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    Pb avec votekick, votemap ...


    jeannox
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    Oyez oyez tout le monde ! J'vous expose vite fait le probleme ... Mani plugin est tout a fait bien installé sur mon serveur mais je voudrais que les joueurs puissent lancer eux-meme un votemap ou un votekick, de plus j'aimerais par dessus-tout qu'a la fin de chaque map un votemap se lance automatiquement. Je pense avoir bien réglé Mani plugin mais ca ne marche pas ! Alors que le reste marche ! Je pense donc mettre planté dans la config de mani... Peut-etre mes lacunes en anglais. En tout cas merci d'avance pour votre aide :wink:

     

    ip: 87.98.194.91:27035

     

     

    mani_adverts 1			// Adverts 1 = on, 0 = off
    mani_time_between_adverts 50 // Time between adverts displayed
    
    mani_voting 1			// Allow voting 1 = on, 0 = off
    
    mani_tk_protection 1		// Enable TK Protection 1 = on, 0 = off
    mani_tk_forgive 1			// Enable TK Punishment menu 1 = on, 0 = off
    mani_tk_spawn_time 5		// Time allowed after freezetime where spawn protection is enabled
    mani_tk_offences_for_ban 7	// Number of tk violations before player is banned
    mani_tk_ban_time 5		// Time in minutes for a tk ban, 0 = permanent
    mani_tk_blind_amount 253	// Amount of blindness for 'blind' punishment (255 = completely blind)
    
    // New for V1.0.4
    mani_tk_show_opposite_team_wound 1 	// If set to 1 shows opposition team wounds and all team wounds if you are spectator, 0 = normal css style
    
    // Sets colour of adverts, here I've set it to blue
    mani_advert_col_red 0			// Red component colour of adverts (255 = max)
    mani_advert_col_green 0			// Green component colour of adverts (255 = max)
    mani_advert_col_blue 255		// Blue component colour of adverts (255 = max)
    
    // New for V1.0.5
    mani_adminsay_anonymous 0		// When set to 0, adminsay shows admins name to all players, when set to 1, only admins see the name
    mani_adminkick_anonymous 0		// When set to 0, an admin kick shows admins name to all players, when set to 1, they do not
    mani_adminslay_anonymous 0		// When set to 0, an admin slay shows admins name to all players, when set to 1, they do not
    mani_adminban_anonymous 0		// When set to 0, an admin ban shows admins name to all players, when set to 1, they do not
    
    mani_adminsay_top_left 1		// Enable disable top left adminsay and adminosay
    mani_adminsay_chat_area 1		// Enable disable chat area adminsay and adminosay
    
    mani_stats 1				// Enable disable statistics
    mani_stats_mode 1				// 0 = calculate once per map, 1 = calculate at end of each round
    mani_stats_drop_player_days 999		// Number of days since player last connected before they are removed from the stats list
    
    // New for V1.0.7
    
    // This was in previous versions but there is now a new calculation mode, 2 = by (kills - deaths)
    mani_stats_calculate 2			// 0 = show stats by pure kills, 1 = show kills by kill/death ratio, 2 = kills - deaths
    
    // Brand new in V1.0.7 to try and stop one time joiners getting high KD ratios
    
    mani_stats_kills_required 25		// Number of kills required before a player is given a rank
    
    // ********************************************
    // New for V1.0.8
    
    mani_tk_add_violation_without_forgive 0	// Defines whether a players tk violation count is incremented even if forgiven (1 = on)
    mani_tk_allow_blind_option 1			// Defines whether the blind option can be used on players (1 = on)
    mani_tk_allow_bots_to_punish 1		// Defines whether bots can run tk punish options on other player (1 = on)
    mani_tk_allow_bots_to_add_violations 0	// Defines whether when tk'ing a bot adds to a players tk violation count (1 = on)
    
    mani_stats_top_display_time 10		// Defines how long a 'top' display lasts for before it fades (5 - 30 seconds)
    mani_stats_show_rank_to_all 1			// Defines whether other players see your rank when you type 'rank'
    mani_stats_alternative_rank_message "www.mystats.com" // Defines a message to show when a user types 'rank' and the stats are turned off (this can be blank)
    
