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    Mim-k
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    Bon, alors nous allons procéder étapes par étapes. :-)

     

    Tout d'abord attaquons-nous à la map. Etant un serveur ba_jail, je pense que vous aurez probablement l'envie de jouer sur l'incontournable : ba_jail_electric_razor_v6. Pour cela, rendez-vous dans votre panel VeryGames, allez dans "Personnaliser", puis "Maps". Ensuite, une simple recherche et les maps que vous souhaitez installer seront présentes sur votre serveur en un rien de temps !

     

    Ensuite, je vous invite à utiliser le panel d'AutoPlugins mis à disposition par VeryGames, en vous rendant dans l'onglet "Plugins". En ce qui concerne votre serveur, je vous conseil d'installer : Metamod Source, SourceMod, ainsi que le NoBlock* (facultatif*).

     

    Votre serveur contient sa structure de base. Maintenant, il nous manque quelques plugins à ajouter manuellement. Pour cela, vous aurez besoin d'un logiciel vous permettant l'accès à votre serveur sous forme de fichiers (pour faire simple). FileZilla est un de ces logiciels, vous en aurez besoin pour terminer la configuration de votre serveur. Dans le bandeau de connections il vous suffira de rentrer vos identifiants fournit dans la partie "Accès FTP" de votre serveur. Une fois ces identifiants correctement rentrés, connectez-vous au serveur.

     

    Une fois connecté, allez dans votre répertoire cstrike : /games/halflife_source_css/css/cstrike. Ceci est la base de votre serveur. Toutes les modification que vous avez à faire se trouverons ici (ou plus bas dans l'arborescence, mais pas plus haut ;-)).

     

    Pour vos plugins, il vous faudra installer SDK_Hooks ainsi que SM_Hosties. C'est, selon mon avis, ce qui reste le plus simple et le plus commun sur les serveur ba_jail.

    Décompressez les archives, et glissez le tout dans votre serveur. L'arborescence de ces archives correspond parfaitement avec l'arborescence de base de votre serveur ! Il vous suffit donc de suivre les chemins.

     

    Enfin, pour vous mettre Admin, rendez-vous sur votre panel dans "Mon Serveur". Plein de possibilités vous sont proposées pour personnaliser votre serveur de jeu. ;)

     

    Ensuite, rebootez votre serveur via le panel VeryGames, et le tour est joué !

     

    Si vous souhaitez ajouter d'autres plugins, vous pouvez trouver votre bonheur ici : SourceMod.

     

    Pour tout autres questions, n'hésitez surtout pas. :-D

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    Connection to Steam servers successful.

    Public IP is 77.111.208.91.

    Assigned anonymous gameserver Steam ID [A-1:2573834243(3114)].

    L 10/09/2012 - 17:42:10: "Mim-k �<2><STEAM_0:0:43815835><>" STEAM USERID validated

    VAC secure mode is activated.

    L 10/09/2012 - 17:42:13: World triggered "Round_Start"

    L 10/09/2012 - 17:42:40: "Mim-k �<2><STEAM_0:0:43815835><>" entered the game

    L 10/09/2012 - 17:42:59: "Mim-k �<2><STEAM_0:0:43815835><Unassigned>" triggered "clantag" (value "")

    L 10/09/2012 - 17:42:59: "Mim-k �<2><STEAM_0:0:43815835><Unassigned>" triggered "clantag" (value "[.:FFG:.]")

    L 10/09/2012 - 17:43:01: "Mim-k �<2><STEAM_0:0:43815835><Unassigned>" joined team "CT"

    Game will not start until both teams have players.

    L 10/09/2012 - 17:43:13: [basecommands.smx] "Mim-k �<2><STEAM_0:0:43815835><>" changed map to "jb_vipinthemix_v1_2"

    L 10/09/2012 - 17:43:16: [sM] Changed map to "jb_vipinthemix_v1_2"

    L 10/09/2012 - 17:43:16: [META] Loaded 0 plugins (1 already loaded)

    ---- Host_Changelevel ----

    L 10/09/2012 - 17:43:16: [META] Loaded 0 plugins (1 already loaded)

    L 10/09/2012 - 17:43:16: Log file closed

    Server logging data to file logs/L1009064.log

    L 10/09/2012 - 17:43:16: Log file started (file "logs/L1009064.log") (game "/data/server500/home/games/halflife_source_css/css/cstrike") (version "5066")

    L 10/09/2012 - 17:43:16: Loading map "jb_vipinthemix_v1_2"

    L 10/09/2012 - 17:43:16: server cvars start

    L 10/09/2012 - 17:43:16: "sm_hosties_version" = "2.1.0"

