Mim-k Posted October 8, 2012 Share Posted October 8, 2012 Bonjour, Je souhaiterais configuré un serveur BA_Jail mais je ne mis connait pas pouvez vous m'aidez ? Quote Link to comment Share on other sites More sharing options...
realtongeren Posted October 8, 2012 Share Posted October 8, 2012 salut http://verywiki.net/fr/Gameplay_css_bajail Quote Link to comment Share on other sites More sharing options...
Mim-k Posted October 8, 2012 Author Share Posted October 8, 2012 Déjà lu mais sa ne m'aide pas du tout .. Quote Link to comment Share on other sites More sharing options...
Phobie Posted October 8, 2012 Share Posted October 8, 2012 Bonjour, ou plutôt bonsoir. Alors, commençons par le commencement : Savez-vous comment installer un plugin ? Avez-vous déjà commencé à installer votre serveur, ou est-il encore vierge ? Quote Link to comment Share on other sites More sharing options...
Mim-k Posted October 8, 2012 Author Share Posted October 8, 2012 Bonsoir , il es vierge je sais instalé quand c'est dans l'admin LOL Quote Link to comment Share on other sites More sharing options...
VirtuaL Posted October 8, 2012 Share Posted October 8, 2012 http://cyril-tuto.fr/?p=115 http://cyril-tuto.fr/?p=99 Quote Link to comment Share on other sites More sharing options...
Mim-k Posted October 8, 2012 Author Share Posted October 8, 2012 Merci je lis sa Quote Link to comment Share on other sites More sharing options...
VirtuaL Posted October 8, 2012 Share Posted October 8, 2012 Après ça tu n'aura plus besoin d'installer via le game panel, et TOUS les plugins s'offrirons a toi ^^ Quote Link to comment Share on other sites More sharing options...
Phobie Posted October 8, 2012 Share Posted October 8, 2012 Bon, alors nous allons procéder étapes par étapes. :-) Tout d'abord attaquons-nous à la map. Etant un serveur ba_jail, je pense que vous aurez probablement l'envie de jouer sur l'incontournable : ba_jail_electric_razor_v6. Pour cela, rendez-vous dans votre panel VeryGames, allez dans "Personnaliser", puis "Maps". Ensuite, une simple recherche et les maps que vous souhaitez installer seront présentes sur votre serveur en un rien de temps ! Ensuite, je vous invite à utiliser le panel d'AutoPlugins mis à disposition par VeryGames, en vous rendant dans l'onglet "Plugins". En ce qui concerne votre serveur, je vous conseil d'installer : Metamod Source, SourceMod, ainsi que le NoBlock* (facultatif*). Votre serveur contient sa structure de base. Maintenant, il nous manque quelques plugins à ajouter manuellement. Pour cela, vous aurez besoin d'un logiciel vous permettant l'accès à votre serveur sous forme de fichiers (pour faire simple). FileZilla est un de ces logiciels, vous en aurez besoin pour terminer la configuration de votre serveur. Dans le bandeau de connections il vous suffira de rentrer vos identifiants fournit dans la partie "Accès FTP" de votre serveur. Une fois ces identifiants correctement rentrés, connectez-vous au serveur. Une fois connecté, allez dans votre répertoire cstrike : /games/halflife_source_css/css/cstrike. Ceci est la base de votre serveur. Toutes les modification que vous avez à faire se trouverons ici (ou plus bas dans l'arborescence, mais pas plus haut ;-)). Pour vos plugins, il vous faudra installer SDK_Hooks ainsi que SM_Hosties. C'est, selon mon avis, ce qui reste le plus simple et le plus commun sur les serveur ba_jail. Décompressez les archives, et glissez le tout dans votre serveur. L'arborescence de ces archives correspond parfaitement avec l'arborescence de base de votre serveur ! Il vous suffit donc de suivre les chemins. Enfin, pour vous mettre Admin, rendez-vous sur votre panel dans "Mon Serveur". Plein de possibilités vous sont proposées pour personnaliser votre serveur de jeu. ;) Ensuite, rebootez votre serveur via le panel VeryGames, et le tour est joué ! Si vous souhaitez ajouter d'autres plugins, vous pouvez trouver votre bonheur ici : SourceMod. Pour tout autres questions, n'hésitez surtout pas. :-D Quote Link to comment Share on other sites More sharing options...
Mim-k Posted October 8, 2012 Author Share Posted October 8, 2012 Génial sa marche j'ai l'impression que c'est trop simple ... Quote Link to comment Share on other sites More sharing options...