    mani_adverts_top_left 1		// Allow adverts in top left corner of screen
    mani_adverts_chat_area 1	// Allow adverts in chat area of screen
    
    mani_ff_player_only 0		// Defines whether the command ff executed is shown only to the player or the whole server (1 = player only)
    mani_nextmap_player_only 0	// Defines whether the command nextmap executed is shown only to the player or the whole server (1 = player only)
    mani_timeleft_player_only 0	// Defines whether the command timeleft executed is shown only to the player or the whole server (1 = player only)
    mani_thetime_player_only 0	// Defines whether the command thetime executed is shown only to the player or the whole server (1 = player only)
    
    // ********************************************
    // New for V1.0.9
    
    mani_reserve_slots 1 				// Turn on off reserve slots
    mani_reserve_slots_number_of_slots 1 	// Number of reserve slots you have
    mani_reserve_slots_kick_message "Un slot pour un admin... Merci ;)" // User defined message shown in players console when kicked
    mani_reserve_slots_redirect_message "Une place pour un admin... merci" // User defined message for redirection of players to another server
    mani_reserve_slots_redirect "" 		// The IP address of the server you wish to redirect players to. Leave it blank if you do not want redirection to be used
    mani_reserve_slots_allow_slot_fill 1 	// This defines whether you want your reserve slots to fill with reserve players or always be kept free (1 = allow slots to fill, 0 = always keeps slots free and kick player instead)
    mani_reserve_slots_kick_method 1 		// Type of method used to kick players, 0 = by highest ping (spectators first), 1 = by connection time (spectators go first)
    mani_reserve_slots_include_admin 1		// Include admins in the adminlist.txt file as players who have reserve slots (1 = include admins)
    
    mani_war_mode_force_overview_zero 0	 	// Force all dead players to run overview_mode 0 every game frame
    
    mani_high_ping_kick 1 				// Enable disable high ping kicker (1 = on)
    mani_high_ping_kick_ping_limit 130		// Set the ping at which you want players kicked
    mani_high_ping_kick_samples_required 40	// Number of samples and averaged before a decision is made to kick a player (1 sample is about 1.5 seconds)
    mani_high_ping_kick_message "Regle ton ping et reviens vite ;)" // Message displayed in console when player is disconnected
    
    mani_stats_write_text_file 1 // Enables writing of ranks to a text file called mani_ranks.txt for export to a web page.
    
    // **********************************************
    // New for V1.0.10
    
    mani_tk_slap_to_damage 10	// Amount of health that a player will slapped to 
    mani_tk_cash_percent 30		// Amount of cash to take from a team killer
    mani_tk_allow_slap_option 1	// Turn on slap option for tk punishments
    mani_tk_allow_freeze_option 1	// Turn on freeze option for tk punishments
    mani_tk_allow_cash_option 1	// Turn on tk cash option for tk punishments
    
    mani_adminslap_anonymous 0    // When set to 0, an admin slap shows admins name to all players, when set to 1 they do not
    mani_adminblind_anonymous 0   // When set to 0, an admin blind shows admins name to all players, when set to 1 they do not
    mani_adminfreeze_anonymous 0   // When set to 0, an admin freeze shows admins name to all players, when set to 1 they do not
    mani_adminteleport_anonymous 0 // When set to 0, an admin teleport shows admins name to all players, when set to 1 they do not
    
    mani_stats_write_to_disk_frequency 0  // Set in minutes how often you want the stats save, 0 = only once per map change. This should be used when you play one map 24/7 with no timelimit
    mani_protect_against_cheat_cvars 0    // Set to 1 if you want the plugin to auto detect hlh cheaters
    mani_military_time 1		// 1 for military style time, 0 for 12 hour clock
    
    mani_chat_flood_time 0		// Sets the time threshold for chat spamming (0 = off, 1.5 is a good value for use)
    mani_chat_flood_message "STOP SPAMMING THE SERVER !!"   // Sets the message the player will receive when they are spamming
    