    L 10/09/2012 - 17:43:16: "sm_noblock" = "1"

    L 10/09/2012 - 17:43:16: "sm_noblock_version" = "1.2.0"

    L 10/09/2012 - 17:43:16: "sourcemod_version" = "1.4.6"

    L 10/09/2012 - 17:43:16: "sm_nextmap" = "de_dust2"

    L 10/09/2012 - 17:43:16: "metamod_version" = "1.9.0V"

    L 10/09/2012 - 17:43:16: "mp_teamplay" = "0"

    L 10/09/2012 - 17:43:16: "mp_falldamage" = "0"

    L 10/09/2012 - 17:43:16: "mp_weaponstay" = "0"

    L 10/09/2012 - 17:43:16: "mp_forcerespawn" = "1"

    L 10/09/2012 - 17:43:16: "mp_footsteps" = "1"

    L 10/09/2012 - 17:43:16: "mp_flashlight" = "1"

    L 10/09/2012 - 17:43:16: "mp_autocrosshair" = "1"

    L 10/09/2012 - 17:43:16: "decalfrequency" = "10"

    L 10/09/2012 - 17:43:16: "mp_teamlist" = "hgrunt;scientist"

    L 10/09/2012 - 17:43:16: "mp_allowNPCs" = "1"

    L 10/09/2012 - 17:43:16: "mp_hostagepenalty" = "13"

    L 10/09/2012 - 17:43:16: "bot_quota" = "0"

    L 10/09/2012 - 17:43:16: "sv_alltalk" = "0"

    L 10/09/2012 - 17:43:16: "mp_respawnwavetime" = "10.0"

    L 10/09/2012 - 17:43:16: "mp_tournament" = "0"

    L 10/09/2012 - 17:43:16: "tf_arena_preround_time" = "10"

    L 10/09/2012 - 17:43:16: "tf_arena_round_time" = "0"

    L 10/09/2012 - 17:43:16: "tf_arena_max_streak" = "3"

    L 10/09/2012 - 17:43:16: "tf_arena_use_queue" = "1"

    L 10/09/2012 - 17:43:16: "mp_teams_unbalance_limit" = "1"

    L 10/09/2012 - 17:43:16: "mp_maxrounds" = "0"

    L 10/09/2012 - 17:43:16: "mp_winlimit" = "0"

    L 10/09/2012 - 17:43:16: "mp_disable_respawn_times" = "0"

    L 10/09/2012 - 17:43:16: "mp_stalemate_meleeonly" = "0"

    L 10/09/2012 - 17:43:16: "mp_forceautoteam" = "0"

    L 10/09/2012 - 17:43:16: "mp_autoteambalance" = "0"

    L 10/09/2012 - 17:43:16: "mp_stalemate_enable" = "0"

    L 10/09/2012 - 17:43:16: "mp_match_end_at_timelimit" = "0"

    L 10/09/2012 - 17:43:16: "mp_holiday_nogifts" = "0"

    L 10/09/2012 - 17:43:16: "mp_scrambleteams_auto" = "1"

    L 10/09/2012 - 17:43:16: "mp_scrambleteams_auto_windifference" = "2"

    L 10/09/2012 - 17:43:16: "mp_timelimit" = "30"

    L 10/09/2012 - 17:43:16: "mp_fraglimit" = "0"

    L 10/09/2012 - 17:43:16: "nextlevel" = ""

    L 10/09/2012 - 17:43:16: "sv_gravity" = "800"

    L 10/09/2012 - 17:43:16: "sv_stopspeed" = "75"

    L 10/09/2012 - 17:43:16: "sv_noclipaccelerate" = "5"

    L 10/09/2012 - 17:43:16: "sv_noclipspeed" = "5"

    L 10/09/2012 - 17:43:16: "sv_specaccelerate" = "5"

    L 10/09/2012 - 17:43:16: "sv_specspeed" = "3"

    L 10/09/2012 - 17:43:16: "sv_specnoclip" = "1"

    L 10/09/2012 - 17:43:16: "sv_maxspeed" = "320"

    L 10/09/2012 - 17:43:16: "sv_accelerate" = "5"

    L 10/09/2012 - 17:43:16: "sv_airaccelerate" = "10"

    L 10/09/2012 - 17:43:16: "sv_wateraccelerat

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    L 10/09/2012 - 19:31:36: "mp_disable_respawn_times" = "0"

    L 10/09/2012 - 19:31:36: "mp_stalemate_meleeonly" = "0"

    L 10/09/2012 - 19:31:36: "mp_forceautoteam" = "0"

    L 10/09/2012 - 19:31:36: "mp_autoteambalance" = "1"