Phobie Posted October 9, 2012 Share Posted October 9, 2012 Ça l'est ! ;) Si vous avez d'autres soucis, n'hésitez surtout pas. Quote Link to comment Share on other sites More sharing options...
Carotex Posted October 9, 2012 Share Posted October 9, 2012 Steven des NSNF à un bon mod de ba_jail, il manque le dossier !dv. Mais cherche en recherche dans ce forum "bajail" ou "ba_jail" j'en suis sûr qu'on n'en parle ;) Quote Link to comment Share on other sites More sharing options...
Kriax Posted October 9, 2012 Share Posted October 9, 2012 Le plugin de DV st présent seulement dans le dossier disable. Si tu parle de la source, c'est normale, c'est un plugin que il à coder lui même et ne souhaite pas partager la source ^^ Kriax. Quote Link to comment Share on other sites More sharing options...
Mim-k Posted October 9, 2012 Author Share Posted October 9, 2012 J'ai un gros problème avec mon servers il crash sans arret .. Quote Link to comment Share on other sites More sharing options...
VirtuaL Posted October 9, 2012 Share Posted October 9, 2012 Quand un serveur crash, la premiere chose à faire est d'aller voir ce qu'il c'est passer, c'est ce qu'on appelle les logs. Dans ton panel VG tu a un onglet logs, tu nous envoi ça et nous allons te trouver la source des crash (normalement) Quote Link to comment Share on other sites More sharing options...
Mim-k Posted October 9, 2012 Author Share Posted October 9, 2012 Connection to Steam servers successful. Public IP is 77.111.208.91. Assigned anonymous gameserver Steam ID [A-1:2573834243(3114)]. L 10/09/2012 - 17:42:10: "Mim-k �<2><STEAM_0:0:43815835><>" STEAM USERID validated VAC secure mode is activated. L 10/09/2012 - 17:42:13: World triggered "Round_Start" L 10/09/2012 - 17:42:40: "Mim-k �<2><STEAM_0:0:43815835><>" entered the game L 10/09/2012 - 17:42:59: "Mim-k �<2><STEAM_0:0:43815835><Unassigned>" triggered "clantag" (value "") L 10/09/2012 - 17:42:59: "Mim-k �<2><STEAM_0:0:43815835><Unassigned>" triggered "clantag" (value "[.:FFG:.]") L 10/09/2012 - 17:43:01: "Mim-k �<2><STEAM_0:0:43815835><Unassigned>" joined team "CT" Game will not start until both teams have players. L 10/09/2012 - 17:43:13: [basecommands.smx] "Mim-k �<2><STEAM_0:0:43815835><>" changed map to "jb_vipinthemix_v1_2" L 10/09/2012 - 17:43:16: [sM] Changed map to "jb_vipinthemix_v1_2" L 10/09/2012 - 17:43:16: [META] Loaded 0 plugins (1 already loaded) ---- Host_Changelevel ---- L 10/09/2012 - 17:43:16: [META] Loaded 0 plugins (1 already loaded) L 10/09/2012 - 17:43:16: Log file closed Server logging data to file logs/L1009064.log L 10/09/2012 - 17:43:16: Log file started (file "logs/L1009064.log") (game "/data/server500/home/games/halflife_source_css/css/cstrike") (version "5066") L 10/09/2012 - 17:43:16: Loading map "jb_vipinthemix_v1_2" L 10/09/2012 - 17:43:16: server cvars start L 10/09/2012 - 17:43:16: "sm_hosties_version" = "2.1.0" L 10/09/2012 - 17:43:16: "sm_noblock" = "1" L 10/09/2012 - 17:43:16: "sm_noblock_version" = "1.2.0" L 10/09/2012 - 17:43:16: "sourcemod_version" = "1.4.6" L 10/09/2012 - 17:43:16: "sm_nextmap" = "de_dust2" L 10/09/2012 - 17:43:16: "metamod_version" = "1.9.0V" L 10/09/2012 - 17:43:16: "mp_teamplay" = "0" L 10/09/2012 - 17:43:16: "mp_falldamage" = "0" L 10/09/2012 - 17:43:16: "mp_weaponstay" = "0" L 10/09/2012 - 17:43:16: "mp_forcerespawn" = "1" L 10/09/2012 - 17:43:16: "mp_footsteps" = "1" L 10/09/2012 - 17:43:16: "mp_flashlight" = "1" L 10/09/2012 - 17:43:16: "mp_autocrosshair" = "1" L 10/09/2012 - 17:43:16: "decalfrequency" = "10" L 10/09/2012 - 17:43:16: "mp_teamlist" = "hgrunt;scientist" L 10/09/2012 - 17:43:16: "mp_allowNPCs" = "1" L 10/09/2012 - 17:43:16: "mp_hostagepenalty" = "13" L 10/09/2012 - 17:43:16: "bot_quota" = "0" L 10/09/2012 - 17:43:16: "sv_alltalk" = "0" L 10/09/2012 - 17:43:16: "mp_respawnwavetime" = "10.0" L 10/09/2012 - 17:43:16: "mp_tournament" = "0" L 10/09/2012 - 17:43:16: "tf_arena_preround_time" = "10" L 10/09/2012 - 17:43:16: "tf_arena_round_time" = "0" L 10/09/2012 - 17:43:16: "tf_arena_max_streak" = "3" L 10/09/2012 - 17:43:16: "tf_arena_use_queue" = "1" L 10/09/2012 - 17:43:16: "mp_teams_unbalance_limit" = "1" L 10/09/2012 - 17:43:16: "mp_maxrounds" = "0" L 10/09/2012 - 17:43:16: "mp_winlimit" = "0" L 10/09/2012 - 17:43:16: "mp_disable_respawn_times" = "0" L 10/09/2012 - 17:43:16: "mp_stalemate_meleeonly" = "0" L 10/09/2012 - 17:43:16: "mp_forceautoteam" = "0" L 10/09/2012 - 17:43:16: "mp_autoteambalance" = "0" L 10/09/2012 - 17:43:16: "mp_stalemate_enable" = "0" L 10/09/2012 - 17:43:16: "mp_match_end_at_timelimit" = "0" L 10/09/2012 - 17:43:16: "mp_holiday_nogifts" = "0" L 10/09/2012 - 17:43:16: "mp_scrambleteams_auto" = "1" L 10/09/2012 - 17:43:16: "mp_scrambleteams_auto_windifference" = "2" L 10/09/2012 - 17:43:16: "mp_timelimit" = "30" L 10/09/2012 - 17:43:16: "mp_fraglimit" = "0" L 10/09/2012 - 17:43:16: "nextlevel" = "" L 10/09/2012 - 17:43:16: "sv_gravity" = "800" L 10/09/2012 - 17:43:16: "sv_stopspeed" = "75" L 10/09/2012 - 17:43:16: "sv_noclipaccelerate" = "5" L 10/09/2012 - 17:43:16: "sv_noclipspeed" = "5" L 10/09/2012 - 17:43:16: "sv_specaccelerate" = "5" L 10/09/2012 - 17:43:16: "sv_specspeed" = "3" L 10/09/2012 - 17:43:16: "sv_specnoclip" = "1" L 10/09/2012 - 17:43:16: "sv_maxspeed" = "320" L 10/09/2012 - 17:43:16: "sv_accelerate" = "5" L 10/09/2012 - 17:43:16: "sv_airaccelerate" = "10" L 10/09/2012 - 17:43:16: "sv_wateraccelerat Quote Link to comment Share on other sites More sharing options...
VirtuaL Posted October 9, 2012 Share Posted October 9, 2012 Avec ces logs là, on ne voit pas que ton serv a crash... Donne nous les logs quand le serveur crash Quote Link to comment Share on other sites More sharing options...
Mr.Alien Posted October 9, 2012 Share Posted October 9, 2012 C'est à dire les lignes où il y a des choses marqués en Rouge ! ;) Quote Link to comment Share on other sites More sharing options...