    // mani_use_ma_in_say_command When set to 1 you must use the prefix ma_ in say commands, if 0 you can drop the ma_ prefix if you wish
    // This is only for in game say commands and for Beetlefart compatibilty if you use it.
    mani_use_ma_in_say_command 0  
    
    mani_sounds_per_round 0 	// Set to the number of sounds you wish a regular player to be able to use per round
    mani_sounds_filter_if_dead 0  // Set to 1 if you want alive players not to hear sounds triggered by dead players
    mani_show_victim_stats 0	// Set to 1 if you want damage stats when you die or at the end of a round (type damage in game to turn on and off for your player)
    mani_show_victim_stats_inflicted_only 0 // Set to 1 if you don't want to see damage taken from yourself
    mani_stats_by_steam_id 1	// Set to 1 if you want your ranks to be by steam id (default), set to 0 if you are not using steam ids on your server
    
    mani_use_amx_style_menu 1	// Set to 1 for in game amx style menus, or 0 for Escape style menus
    mani_autobalance_teams 0	// Set to 1 for auto team balancing at end of rounds (an alternative to the CSSource built in team balancer)
    mani_autobalance_mode 1		// 0 = Players balanced regardless if dead or alive, 1 = dead players swapped first followed by alive players, 2 = only dead players can be swapped
    
    // 0 = standard map cycle, 
    // 1 = if you don't want your mapcycle to reset to the first in the list when moving to a map not in the cycle, 
    // 2 = random cycle (uses mani_vote_dont_show_last_maps cvar to exclude last maps played)
    // 3 = skip to the next unplayed map in the map cycle list until all maps have been played when it is reset.
    mani_mapcycle_mode 0
    
    mani_thetime_timezone "GMT"	// Set to your servers timezone or leave it blank, it will be added to the end of the time when displayed
    mani_admindrug_anonymous 0	// When set to 0, an admin drug command shows admins name to all players, when set to 1, they do not
    mani_adminmap_anonymous 0	// When set to 0, an admin map change or setnextmap command shows admins name to all players, when set to 1, they do not
    mani_adminswap_anonymous 0	// When set to 0, an admin team swap or balance command shows admins name to all players, when set to 1, they do not
    mani_tk_allow_drugged_option 1 // When set to 1 the Drug option is allowed in the TK Menu
    mani_tk_slap_on_team_wound 0  // When set to 1 a player will be slapped and have their view moved when team wounding.
    mani_tk_slap_on_team_wound_damage 0 // Sets the amount of damage a team wound inflicts on the attacker
    
    
    // **********************************************
    // **********************************************
    // New for V1.1.0
    // **********************************************
    //
    // Removed following cvars 
    //
    // mani_vote_percentage 60		// Percentage of votes required from players before map change
    // mani_time_before_vote 60	// Time after a new map starts that voting is allowed
    // mani_minimum_votes 4		// Minimum number of votes required to change a map (override vote percentage)
    //
    //
    
    mani_admingimp_anonymous 0 	// When set to 0, an admin slap shows admin's name to all players, when set to 1 they do not
    mani_gimp_transform_message "Everyone point and laugh at the Gimp!" // Message displayed when a player is gimped
    mani_gimp_untransform_message "The gods are merciful, The Gimp is back to normal" // Message displayed when a player is un-gimped
    
    mani_adminvote_anonymous 0	// When set to 0, an admin vote command shows admins name to all players, when set to 1, they do not
    
