.145.7.

    Log: MasterServerUplink: Connection to ut2004master2.epicgames.com established.

    Log: Approval APPROVED

    Log: Master server requests heartbeat 0 with code 19320

    Log: Master server requests heartbeat 1 with code 19320

    Log: Master server assigned our MatchID: 19687474

    Log: Close: Error while attempting to close socket.

    Log:

    Developer Backtrace:

    Log: [ 1] ./ucc-bin [0x84bd5e1]

    Log: [ 2] [0xffffe420]

    Log: [ 3] /lib/tls/libc.so.6(gsignal+0x47) [0xb7d667a7]

    Log: [ 4] /lib/tls/libc.so.6(abort+0xeb) [0xb7d6804b]

    Log: [ 5] /lib/tls/libc.so.6 [0xb7d9d015]

    Log: [ 6] /lib/tls/libc.so.6 [0xb7da3667]

    Log: [ 7] /lib/tls/libc.so.6(__libc_free+0x82) [0xb7da3b02]

    Log: [ 8] ./ucc-bin [0x80568df]

    Log: [ 9] ./ucc-bin [0x83b7b40]

    Log: [10] ./ucc-bin [0x84601f0]

    Log: [11] ./ucc-bin [0x844668f]

    Log: [12] ./ucc-bin [0x8464b55]

    Log: [13] ./ucc-bin [0x8464847]

    Log: [14] ./ucc-bin [0x84466e8]

    Log: [15] ./ucc-bin [0x8444c1e]

    Log: [16] ./ucc-bin [0x8464b55]

    Log: [17] ./ucc-bin [0x8464847]

    Log: [18] ./ucc-bin [0x8446734]

    Log: [19] ./ucc-bin [0x8464b55]

    Log: [20] ./ucc-bin [0x8464847]

    Log: [21] ./ucc-bin [0x8446734]

    Log: [22] ./ucc-bin [0x8464b55]

    Log: [23] ./ucc-bin [0x8464847]

    Log: [24] ./ucc-bin [0x8446734]

    Log: [25] ./ucc-bin [0x8464b55]

    Log: [26] ./ucc-bin [0x8464847]

    Log: [27] ./ucc-bin [0x8446734]

    Log: [28] ./ucc-bin [0x8464b55]

    Log: [29] ./ucc-bin [0x8464847]

    Log: [30] ./ucc-bin [0x84466e8]

    Log: [31] ./ucc-bin [0x8444c1e]

    Log: [32] ./ucc-bin [0x8464b55]

    Log: [33] ./ucc-bin [0x8464847]

    Log: [34] ./ucc-bin [0x8446734]

    Log: [35] ./ucc-bin [0x844668f]

    Log: [36] ./ucc-bin [0x8464b55]

    Log: [37] ./ucc-bin [0x8464847]

    Log: [38] ./ucc-bin [0x84466e8]

    Log: [39] ./ucc-bin [0x844668f]

    Log: [40] ./ucc-bin [0x8446335]

    Log: [41] ./ucc-bin [0x8464b55]

    Log: [42] ./ucc-bin [0x8464847]

    Log: [43] ./ucc-bin [0x84466e8]

    Log: [44] ./ucc-bin [0x8464b55]

    Log: [45] ./ucc-bin [0x8464847]

    Log: [46] ./ucc-bin [0x84466e8]

    Log: [47] ./ucc-bin [0x844668f]

    Log: [48] ./ucc-bin [0x8445efb]

    Log: [49] ./ucc-bin [0x8464b55]

    Log: [50] ./ucc-bin [0x8464847]

    Log: [51] ./ucc-bin [0x84466e8]

    Log: [52] ./ucc-bin [0x844668f]

    Log: [53] ./ucc-bin [0x8464b55]

    Log: [54] ./ucc-bin [0x84645d7]

    Log: [55] ./ucc-bin [0x84466e8]

    Log: [56] ./ucc-bin [0x8464b55]

    Log: [57] ./ucc-bin [0x8464847]

    Log: [58] ./ucc-bin [0x84466e8]

    Log: [59] ./ucc-bin [0x8464b55]

    Log: [60] ./ucc-bin [0x8464dea]

    Log: [61] ./ucc-bin [0x857d4ba]

    Log: [62] ./ucc-bin [0x857cb8e]

    Log: [63] ./ucc-bin [0x817e7dc]

    Log: [64] ./ucc-bin [0x8146012]

    Log: Unreal Call Stack: FMallocAnsi::Free <- UObject::execClassContext <- UObj

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    console.log :

    Auto-restarting the server on crash

    main => 87.98.194.56:27030:14:

    Executing Class Engine.ServerCommandlet

    Browse: ONS-Torlan?Name=Player?Class=Engine.Pawn?Character=Jakob?team=255

    Collecting garbage

    Purging garbage

    Garbage: objects: 41896->41674; refs: 604474

    Game class is 'ONSOnslaughtGame'

    Bringing Level ONS-Torlan.myLevel up for play (20) appSeconds: 17.743829...

    GameInfo::InitGame : bEnableStatLogging True

    Using Official Link Setup: Default

    MasterServerGameStats initializing

    Defaulting to false

    Defaulting to false

    SendTo: 255.255.255.255 returned -1: 22

    Resolving ut2004master2.epicgames.com...

    Loading Available Maps

    Loading Game TypeXWebAdmin.UTServerAdmin Initialized on port 21158

    Signal: SIGSEGV [segmentation fault]

    Aborting.s

     

     

     

    Crash information will be saved to your logfile.

     

    Developer Backtrace:

    [ 1] ./ucc-bin [0x84bd5e1]

    [ 2] [0xffffe420]

    [ 3] /lib/tls/libc.so.6 [0xb7d7a500]

    [ 4] /lib/tls/libc.so.6(malloc+0x7c) [0xb7d7b8cc]

    [ 5] ./ucc-bin [0x80567d2]

    [ 6] ./ucc-bin [0x849fc64]

    [ 7] ./ucc-bin [0x84a00cb]

    [ 8] ./ucc-bin [0x846bf4c]

    [ 9] ./ucc-bin [0x846ba8d]

    [10] ./ucc-bin [0x849b6ea]

    [11] ./ucc-bin [0x846351b]

    [12] ./ucc-bin [0x84644fc]

    [13] ./ucc-bin [0x8446734]

    [14] ./ucc-bin [0x8447085]

    [15] ./ucc-bin [0x8446335]

    [16] ./ucc-bin [0x8464b55]

    [17] ./ucc-bin [0x8464dea]

    [18] ./ucc-bin [0x813b12b]

    [19] ./ucc-bin [0x812c902]

    [20] ./ucc-bin [0x81263ed]

    [21] ./ucc-bin [0x8114dca]

    [22] ./ucc-bin(__strtod_internal+0x32d3) [0x804e96b]

    [23] /lib/tls/libc.so.6(__libc_start_main+0xd0) [0xb7d27ed0]

    [24] ./ucc-bin(readdir+0x99) [0x804c021]

    Unreal Call Stack: FMallocAnsi::Malloc <- UObject::StaticAllocateObject <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- ULinkerLoad::Create <- UObject::StaticLoadObject <- UObject::ProcessEvent <- BeginPlay <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- UGameEngine::Init <- UServerCommandlet::Main

    Exiting.

    FileManager: Reading 0 GByte 78 MByte 706 KByte 697 Bytes from HD took 8.283891 seconds (3.717774 reading, 4.566116 seeking).

    FileManager: 0.000000 seconds spent with misc. duties

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