Mim-k Posted October 9, 2012 Author Share Posted October 9, 2012 L 10/09/2012 - 19:31:36: "mp_disable_respawn_times" = "0" L 10/09/2012 - 19:31:36: "mp_stalemate_meleeonly" = "0" L 10/09/2012 - 19:31:36: "mp_forceautoteam" = "0" L 10/09/2012 - 19:31:36: "mp_autoteambalance" = "1" L 10/09/2012 - 19:31:36: "mp_stalemate_enable" = "0" L 10/09/2012 - 19:31:36: "mp_match_end_at_timelimit" = "0" L 10/09/2012 - 19:31:36: "mp_holiday_nogifts" = "0" L 10/09/2012 - 19:31:36: "mp_scrambleteams_auto" = "1" L 10/09/2012 - 19:31:36: "mp_scrambleteams_auto_windifference" = "2" L 10/09/2012 - 19:31:36: "mp_timelimit" = "0" L 10/09/2012 - 19:31:36: "mp_fraglimit" = "0" L 10/09/2012 - 19:31:36: "nextlevel" = "" L 10/09/2012 - 19:31:36: "sv_gravity" = "800" L 10/09/2012 - 19:31:36: "sv_stopspeed" = "100" L 10/09/2012 - 19:31:36: "sv_noclipaccelerate" = "5" L 10/09/2012 - 19:31:36: "sv_noclipspeed" = "5" L 10/09/2012 - 19:31:36: "sv_specaccelerate" = "5" L 10/09/2012 - 19:31:36: "sv_specspeed" = "3" L 10/09/2012 - 19:31:36: "sv_specnoclip" = "1" L 10/09/2012 - 19:31:36: "sv_maxspeed" = "320" L 10/09/2012 - 19:31:36: "sv_accelerate" = "10" L 10/09/2012 - 19:31:36: "sv_airaccelerate" = "10" L 10/09/2012 - 19:31:36: "sv_wateraccelerate" = "10" L 10/09/2012 - 19:31:36: "sv_waterfriction" = "1" L 10/09/2012 - 19:31:36: "sv_footsteps" = "1" L 10/09/Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit 2012 - 19:31:36: "sv_rollspeed" = "200" L 10/09/2012 - 19:31:36: "sv_rollangle" = "0" L 10/09/2012 - 19:31:36: "sv_friction" = "4" L 10/09/2012 - 19:31:36: "sv_bounce" = "0" L 10/09/2012 - 19:31:36: "sv_stepsize" = "18" L 10/09/2012 - 19:31:36: "r_VehicleViewDampen" = "1" L 10/09/2012 - 19:31:36: "r_JeepViewDampenFreq" = "7.0" L 10/09/2012 - 19:31:36: "r_JeepViewDampenDamp" = "1.0" L 10/09/2012 - 19:31:36: "r_JeepViewZHeight" = "10.0" L 10/09/2012 - 19:31:36: "r_AirboatViewDampenFreq" = "7.0" L 10/09/2012 - 19:31:36: "r_AirboatViewDampenDamp" = "1.0" L 10/09/2012 - 19:31:36: "r_AirboatViewZHeight" = "0.0" L 10/09/2012 - 19:31:36: "mp_friendlyfire" = "0" L 10/09/2012 - 19:31:36: "mp_fadetoblack" = "0" L 10/09/2012 - 19:31:36: "sv_allowminmodels" = "1" L 10/09/2012 - 19:31:36: "mp_startmoney" = "800" L 10/09/2012 - 19:31:36: "mp_roundtime" = "2.5" L 10/09/2012 - 19:31:36: "mp_freezetime" = "6" L 10/09/2012 - 19:31:36: "mp_c4timer" = "45" L 10/09/2012 - 19:31:36: "mp_limitteams" = "2" L 10/09/2012 - 19:31:36: "sv_competitive_minspec" = "0" L 10/09/2012 - 19:31:36: "sv_enableboost" = "0" L 10/09/2012 - 19:31:36: "sv_enablebunnyhopping" = "0" L 10/09/2012 - 19:31:36: "sv_nostats" = "0" L 10/09/2012 - 19:31:36: "sv_steamgroup" = "" L 10/09/2012 - 19:31:36: "sv_cheats" = "0" L 10/09/2012 - 19:31:36: "sv_pausable" = "0" L 10/09/2012 - 19:31:36: "sv_contact" = "" L 10/09/2012 - 19:31:36: "sv_voiceenable" = "1" L 10/09/2012 - 19:31:36: "tv_enable" = "0" L 10/09/2012 - 19:31:36: "deathmatch" = "1" L 10/09/2012 - 19:31:36: "coop" = "0" L 10/09/2012 - 19:31:36: "tv_password" = "" L 10/09/2012 - 19:31:36: "tv_relaypassword" = "" L 10/09/2012 - 19:31:36: "sv_password" = "" L 10/09/2012 - 19:31:36: "sv_tags" = "" L 10/09/2012 - 19:31:36: server cvars end L 10/09/2012 - 19:31:37: Started map "de_dust2" (CRC "5764d7bda143721dc004a33ea0efcf4f") L 10/09/2012 - 19:31:37: -------- Mapchange to de_dust2 -------- L 10/09/2012 - 19:31:37: server_cvar: "sm_nextmap" "de_dust2" ConVarRef room_type doesn't point to an existing ConVar L 10/09/2012 - 19:31:37: server_cvar: "sv_accelerate" "5" L 10/09/2012 - 19:31:37: server_cvar: "sv_stopspeed" "75" Executing dedicated server config file server.cfg Initializing Steam libraries for secure Internet server Logging into anonymous gameserver account. 