    mani_vote_dont_show_last_maps 1 	// Defines the last number of maps played to not show in random votemap lists
    mani_vote_extend_time 20 		// Defines the time in minutes a extend vote will add to the timeleft counter
    mani_vote_allow_extend 1 		// Defines the whether the a map can be extended
    mani_vote_allowed_voting_time 45 	// Defines amount of time in seconds a vote will be allowed for
    mani_vote_allow_end_of_map_vote 5 	// Defines whether a random map vote will be displayed towards the end of the map
    mani_vote_max_extends 0	// Number of extensions a map is allowed via user vote or random map vote, 0 = infinite
    mani_vote_extend_rounds 20 // Number of rounds to extend by if mp_winlimit is not 0
    mani_vote_mapcycle_mode_for_random_map_vote 1 	// 0 = mapcycle.txt, 1 = votemapslist.txt, 2 = maplist.txt
    mani_vote_mapcycle_mode_for_admin_map_vote 1 	// 0 = mapcycle.txt, 1 = votemapslist.txt, 2 = maplist.txt
    mani_vote_time_before_end_of_map_vote 3 		// Defines how many minutes before the end of the map that a random map vote is started
    mani_vote_max_maps_for_end_of_map_vote 6 		// Defines how many maps can be in the end of map vote
    mani_vote_end_of_map_percent_required 60 		// Defines the vote percentage required to set map
    mani_vote_rcon_percent_required 60 		// Defines the vote percentage required to set rcon vote
    mani_vote_question_percent_required 60 	// Defines the vote percentage required to set question vote
    mani_vote_map_percent_required 60 		// Defines the vote percentage required to set map vote
    mani_vote_random_map_percent_required 60 	// Defines the vote percentage required to set random map vote
    mani_vote_show_vote_mode 3 			// 0 = quiet mode, 1 = show players as they vote but not their choice, 2 = Show voted choice but not player, 3 = show player name and their choice
    
    
    // Following cvar now has 2 modes of operation
    //
    // 0 = alive players will see vote menu, 
    // 1 = alive players will need to type vote to access the menu, 
    mani_vote_dont_show_if_alive 0
    
    mani_vote_allow_user_vote_map 1		// Allow user started votemaps
    mani_vote_allow_user_vote_map_extend 1	// Allow the users to extend maps if time based 
    mani_vote_allow_user_vote_kick 1		// Allow the users to kick players by vote
    mani_vote_allow_user_vote_ban 1		// Allow the users to ban players by vote
    
    mani_vote_extend_percent_required 60	// Defines the vote percentage required to set an extend map vote
    
    mani_vote_user_vote_map_percentage 60		// Percentage of votes required from players before map change
    mani_vote_user_vote_map_time_before_vote 60 	// Time after a new map starts that voting is allowed
    mani_vote_user_vote_map_minimum_votes 4 		// Minimum number of votes required to change a map (override vote percentage)
    
    mani_vote_user_vote_kick_mode 1			// 0 = only when no admin on server, 1 = all the time
    mani_vote_user_vote_kick_percentage 60		// Percentage of votes required from players before kick occurs
    mani_vote_user_vote_kick_time_before_vote 60 	// Time after a new map starts that voting is allowed
    mani_vote_user_vote_kick_minimum_votes 4 		// Minimum number of votes required (override vote percentage)
    
    mani_vote_user_vote_ban_mode 0			// 0 = only when no admin on server, 1 = all the time
    mani_vote_user_vote_ban_percentage 60		// Percentage of votes required from players before kick occurs
    mani_vote_user_vote_ban_time_before_vote 60	// Time after a new map starts that voting is allowed
    mani_vote_user_vote_ban_minimum_votes 4		// Minimum number of votes required (override vote percentage)
    mani_vote_user_vote_ban_time 30			// Time in minutes for the ban, 0 = permanent ban
    mani_vote_user_vote_ban_type 0			// 0 = ban by ID, 1 = ban by IP, 2 = ban by ID and IP
    
    mani_player_name_change_threshold 15 	// 0 = off otherwise set to the number of name changes allowed before action is taken
    mani_player_name_change_reset 0 		// 0 = reset name change count per round, 1 = reset name change count per map
    mani_player_name_change_punishment 0 	// 0 = kick, 1 = ban by ID, 2 = ban by IP, 3 = ban by ID and IP
    mani_player_name_change_ban_time 0 		// 0 = permanent ban otherwise specifies the number of minutes
    
