momo22620 Posted September 25, 2012 Share Posted September 25, 2012 Bonjour à tous ! Je viens parmis vous car ça fais 2 jours que j'essaye de créer un serveur only demolition avec pour sélection uniquement les maps officiel pour l'instant ! Mais lorsque je tape " !admin " et que je vais pour choisir une map il y a les maps ar_ cs_ et les de_ genre dust , italy et etc ... Donc je souhaiterai qu'il n'y ai d'afficher uniquement ces maps : "de_lake" "" "de_stmarc" "" "de_sugarcane" "" "de_bank" "" "de_safehouse" "" "de_shorttrain" "" J'ai modifier tout plein de fichier mais rien y fais ... je vous montre le contenu de mes fichiers de config -> sudo vi GameModes_Server.txt // To use this file, rename it to GameModes_Server.txt // // Values here override the default gamemodes.txt "GameModes_Server.txt" { "gameTypes" { "classic" { "gameModes" { "competitive" { "maxplayers" "8" // Note that maxplayers doesn't go in the convar block. // Another way to set maxplayers is to add -maxplayers_override XX to the cmd line. "exec" { "exec" "my_server_override_competitive.cfg" } "mapgroupsMP" // List of mapgroups valid for this game mode ( competitive ) { "mg_bomb_se" "" } } "casual" { "maxplayers" "25" "exec" { "exec" "my_server_override_casual.cfg" } "mapgroupsMP" // List of mapgroups valid for this game mode ( casual ) { "mg_bomb_se" "" } } } } } ////////////////////////////////////////////////////////////////////////////////////////////// // Map groups // // To use a mapgroup, it needs to be defined in a keyvalues // block such as the example below, as well as listed in the // 'mapgroupsMP' block within the game mode that will run it, // such as the example above. 2// // Then launch the server with '+mapgroup MAPGROUPNAME' // // Example: // // srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se // // // Check the developer wiki for updated community info // https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers ////////////////////////////////////////////////////////////////////////////////////////////// "mapgroups" { "mg_demolition" { "imagename" "mapgroup-demolition" "nameID" "#SFUI_Mapgroup_demolition" "name" "mg_demolition" "maps" { "de_lake" "" "de_stmarc" "" "de_sugarcane" "" "de_bank" "" "de_safehouse" "" "de_shorttrain" "" } } } } /var/steamcmd/games/csgo/csgo$ sudo vi mapcycle.txt de_shorttrain de_bank de_lake de_safehouse de_sugarcane de_stmarc de_train ~ ~ vi /etc/init.d/csgo SCREEN_NAME="csgo"USER="steam" IP="91.121.77.174" DIR_STEAMCMD="/var/steamcmd" STEAM_LOGIN="username" STEAM_PASSWORD="password" STEAM_RUNSCRIPT="$DIR_STEAMCMD/runscript_$SCREEN_NAME" DIR_GAME="$DIR_STEAMCMD/games/csgo" DIR_LOGS="$DIR_GAME/csgo/logs" DAEMON_GAME="srcds_run" UPDATE_LOG="$DIR_LOGS/update_`date +%Y%m%d`.log" UPDATE_EMAIL="monitoring@foo.com" UPDATE_RETRY=3 PARAM_START="-game csgo -console -usercon -secure -autoupdate -steam_dir ${DIR_STEAMCMD} -steamcmd_script ${STEAM_RUNSCRIPT} -nohltv -maxplayers_override 20 +sv_pure 0 +hostport 27015 +net_public_adr 91.121.77.174 +game_type 1 +game_mode 1 +mapgroup mg_demolition +map de_lake" PARAM_UPDATE="+login ${STEAM_LOGIN} ${STEAM_PASSWORD} +force_install_dir ${DIR_GAME} +app_update 740 validate +quit" .................................. Voilà c'est les fichiers que j'ai essentiellement touché et je précise que je stop et start le serveur à chaque fois que je modifie un fichier mais toutes les maps sont toujours présente dans le pannel admin , je ne vois vraiment pas ce qui gène ... Merci de votre attention à mon problème :D Cordialement , momo . Quote Link to comment Share on other sites More sharing options...
darktnight Posted September 25, 2012 Share Posted September 25, 2012 bonjour pour le panel admin tu va dans games/counterstrike_go/csgo/addons/sourcemod/configs tu cherche le fichier maplist.cfg et tu modifies ici soit file soit target a toi de voir . EXEMPLE/ /** * Use this file to configure map lists. * * Each section is a map list that plugins can use. For example, the Admin Menu * requests an "admin menu" map list, and you can control which maps appear via * this file. * * Each section must have a property that explains where to read the maps from. * There are two properties: * * target - Redirect the request to another section. * file - Read a file of map names, in mapcycle.txt format. * * There is one section by default, called "mapcyclefile" - it is mapped to the * mapcycle.txt file, or whatever the contents of your mapcyclefile cvar is. * * If a plugin requests a map list file which doesn't exist, or is empty, SourceMod * tries the "default" section, and then the "mapcyclefile" section. */ "MapLists" { /** * Default requests go right to the mapcyclefile. */ "default" { "file" "mapcyclefile" } /* Admin menu, map menu */ "sm_map menu" { "file" "addons/sourcemod/configs/adminmenu_maplist.ini" } /* Admin menu, map voting menu */ "sm_votemap menu" { "file" "addons/sourcemod/configs/adminmenu_maplist.ini" } /* For the "randomcycle" plugin */ "randomcycle" { "file" "default" } /* For the "mapchooser" plugin */ "mapchooser" { "file" "default" } /* For the "nominations" plugin */ "nominations" { "target" "default" } } Cordialement DaRkTniGhT. j'espere de tavoir aider. Quote Link to comment Share on other sites More sharing options...
momo22620 Posted September 25, 2012 Author Share Posted September 25, 2012 Merci de m'avoir répondu mais je ne comprends pas trop ce qu'il faut modifier ( premier serveur que je fais ! ) autrement j'ai installer 3 maps sur le serveurs et il n'y en a que une qui se télécharge ( la map qui fonctionne fait 5mo et les 2 autres font dans les 40mo ) , je ne vois pas pourquoi ça ne fonctionne pas non plus ... Quote Link to comment Share on other sites More sharing options...
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