    L 10/09/2012 - 19:31:36: "mp_stalemate_enable" = "0"

    L 10/09/2012 - 19:31:36: "mp_match_end_at_timelimit" = "0"

    L 10/09/2012 - 19:31:36: "mp_holiday_nogifts" = "0"

    L 10/09/2012 - 19:31:36: "mp_scrambleteams_auto" = "1"

    L 10/09/2012 - 19:31:36: "mp_scrambleteams_auto_windifference" = "2"

    L 10/09/2012 - 19:31:36: "mp_timelimit" = "0"

    L 10/09/2012 - 19:31:36: "mp_fraglimit" = "0"

    L 10/09/2012 - 19:31:36: "nextlevel" = ""

    L 10/09/2012 - 19:31:36: "sv_gravity" = "800"

    L 10/09/2012 - 19:31:36: "sv_stopspeed" = "100"

    L 10/09/2012 - 19:31:36: "sv_noclipaccelerate" = "5"

    L 10/09/2012 - 19:31:36: "sv_noclipspeed" = "5"

    L 10/09/2012 - 19:31:36: "sv_specaccelerate" = "5"

    L 10/09/2012 - 19:31:36: "sv_specspeed" = "3"

    L 10/09/2012 - 19:31:36: "sv_specnoclip" = "1"

    L 10/09/2012 - 19:31:36: "sv_maxspeed" = "320"

    L 10/09/2012 - 19:31:36: "sv_accelerate" = "10"

    L 10/09/2012 - 19:31:36: "sv_airaccelerate" = "10"

    L 10/09/2012 - 19:31:36: "sv_wateraccelerate" = "10"

    L 10/09/2012 - 19:31:36: "sv_waterfriction" = "1"

    L 10/09/2012 - 19:31:36: "sv_footsteps" = "1"

    L 10/09/Looking up breakpad interfaces from steamclient

    Calling BreakpadMiniDumpSystemInit

    2012 - 19:31:36: "sv_rollspeed" = "200"

    L 10/09/2012 - 19:31:36: "sv_rollangle" = "0"

    L 10/09/2012 - 19:31:36: "sv_friction" = "4"

    L 10/09/2012 - 19:31:36: "sv_bounce" = "0"

    L 10/09/2012 - 19:31:36: "sv_stepsize" = "18"

    L 10/09/2012 - 19:31:36: "r_VehicleViewDampen" = "1"

    L 10/09/2012 - 19:31:36: "r_JeepViewDampenFreq" = "7.0"

    L 10/09/2012 - 19:31:36: "r_JeepViewDampenDamp" = "1.0"

    L 10/09/2012 - 19:31:36: "r_JeepViewZHeight" = "10.0"

    L 10/09/2012 - 19:31:36: "r_AirboatViewDampenFreq" = "7.0"

    L 10/09/2012 - 19:31:36: "r_AirboatViewDampenDamp" = "1.0"

    L 10/09/2012 - 19:31:36: "r_AirboatViewZHeight" = "0.0"

    L 10/09/2012 - 19:31:36: "mp_friendlyfire" = "0"

    L 10/09/2012 - 19:31:36: "mp_fadetoblack" = "0"

    L 10/09/2012 - 19:31:36: "sv_allowminmodels" = "1"

    L 10/09/2012 - 19:31:36: "mp_startmoney" = "800"

    L 10/09/2012 - 19:31:36: "mp_roundtime" = "2.5"

    L 10/09/2012 - 19:31:36: "mp_freezetime" = "6"

    L 10/09/2012 - 19:31:36: "mp_c4timer" = "45"

    L 10/09/2012 - 19:31:36: "mp_limitteams" = "2"

    L 10/09/2012 - 19:31:36: "sv_competitive_minspec" = "0"

    L 10/09/2012 - 19:31:36: "sv_enableboost" = "0"

    L 10/09/2012 - 19:31:36: "sv_enablebunnyhopping" = "0"

    L 10/09/2012 - 19:31:36: "sv_nostats" = "0"

    L 10/09/2012 - 19:31:36: "sv_steamgroup" = ""

    L 10/09/2012 - 19:31:36: "sv_cheats" = "0"

    L 10/09/2012 - 19:31:36: "sv_pausable" = "0"

    L 10/09/2012 - 19:31:36: "sv_contact" = ""

    L 10/09/2012 - 19:31:36: "sv_voiceenable" = "1"

    L 10/09/2012 - 19:31:36: "tv_enable" = "0"

    L 10/09/2012 - 19:31:36: "deathmatch" = "1"

    L 10/09/2012 - 19:31:36: "coop" = "0"