    mani_vote_allow_rock_the_vote 1		// Allow rock the vote
    mani_vote_rock_the_vote_percent_required 60	// Defines the vote percentage required to set map
    mani_vote_time_before_rock_the_vote 120		// Time before rockthevote can be started after a new map starts
    mani_vote_rock_the_vote_number_of_nominations 4	// Number of nominations included in the vote
    mani_vote_rock_the_vote_number_of_maps 8		// Number of random maps chosen from votemaplist.txt
    mani_vote_rock_the_vote_threshold_percent 60	// Percentage of players on server required to type rockthevote before it starts
    mani_vote_rock_the_vote_threshold_minimum 4	// Minimum number of players required to type rockthevote before it starts
    
    mani_allow_chat_to_admin 1	// Allow users to chat to admins using ma_chat
    
    // **********************************************
    // **********************************************
    // New for V1.1.0a
    // **********************************************
    //
    
    mani_adminburn_anonymous 0 // When set to 0, an admin burn shows admins name to all players, when set to 1 they do not
    mani_tk_allow_burn_option 1 // Turn on burn option for tk punishments 
    
    // **********************************************
    // **********************************************
    // New for V1.1.0b
    // **********************************************
    //
    
    // **********************************************
    // **********************************************
    // New for V1.1.0c
    // **********************************************
    //
    
    //
    // Moved Quake style sound settings to mani_quake_sounds.cfg 
    // So it MUST to be run from here.
    
    exec mani_quake_sounds.cfg
    
    // Word filter cvars
    mani_filter_words_mode 2	// 0 = off, 1 = show warning to player, 2 = show filtered text
    mani_filter_words_warning "SWEARING IS NOT ALLOWED ON THIS SERVER !!!" // Message shown to player
    
    // Burn time options
    mani_tk_burn_time 100	// This defines how long the burn time should be for in seconds for the tk punishment
    mani_admin_burn_time 20	// This defines how long the burn time should be for in seconds when triggered by admin
    
    // No Clip mode anonymous options
    
    mani_adminnoclip_anonymous 0	// This defines whether noclip admin messages are anonymous to non admins (1 = anonymous)
    
    // **********************************************
    // **********************************************
    // New for V1.1.0d
    // **********************************************
    //
    
    mani_adminmute_anonymous 0 // When set to 0, an admin mute shows admins name to all players, when set to 1 they do not see it
    
    // **********************************************
    // **********************************************
    // New for V1.1.0e
    // **********************************************
    // **********************************************
    
    // The following are default settings for when a player joins
    // The player can change their settings by typing damage, sounds or quake to alter them
    // See mani_quake_sounds.cfg for mani_player_settings_quake cvar
    
    mani_player_settings_sounds 1		// 1 = default on, 0 = default off
    mani_player_settings_damage 0		// 1 = default on, 0 = default off
    
    // mani_adjust_time cvar allows you to specify the number of minutes to add or subtract
    // from your server clock when you type thetime in game. If you server is 20 minutes
    // fast set mani_adjust_time -20, if it is 30 minutes slow set mani_adjust_time 30.
    
    mani_adjust_time 0
    
    mani_stats_include_bot_kills 0	// 1 = include any bot kills made in stats, 0 = killing a bot does not count to stats
    mani_tk_allow_forgive_option 1	// Turn on forgive option for tk punishments
    mani_tk_allow_slay_option 1		// Turn on slay option for tk punishments
    
    // mani_sounds_auto_download is a cvar to control whether server sounds (not quake sounds)
    // are auto downloaded to a client. If set to 0 you must provide your own .res files
    // to initiate transfers to a client. If you change this value from 1 to 0 while the
    // server is running you must restart your server.
    
    mani_sounds_auto_download 1		// 1 = on, 0 = off
    
    // **********************************************
    // **********************************************
    // New for V1.1.0f
    // **********************************************
    // **********************************************
    