'banned_ip.cfg' not present; not executing. 'banned_user.cfg' not present; not executing. L 10/09/2012 - 19:31:39: server_cvar: "mp_timelimit" "30" L 10/09/2012 - 19:31:39: server_cvar: "mp_freezetime" "4" L 10/09/2012 - 19:31:39: server_cvar: "mp_c4timer" "35" L 10/09/2012 - 19:31:39: server_cvar: "mp_autoteambalance" "0" L 10/09/2012 - 19:31:39: server_cvar: "mp_limitteams" "0" L 10/09/2012 - 19:31:39: server_cvar: "mp_roundtime" "3" L 10/09/2012 - 19:31:39: server_cvar: "mp_flashlight" "1" Server logging enabled. L 10/09/2012 - 19:31:39: Log file closed Server logging data to file logs/L1009077.log L 10/09/2012 - 19:31:39: Log file started (file "logs/L1009077.log") (game "/data/server500/home/games/halflife_source_css/css/cstrike") (version "5066") Server logging enabled. L 10/09/2012 - 19:31:39: Log file closed Server logging data to file logs/L1009078.log L 10/09/2012 - 19:31:39: Log file started (file "logs/L1009078.log") (game "/data/server500/home/games/halflife_source_css/css/cstrike") (version "5066") L 10/09/2012 - 19:31:39: World triggered "Round_Start" L 10/09/2012 - 19:31:39: [nextmap.smx] FATAL: Cannot load map cycle. Nextmap not loaded. L 10/09/2012 - 19:31:39: [sM] Plugin encountered error 25: Call was aborted L 10/09/2012 - 19:31:39: [sM] Native "SetFailState" reported: Mapcycle Not Found L 10/09/2012 - 19:31:39: [sM] Displaying call stack trace for plugin "nextmap.smx": L 10/09/2012 - 19:31:39: [sM] [0] Line 138, /home/builds/sourcemod/linux-1.4/build/plugins/nextmap.sp::FindAndSetNextMap() L 10/09/2012 - 19:31:39: [sM] [1] Line 108, /home/builds/sourcemod/linux-1.4/build/plugins/nextmap.sp::OnConfigsExecuted() L 10/09/2012 - 19:31:39: server_cvar: "sv_tags" "SM Hosties v2" Connection to Steam servers successful. Public IP is 77.11 Quote Link to comment Share on other sites More sharing options...
Phobie Posted October 9, 2012 Share Posted October 9, 2012 Bonsoir, Dans votre dossier cstrike, créez un fichier : mapcycle.txt, et mettez-y toutes vos maps, voici un exemple de ce qu'il peut contenir : de_dust2 de_dust cs_assault cs_office PS : Pensez à mettre vos logs entre des balises CODE, prévuent à cet effet. Quote Link to comment Share on other sites More sharing options...
Mr.Alien Posted October 9, 2012 Share Posted October 9, 2012 T'aurais pas pu mettre juste les erreurs... Apparemment, il y a un problème de maps ! Quote Link to comment Share on other sites More sharing options...
VirtuaL Posted October 9, 2012 Share Posted October 9, 2012 L 10/09/2012 - 19:31:39: [nextmap.smx] FATAL: Cannot load map cycle. Nextmap not loaded. L 10/09/2012 - 19:31:39: [sM] Plugin encountered error 25: Call was aborted Il crash lors du changement de map car il n'y a pas de mapcycle, donc il ne sais pas quelle map il doit charger... Quote Link to comment Share on other sites More sharing options...
Mim-k Posted October 9, 2012 Author Share Posted October 9, 2012 Bonsoir, Dans votre dossier cstrike, créez un fichier : mapcycle.txt, et mettez-y toutes vos maps, voici un exemple de ce qu'il peut contenir : de_dust2 de_dust cs_assault cs_office PS : Pensez à mettre vos logs entre des balises CODE, prévuent à cet effet. Rien d'autre que le nom des maps ? Quote Link to comment Share on other sites More sharing options...
Mim-k Posted October 9, 2012 Author Share Posted October 9, 2012 Le problème ce pose uniquement avec une seul map Quote Link to comment Share on other sites More sharing options...
VirtuaL Posted October 9, 2012 Share Posted October 9, 2012 Non avec toute, tu met 1 map par ligne, et sans les extensions Quote Link to comment Share on other sites More sharing options...
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