    L 10/09/2012 - 19:31:36: "tv_password" = ""

    L 10/09/2012 - 19:31:36: "tv_relaypassword" = ""

    L 10/09/2012 - 19:31:36: "sv_password" = ""

    L 10/09/2012 - 19:31:36: "sv_tags" = ""

    L 10/09/2012 - 19:31:36: server cvars end

    L 10/09/2012 - 19:31:37: Started map "de_dust2" (CRC "5764d7bda143721dc004a33ea0efcf4f")

    L 10/09/2012 - 19:31:37: -------- Mapchange to de_dust2 --------

    L 10/09/2012 - 19:31:37: server_cvar: "sm_nextmap" "de_dust2"

    ConVarRef room_type doesn't point to an existing ConVar

    L 10/09/2012 - 19:31:37: server_cvar: "sv_accelerate" "5"

    L 10/09/2012 - 19:31:37: server_cvar: "sv_stopspeed" "75"

    Executing dedicated server config file server.cfg

    Initializing Steam libraries for secure Internet server

    Logging into anonymous gameserver account.

    'banned_ip.cfg' not present; not executing.

    'banned_user.cfg' not present; not executing.

    L 10/09/2012 - 19:31:39: server_cvar: "mp_timelimit" "30"

    L 10/09/2012 - 19:31:39: server_cvar: "mp_freezetime" "4"

    L 10/09/2012 - 19:31:39: server_cvar: "mp_c4timer" "35"

    L 10/09/2012 - 19:31:39: server_cvar: "mp_autoteambalance" "0"

    L 10/09/2012 - 19:31:39: server_cvar: "mp_limitteams" "0"

    L 10/09/2012 - 19:31:39: server_cvar: "mp_roundtime" "3"

    L 10/09/2012 - 19:31:39: server_cvar: "mp_flashlight" "1"

    Server logging enabled.

    L 10/09/2012 - 19:31:39: Log file closed

    Server logging data to file logs/L1009077.log

    L 10/09/2012 - 19:31:39: Log file started (file "logs/L1009077.log") (game "/data/server500/home/games/halflife_source_css/css/cstrike") (version "5066")

    Server logging enabled.

    L 10/09/2012 - 19:31:39: Log file closed

    Server logging data to file logs/L1009078.log

    L 10/09/2012 - 19:31:39: Log file started (file "logs/L1009078.log") (game "/data/server500/home/games/halflife_source_css/css/cstrike") (version "5066")

    L 10/09/2012 - 19:31:39: World triggered "Round_Start"

    L 10/09/2012 - 19:31:39: [nextmap.smx] FATAL: Cannot load map cycle. Nextmap not loaded.

    L 10/09/2012 - 19:31:39: [sM] Plugin encountered error 25: Call was aborted

    L 10/09/2012 - 19:31:39: [sM] Native "SetFailState" reported: Mapcycle Not Found

    L 10/09/2012 - 19:31:39: [sM] Displaying call stack trace for plugin "nextmap.smx":

    L 10/09/2012 - 19:31:39: [sM] [0] Line 138, /home/builds/sourcemod/linux-1.4/build/plugins/nextmap.sp::FindAndSetNextMap()

    L 10/09/2012 - 19:31:39: [sM] [1] Line 108, /home/builds/sourcemod/linux-1.4/build/plugins/nextmap.sp::OnConfigsExecuted()

    L 10/09/2012 - 19:31:39: server_cvar: "sv_tags" "SM Hosties v2"

    Connection to Steam servers successful.

    Public IP is 77.11

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    Bonsoir,

     

    Dans votre dossier cstrike, créez un fichier : mapcycle.txt, et mettez-y toutes vos maps, voici un exemple de ce qu'il peut contenir :

    de_dust2
    de_dust
    cs_assault
    cs_office

     

    PS : Pensez à mettre vos logs entre des balises CODE, prévuent à cet effet.

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    L 10/09/2012 - 19:31:39: [nextmap.smx] FATAL: Cannot load map cycle. Nextmap not loaded.

    L 10/09/2012 - 19:31:39: [sM] Plugin encountered error 25: Call was aborted

     

    Il crash lors du changement de map car il n'y a pas de mapcycle, donc il ne sais pas quelle map il doit charger...

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    Bonsoir,

     

    Dans votre dossier cstrike, créez un fichier : mapcycle.txt, et mettez-y toutes vos maps, voici un exemple de ce qu'il peut contenir :

    de_dust2
    de_dust
    cs_assault
    cs_office

     

    PS : Pensez à mettre vos logs entre des balises CODE, prévuent à cet effet.

     

    Rien d'autre que le nom des maps ?

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