    // Team Wound punishment cvars
    
    mani_tk_team_wound_reflect 1 // 1 = on, 0 = off
    
    // Set the number of team wounds required by a player during the course of a map
    // before the reflective damage kicks in
    
    mani_tk_team_wound_reflect_threshold 5
    
    // This value is a damage multiplier that inflicts whatever damage (armor loss + health loss) was given to
    // the victim back to the attacker. When set to 1.0 the damage is perfectly reflected, set at 2.0 
    // the damage inflicted back on the attacker will be twice the damage etc.
    
    mani_tk_team_wound_reflect_ratio 1.0
    
    // An addition cvar here increases the reflection ratio each time the player
    // teamwounds another player. This is to deter persistent team wounders
    
    mani_tk_team_wound_reflect_ratio_increase 0.1
    
    // The existing cvar mani_mapcycle_mode now has a third option
    //
    // 0 = standard map cycle, 
    // 1 = if you don't want your mapcycle to reset to the first in the list when moving to a map not in the cycle, 
    // 2 = random cycle (uses mani_vote_dont_show_last_maps cvar to exclude last maps played)
    // 3 = skip to the next unplayed map in the map cycle list until all maps have been played when it is reset.
    
    // **********************************************
    // **********************************************
    // New for V1.1.0g
    // **********************************************
    // **********************************************
    
    // Admin logging parameters
    
    // Directory where logs will be stored under the mani_path directory
    mani_log_directory "mani_logs"
    
    // The logging mode you wish to use
    // 0 = default placing of log files in the same .log files that Valve creates
    // 1 = logs created per map change using the same style filenames that Valve uses in the mani_log_directory directory
    // 2 = One large file is written in the mani_log_directory
    // 3 = A log is written as a steam id for each admin that runs a command, the format is STEAM_x_x_xxxxxxxx.log
    
    mani_log_mode 0
    
    mani_admincash_anonymous 0  // When set to 0, an admin cash transaction shows admin's name to all players, when set to 1, they do not
    
    // **********************************************
    // **********************************************
    // New for V1.1.0j
    // **********************************************
    // **********************************************
    
    // See cvar mani_protect_against_cheat_cvars which already exists in this file
    
    mani_protect_against_cheat_cvars_threshold 5 // Set number of cheat detections required before action is taken
    mani_protect_against_cheat_cvars_mode 0 // 0 = Ban by Steam ID, 1 = Ban by IP, 2 = Ban by Steam and IP
    mani_protect_against_cheat_cvars_ban_time 0 // 0 = permanent ban otherwise specifies the number of minutes
    
    // **********************************************
    // **********************************************
    // New for V1.1.0o
    // **********************************************
    // **********************************************
    
    // New cvar for removing spam from certain ma_ commands into the client screen. For the Mattie Events scripts people.
    //
    
    mani_mute_con_command_spam 0  // Set to 0 for normal mode, set to 1 for spam removal.
    
    // **********************************************
    // **********************************************
    // New for V1.1.0q
    // **********************************************
    // **********************************************
    
    mani_adminsetskin_anonymous 0 // When set to 0, an admin set skin shows admins name to all players, when set to 1 they do not
    mani_admindropc4_anonymous 0  // When set to 0, an admin dropc4 shows admins name to all players, when set to 1 they do not
    
    mani_skins_admin 0		// 0 = Dont allow admins to have admin skins, 1 = Allow admins to have admin skins
    mani_skins_public 0		// 0 = Dont allow public skins for normal players, 1 = Allow public skins for normal players
    mani_skins_force_public 0	// 0 = Dont force first skin in list for public player, 1 = Force first skin in list on public player
    mani_skins_setskin_misc_only 0	// 0 = Allow all skins to be selected via ma_setskin, 1 = Only allow misc skins to be used
    mani_skins_auto_download 0		// 0 = Dont auto download skin resources, 1 = auto download skin resources to clients
    
    mani_dead_alltalk 0		// 0 = All Dead talk off, 1 = All dead talk on
    
    // **********************************************
    // **********************************************
    // New for V1.1.0r
    // **********************************************
    // **********************************************
    
    mani_skins_reserved 0			// 0 = Dont allow immunity players to have reserved skins, 1 = Allow immunity players to have reserved skins
    mani_skins_force_choose_on_join 1	// 0 = No menu on team join, 1 = show skin chooser on team join, 2 = show settings menu on team join
    mani_skins_random_bot_skins 1		// 0 = no custom skins for bots, 1 = use random public class skins on bots
    
    // **********************************************
    // **********************************************
    // New for V1.1.0s
    // **********************************************
    // **********************************************
    
    mani_tk_allow_time_bomb_option 1		// This defines whether the tk time bomb option can be used or not
    mani_tk_time_bomb_seconds 10			// This defines the time before the bomb goes off
    mani_tk_time_bomb_blast_radius 1000		// This defines the bomb blast radius
    mani_tk_time_bomb_show_beams 1		// 0 = no beams, 1 = beams on
    mani_tk_time_bomb_blast_mode 2		// 0 = player only, 1 = players on same team, 2 = all players
    
    mani_tk_allow_fire_bomb_option 1		// This defines whether the tk fire bomb option can be used or not
    mani_tk_fire_bomb_seconds 10			// This defines the time before the bomb goes off
    mani_tk_fire_bomb_blast_radius 1000		// This defines the bomb blast radius
    mani_tk_fire_bomb_show_beams 1		// 0 = no beams, 1 = beams on
    mani_tk_fire_bomb_blast_mode 2		// 0 = player only, 1 = players on same team, 2 = all players
    mani_tk_fire_bomb_burn_time 100		// Time in seconds that players will burn for
    
    mani_tk_allow_freeze_bomb_option 1		// This defines whether the tk freeze bomb option can be used or not
    mani_tk_freeze_bomb_seconds 10		// This defines the time before the bomb goes off
    mani_tk_freeze_bomb_blast_radius 1000	// This defines the bomb blast radius
    mani_tk_freeze_bomb_show_beams 1		// 0 = no beams, 1 = beams on
    mani_tk_freeze_bomb_blast_mode 2		// 0 = player only, 1 = players on same team, 2 = all players
    
    mani_admintimebomb_anonymous 0		// This defines whether time bomb admin messages are anonymous to non admins (1 = anonymous)
    mani_adminfirebomb_anonymous 0		// This defines whether fire bomb admin messages are anonymous to non admins (1 = anonymous)
    mani_adminfreezebomb_anonymous 0		// This defines whether freeze bomb admin messages are anonymous to non admins (1 = anonymous)
    mani_adminhealth_anonymous 0			// This defines whether sethealth admin messages are anonymous to non admins (1 = anonymous)
    
    mani_player_settings_death_beam 0		// 0 = player settings default to off, 1 = player settings default to on
    mani_show_death_beams 0				// 0 = death beams not shown globally, 1 = death beams are shown if player has them turned in their settings
    mani_sort_menus 1					// 0 = No sorting of menus, 1 = Sort most menus in alphabetical order
    mani_cs_stacking_num_levels 2			// Set this to allow stacking of players in CSS (overrides cs_stacking_num_levels cvar)
    
    // **********************************************
    // **********************************************
    // New for V1.1.0t
    // **********************************************
    // **********************************************
    
    mani_tk_time_bomb_beep_radius 0	// Radius of beep circle, 0 = radius measures the same as the bomb blast, default is 256
    mani_tk_fire_bomb_beep_radius 0	// Radius of beep circle, 0 = radius measures the same as the bomb blast, default is 256
    mani_tk_freeze_bomb_beep_radius 0	// Radius of beep circle, 0 = radius measures the same as the bomb blast, default is 256
    
    mani_tk_allow_beacon_option 1		// Allow TK Beacon circle
    mani_tk_beacon_radius 384		// Radius of beacon circle
    
    mani_adminbeacon_anonymous 0		// This defines whether beacon admin messages are anonymous to non admins (1 = anonymous)
    
    // This cvar prevents players on the same IP from viewing the game whilst another player on the same IP is still alive.
    // Admins on the same IP are immune from this and there is an immunity flag that can also be used.
    
    mani_blind_ghosters 1			// 0 = Dont blind ghosters on same IP, 1 = blind ghosters on same IP address
    
    // The following cvars can prevent players using the same IP taking over your server by having a majority vote and
    // kicking players so they can play.
    
    mani_vote_allow_user_vote_ban_ghost 1	// 0 = Players on same IPs cannot use voteban, 1 = Players on same IPs can use voteban
    mani_vote_allow_user_vote_kick_ghost 1	// 0 = Players on same IPs cannot use votekick, 1 = Players on same IPs can use votekick
    
    // **********************************************
    // **********************************************
    // New for V1.1.0x
    // **********************************************
    // **********************************************
    
    mani_unlimited_grenades 0	// 0 = normal player, 1 = players get free HEs in CSS at spawn and after an HE has been thrown
    mani_map_adverts 1	// 1 = turn on map adverts, 0 = turn off map adverts
    
    // Note about the following cvar. If you enable war mode with mani_map_adverts_in_war 0 then you must
    // either change map or get the players to type 'retry' in their console for the existing adverts to disappear
    
    mani_map_adverts_in_war 0	// 1 = allow map adverts with war mode on, 0 = disallow map adverts in war mode
    
    // **********************************************
    // **********************************************
    // New for V1.2BetaD
    // **********************************************
    // **********************************************
    
    // Experimental spawnpoints control
    mani_spawnpoints_mode 0		// 0 = off, 1 = on (will use spawnpoints.txt file)
    mani_spawnpoints_radius_limit 128 // Minimum distance required from another player to spawn
    
    // Spray Tag Tracking control
    mani_spray_tag 0 			// 0 = off, 1 = on
    mani_spray_tag_spray_duration 120	// Time in seconds that a spray will be tracked for
    mani_spray_tag_spray_distance_limit 500	// Max distance away from a spray that you can be for acquisition
    mani_spray_tag_spray_highlight 1	// Use effect to show which spray is being targetted (0 = none, 1 = beam (defaults to glow for DoD), 2 = glow)
    mani_spray_tag_ban_time 60 		// Non-permanent ban time in minutes
    
    // Console messages
    mani_spray_tag_warning_message "Please stop using your spray"
    mani_spray_tag_kick_message "You have been kicked for using an offensive spray"
    mani_spray_tag_ban_message "You have been banned for 60 minutes through using an offensive spray"
    mani_spray_tag_perm_ban_message "You have been permanently banned for using an offensive spray"
    
    // **********************************************
    // **********************************************
    // New for V1.2BetaE
    // **********************************************
    // **********************************************
    
    // Altered mani_spray_tag_spray_highlight, has modes 0, 1 and 2 (see above)
    
    mani_spray_tag_block_mode 0	// 0 = Allow sprays on the server, 1 = Block all sprays on the server (must have mani_spray_tag 1)
    mani_spray_tag_block_message "Sprays are blocked on this server !!"	// Warning message if sprays are blocked
    
    // **********************************************
    // **********************************************
    // New for V1.2BetaF
    // **********************************************
    // **********************************************
    
    // Warmup timers, used for late joiners so that all people start the round
    // at the same time. 
    
    mani_warmup_timer 0	// 0 = No warmup time on map load, > 0 = number of seconds after map load until map restarts
    mani_warmup_timer_show_countdown 1	// 1 = visible countdown displayed, 0 = no countdown displayed
    
    mani_spray_tag_slap_damage 0	// Amount of damage to inflict for a spray tag warn with slap option
    
    mani_admingravity_anonymous 0 // // When set to 0, a ma_gravity command shows admins name to all players, when set to 1, it does not
    
    // **********************************************
    // **********************************************
    // New for V1.2Beta I (I will sort this config out Arnold)
    // **********************************************
    // **********************************************
    
    // For custom skins in CSS, set this to one to force
    // cl_minmodels 1, cl_min_t 4, cl_min_ct 4 on them when they join
    
    mani_skins_force_cl_minmodels 0
    
    

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